DKs + Scarab Brooch

Conrose said:
Any idea if the DK self heals or at the very least Death Coils + Lichborne trigger the damage absorption proc while Scarab Brooch is active?



While I don't know for certain, I don't see why it wouldn't. Although, I also don't really see the point of it >.<
 
Orcgasm said:
While I don't know for certain, I don't see why it wouldn't. Although, I also don't really see the point of it >.<



On my DK, I PvP and Tank as Blood and make a great deal of use of the self healing in PvP and as a tank after establishing significant threat over the DPS. Now then, the Scarab Brooch adds a 15% damage absorption to heals. Lets say at 40,000 HP, an Imp Death Strike provides 6,000 HP. This gives a 900 Damage Absorption. A fully Talented Rune Tap provides 8000 HP and a 1200 Damage Absorption Shield. If need be, a Death Pact provides 16,000 HP of healing and a 2400 Damage Absorption shield... and this is without being desperate and stacking it with my Vampiric Blood cooldown which makes the numbers even more impressive.



Properly managing my Death Strikes, I could easily squeeze more effective health during the uptime of the Scarab Brooch than I could from the most effective "Battlemaster" type trinkets... and what's more is that it doesn't share a cooldown with the Battlemaster Trinkets as far as I could tell. It would be an interesting trinket to switch back and forth to during WSG and AB while other trinkets are on cooldown... especially in Cataclysm with the Blood Mastery providing its own barrier effect to self heals as well.



For PvE, I'd probably just use it for fights where having one additional "Damage Mitigating Cooldown" would make all the difference, especially if it's to help counter a mechanic that would ignore "Armor" or "Avoidance" trinket effects.
 
i would probably consult EJ or some DK tanking thread really, like wowhead forums, etc...not sure how many endgame blood tanks there are here and you're opening up for a bit of trolling. personally, i would say its not worth it.



furthermore i would say dont worry about cata right now. just think about the present. its still F&F alpha, and even in beta things will change. hell even the 1st patch after launch things will change, itll be balancing and rebalancing all expansion just like usual.

and as far as having one more mitigation cd that would make all the difference...not really many fights where that'd be necessary. maybe p3 putricide, or on lk. but even on those fights you can kill them if everyone does their proper job and you use your other cds properly. having another OH $hit button never hurts, but its not something you should gimp yourself in other places for. a skeleton key and other crap should be a lot more beneficial for every fight. if you find yourself in dire need of that trinket...then something is terribly wrong imo.
 
Falkor said:
i would probably consult EJ or some DK tanking thread really, like wowhead forums, etc...not sure how many endgame blood tanks there are here and you're opening up for a bit of trolling. personally, i would say its not worth it.



I have posted the question on the Wowhead page for the Scarab Brooch, but I haven't seen a response yet. So they have forums too? I'll look that up when I can.



and as far as having one more mitigation cd that would make all the difference...not really many fights where that'd be necessary. maybe p3 putricide, or on lk. but even on those fights you can kill them if everyone does their proper job and you use your other cds properly. having another OH $hit button never hurts, but its not something you should gimp yourself in other places for. a skeleton key and other crap should be a lot more beneficial for every fight. if you find yourself in dire need of that trinket...then something is terribly wrong imo.



I wasn't meaning for every fight, but having it around for those special fights where it can make a difference was exactly what I had in mind for it when I first had the thought. I like having the very best tools for even very specific situations (Hence why I carry my Rogue PvP gloves and Thistle Tea with me whenever I go to a raid that involves an "Interrupt" fight). It's something I've been doing since Classic (Do you know how many proc weapons I carried around in my bags back in the day?) During PvP, because my rogue was an engineer from the start, carrying a lot of trinkets was a habit of mine from early on and I learned quickly the value of taking advantage of "Out of Combat" phases to switch trinkets while one or the other was on cooldown... and when flag carrying as a Rogue during BC, I swore by it by switching out between "Moroes Lucky Pocket Watch" and "Badge of Tenacity" when all I worried about were rogues trying to stealth kill me in WSG while waiting for my team to get a kill.



That all said, I'd also like to grab a Sindragosa's Flawless Fang some time too for any 80+ Toon I have that does PvP until a better version comes out in Cataclysm (if a better version comes out for Cata).
 
yes wowhead has forums



i cant think of any fight where using lvl 60 gear would actually be more beneficial than not. like i said, even in icc you will be fine unless there is a major fuck up, even on putri or lk. speaking of the flawless fang, its a great tank item....and not just for the resist (which isnt that great except on like sindra herself), but for the massive stam boost it provides. get a corroded skeleton key from frost badges, and black heart from h toc (5 man) or a trinket from 25 toc or something in the 2nd slot.

another thing, there arent really any interrupt fights here where you need that. if you're the only interrupter on deathwhisper, someone is doinitwrong..most likely the RL. if theres 2 than it doesnt matter as you rotate. no interrupts on marrowgar, gunship, saurfang, fester, rot, putri, princes, bql, dreamwalker, sindra, or lk afaik. but oh well.



its nice to be prepared for every situatioin, but frankly blizzard is making it unnecessary. that trinket would not be worth it for instance, and same for thistle tea and rogue gloves...they made pve easier and you will be fine barring a monumental fuck up raid wide, which means a wipe anyways. even in pvp its only a gimmick at best.
 
Although it would provide a lot of absorbtion, any toc/icc tanking trinket would outperform it with stats and mitigation. It could be fun to try for tanking heroics or something, but unless it proves immensely useful, it won't have much else use.
 
Falkor said:
if theres 2 than it doesnt matter as you rotate. no interrupts on marrowgar, gunship, saurfang, fester, rot, putri, princes, bql, dreamwalker, sindra, or lk afaik. but oh well.



You ever do an interrupt fight in a PuG? But anyways, I always grab a set of those gloves for my rogue because shit happens alot when you do PuGs frequently.



Anyways, I couldn't find a straight up answer on it, just a bunch "I would guess not" or "Not sure"s so far so I may have to find out myself.



And also, a 60 Trinket being deemed superior or very close to BiS for certain aspects isn't unheard of considering it does use a flat % that doesn't get scaled down as you level up. Apparently the Darkmoon Card: Blue Dragon is a great trinket for Mp5 and I know that the unique effects of Darkmoon Card: Twisting Nether make it a fun one for defending nodes in BGs while "Totem of Rebirth" is a nice totem for Shaman to switch to during a wipe or an admittedly inevitable death.



Anyways, looks like that I'd have to test it out myself when it comes about, but post cata, a big part of its value would be how much of a barrier that you can get out of the base amount of mastery you have available + whatever mastery rating just happens to be on the gear, which could inflate the value of stamina from other trinkets well over the barrier provided by the Scarab Brooch.
 
it sounds cool....but it it was really that great you think at least one other person would have stumbled upon this, dont you?

the fact of the matter is it looks nice on paper, but its completely useless. that extra CD is not needed b/c if it got to that point your raid is fucked anyways (not enough dps on fester...healing not keeping up, etc). blizzard has balanced the end game around the tanking classes capabilities and made them beatable w/o gimmicks like this. an icc, toc, or even a heroic one would out perform it, guaranteed.



and sorry if pug raid leaders suck...cant say ive had trouble with interrupts with all the classes that can do it /shrug
 
Falkor said:
it sounds cool....but it it was really that great you think at least one other person would have stumbled upon this, dont you?

the fact of the matter is it looks nice on paper, but its completely useless. that extra CD is not needed b/c if it got to that point your raid is fucked anyways (not enough dps on fester...healing not keeping up, etc). blizzard has balanced the end game around the tanking classes capabilities and made them beatable w/o gimmicks like this. an icc, toc, or even a heroic one would out perform it, guaranteed.



If memory serves, A number of the First Kills on Heroic Lich King had some healers using the Scarab Brooch while the ICC Buff was at 5% and 10% levels.



and sorry if pug raid leaders suck...cant say ive had trouble with interrupts with all the classes that can do it /shrug



It's not always the raid leaders that make the mess up. Here's the standard first attempt on an interrupt fight.



[Raid Lead]Okay, Conrose kicks first, RandomRogue Kicks Second, Shamnoob cast Windsheer. Rogue3, DK 1-5 be ready to use interrupts in case something goes wrong.



*Fight Starts*



Me: Okay, I kicked, RandomRogue your up next.

DK 5 uses Mind Freeze

RandomRogue uses Kick

Shamnoob Casts Wind Sheer

Rogue 3 uses Kick

DK 3 uses Mind Freeze

DK 2 uses Mind Freeze

DK 1 uses Mind Freeze

DK 4 uses Mind Freeze

Me: Wonderful.

Tank has died

Conrose Casts Vanish

Random Rogue casts Vanish

Hunter Casts Feign Death

Rogue 3 Casts Tricks of the Trade on Hunter

Rogue 3 Casts Fan of Knives

Rogue 3 Casts Vanish

Paladin casts Divine Intervention on Priest

Paladin dies.

Priest: Why'd you do that while I was standing at his leash point?

Paladin: Lol.

Hunter dies.

Me: Okay, one interrupt at a time please guys.
 
Conrose said:
If memory serves, A number of the First Kills on Heroic Lich King had some healers using the Scarab Brooch while the ICC Buff was at 5% and 10% levels.







It's not always the raid leaders that make the mess up. Here's the standard first attempt on an interrupt fight.



[Raid Lead]Okay, Conrose kicks first, RandomRogue Kicks Second, Shamnoob cast Windsheer. Rogue3, DK 1-5 be ready to use interrupts in case something goes wrong.



*Fight Starts*



Me: Okay, I kicked, RandomRogue your up next.

DK 5 uses Mind Freeze

RandomRogue uses Kick

Shamnoob Casts Wind Sheer

Rogue 3 uses Kick

DK 3 uses Mind Freeze

DK 2 uses Mind Freeze

DK 1 uses Mind Freeze

DK 4 uses Mind Freeze

Me: Wonderful.

Tank has died

Conrose Casts Vanish

Random Rogue casts Vanish

Hunter Casts Feign Death

Rogue 3 Casts Tricks of the Trade on Hunter

Rogue 3 Casts Fan of Knives

Rogue 3 Casts Vanish

Paladin casts Divine Intervention on Priest

Paladin dies.

Priest: Why'd you do that while I was standing at his leash point?

Paladin: Lol.

Hunter dies.

Me: Okay, one interrupt at a time please guys.



lmao thats a nasty ass pug =P
 
guarantee no healer, or any char, was wearing a scarab brooch during any difficulty LK kill. its not necessary. it COULD work, but if you need a lvl 60 trinket as an oh shit button your doin it wrong. get better gear or raiders.



and that interrupt situation is pretty much worse case scenario. if raiders are in vent (no vent no loot) and have half a brain, you win
 
Falkor said:
guarantee no healer, or any char, was wearing a scarab brooch during any difficulty LK kill. its not necessary. it COULD work, but if you need a lvl 60 trinket as an oh shit button your doin it wrong. get better gear or raiders.



If you look at the effect itself rather than just go "Lawl, lvl 60 trinket", you'd see that it does have immense value that scales very well with gear because it is a flat percentage while it is active. Can you think of a trinket at 80 that equivicably increases the effectiveness of your heals by up to 15% as an on use effect? I've seen a few Non-Druid healers in top rated Arena Teams have it equipped in the Armory. I'd have to find the site where I saw some of them listed or where the one healer in a Heroic LK attempt said the Scarab Brooch was the best trinket for the fight. The notable tradeoff is that it's not worth much when it isn't active and that its specific mechanics hurt its value in all but the most painful fights and provides very limited interaction with HoTs.



and that interrupt situation is pretty much worse case scenario. if raiders are in vent (no vent no loot) and have half a brain, you win



I can have a fully functional brain and still be unable to do anything about the other 10+ players with short cooldown interrupts who have nothing in that skull cavity. PuG a few raids and you'll understand what I mean. Flame Leviathan was my favorite fight to PuG because as long as 4 people you have working on Demolishers knew how to do it, it was near impossible for the rest of the raid to mess up the attempt.
 
Conrose said:
If you look at the effect itself rather than just go "Lawl, lvl 60 trinket", you'd see that it does have immense value that scales very well with gear because it is a flat percentage while it is active. Can you think of a trinket at 80 that equivicably increases the effectiveness of your heals by up to 15% as an on use effect? I've seen a few Non-Druid healers in top rated Arena Teams have it equipped in the Armory. I'd have to find the site where I saw some of them listed or where the one healer in a Heroic LK attempt said the Scarab Brooch was the best trinket for the fight. The notable tradeoff is that it's not worth much when it isn't active and that its specific mechanics hurt its value in all but the most painful fights and provides very limited interaction with HoTs.



its just not necessary. trinkets at 80 are more powerful i guarantee it, regardless of class. for a tank there are much better trinkets than something you *might* need. like i keep saying, you or your raid is doing something wrong if you need a lvl 60 trinket as a gimmick. gl finding where its the best trinket for 25 h lk. its unnecessary when geared correctly and know the mechanics.

i would love to see a high rated team using it, but arena is a lot different than pve anyways so thats not really a valid point.





Conrose said:
I can have a fully functional brain and still be unable to do anything about the other 10+ players with short cooldown interrupts who have nothing in that skull cavity. PuG a few raids and you'll understand what I mean. Flame Leviathan was my favorite fight to PuG because as long as 4 people you have working on Demolishers knew how to do it, it was near impossible for the rest of the raid to mess up the attempt.



i have/do pug raids, im sorry your server sucks ass. thats why i said use vent (no vent no loot) and preferably weed out people that are retarded. interrupts arent hard....your server must just b-e-low
 

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