Drewtang
Veteran
Okay okay, obviously disc is overall stronger than holy, but i believe there is an argument to play holy in both pocket-healing and arena situations. I've also never seen one besides myself at 19. Let's discuss..
Pros:
+Instant cast cc (also deals about 300 without enchant proc)
+Lay on hands every minute
+Ability to top multiple teammates at once through both renew (serves as a very strong catalyst for coastal surge procs) and Trail of Light
+Holy fire is like mind blast + SW
Cons:
-EZ target for rogues (must either pre-renew, dodge kick, or have chastise + fear to survive)
-Very team-reliant, you won't kill anything without ele force, but coastal surge is too good due to easy spread healing)
-No perma shield
-Immobile.. must stand still to heal (outside of HW:S)
I don't have screenshots of BG's, but I usually top healing (over disc) while doing a respectable amount of damage (usually 90% of a discs'). I understand that strong numbers don't mean the class is strong, but if I am able to keep up with disc while offering more CC/a LoH, I think it's worth trying.
Consensus:
Pugs - Disc is the strongest. The ability to spam shields and heals while moving and throwing out respectable DPS is just nuts.
Wargames/Playing with a group - Holy seems stronger. In a team fight, a holy will be able to spread-heal much better. Not to mention, the one minute lay on hands can save a low teammate in ways shield/penance cannot (I will admit its much easier for a disc to heal a moving FC). I suggest queueing with friends because you will constantly require peels and need to coordinate CC to reach holy's true potential. Positioning is more important for this spec than any other in the game.
Arena: Depends on team comp.. disc seems stronger for RMP, whereas holy shines with a hybrid class + peeler due to being able to die in a cheapshot. The extra cc and instant cast LoH just might be more worth the lack of survivability.. Disc = easier to survive. Holy = Higher kill potential
I'm not sure where I'm really going with this post.. I just wanted to hear some opinions/inspire people to try off-meta stuff. Don't worry, I think disc is better. I also think holy can be better in situations, thus making it worth a look.
(also shadow can be crazy too but this is for another post)
/discuss
Pros:
+Instant cast cc (also deals about 300 without enchant proc)
+Lay on hands every minute
+Ability to top multiple teammates at once through both renew (serves as a very strong catalyst for coastal surge procs) and Trail of Light
+Holy fire is like mind blast + SW
Cons:
-EZ target for rogues (must either pre-renew, dodge kick, or have chastise + fear to survive)
-Very team-reliant, you won't kill anything without ele force, but coastal surge is too good due to easy spread healing)
-No perma shield
-Immobile.. must stand still to heal (outside of HW:S)
I don't have screenshots of BG's, but I usually top healing (over disc) while doing a respectable amount of damage (usually 90% of a discs'). I understand that strong numbers don't mean the class is strong, but if I am able to keep up with disc while offering more CC/a LoH, I think it's worth trying.
Consensus:
Pugs - Disc is the strongest. The ability to spam shields and heals while moving and throwing out respectable DPS is just nuts.
Wargames/Playing with a group - Holy seems stronger. In a team fight, a holy will be able to spread-heal much better. Not to mention, the one minute lay on hands can save a low teammate in ways shield/penance cannot (I will admit its much easier for a disc to heal a moving FC). I suggest queueing with friends because you will constantly require peels and need to coordinate CC to reach holy's true potential. Positioning is more important for this spec than any other in the game.
Arena: Depends on team comp.. disc seems stronger for RMP, whereas holy shines with a hybrid class + peeler due to being able to die in a cheapshot. The extra cc and instant cast LoH just might be more worth the lack of survivability.. Disc = easier to survive. Holy = Higher kill potential
I'm not sure where I'm really going with this post.. I just wanted to hear some opinions/inspire people to try off-meta stuff. Don't worry, I think disc is better. I also think holy can be better in situations, thus making it worth a look.
(also shadow can be crazy too but this is for another post)
/discuss