iaccidentallytwink said:
Interesting suggestion. An SP stacked mage near the hut might be able to pull this off.
Flame strike may be the better option on a fire SP stacked mage because it has more initial burst damage and has periodic damage afterward.
Also, i think arena's have had 40 minute caps for sometime now.
Also, this is kind of relevant to what we're talking about, but the healing one is still possible, via:
1. A warlock fully stam buffed including amp magic and demon skin, in full stam gear.
2. 2 rogues/hunters bursting down the lock, but not so much as to the point that the warlock may die. Just enough for whoever is healing to not over heal the target.
3. The healer will be standing in the rejuv hut.
4. The priest must be fully buffed including outside buffs, 80 buffs, and consumables.
I'm sure there's something missing but that's what me and fellow priest have come up with to get the achievement done. We've done all the math, and it IS possible. It just needs to be very though out, and well coordinated between both teams.