Hit rating Fury warr

TwinkzFTW

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Hiya, working on ma fury warr atm . As I've seeen fury warrior needs 14hit (10%) but I see many furry warrs who's not hitcapped. hmm ?
 
i play with 9 hit and if i play with 14 there's no diffrence on my miss chance on special attacks, both are on 0.00% so just go with like 9-10 something
 
Fury warriors do not need 14 hit rating to cap, they need 4 rating. This i because of the Fury talent specialisation Precision - Spell - World of Warcraft with boosts their hit rating naturally by 3%. This means that 4 rating will soft cap them. Some fury decide to get more rating which is fine though, since they get a large proportion of their dps from white hits which can still miss while dual wielding, even with the 5% soft cap.
 
I run with 5 hit and 4 expertise, overcapping nerfs your burst and burst is the whole point to playing a warrior right now. I rarely have rage issues. Autoattacks are only about 30% of our damage, you can't apply rogue logic to warriors.
 
Glad to hear you're re-gearing your warrior dude. We're way too underplayed in the bracket nowadays and people underestimate our burst (DCM knows (loll)). Anyways, on my warrior i try to pick up as much hit as i can, without losing the essentials. i.e Minor speed to boots. I know it probably didn't help much, but for the most part its entirely due to preference.



Edit : Don't mind me not having my BoA's on most of my toons >.> Just the mail str heirlooms including helm and inherited insignia.
 
the hit rateing is pretty easy to reach with most blue gear and boa's haveing hit. the hit boot enchant would be a wast and speed will keep you in the pack.
 

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