Grabco
OG
I guess this is really a question of game mechanics but...
Can someone please define the following movement impairing effects, and give examples of each, some are obvious. This might be useful as a guide by listing all the effects at 19 and how you get out of them and the talents that can mitigate the duration for each class.
Fear
Disorient
Silence
Interupt
Stun
Immobilization
Slow/movement speed reduction
I am interested in how this relates to abilities that reduce duration of these effects. (ie Voice amplification modulator, Stoicism, Unyielding Faith, escape artist)
I know that PvP trinket and Everyman for Himself will break all of these.
How is gouge classified it says "incapacitating"
Can someone please define the following movement impairing effects, and give examples of each, some are obvious. This might be useful as a guide by listing all the effects at 19 and how you get out of them and the talents that can mitigate the duration for each class.
Fear
Disorient
Silence
Interupt
Stun
Immobilization
Slow/movement speed reduction
I am interested in how this relates to abilities that reduce duration of these effects. (ie Voice amplification modulator, Stoicism, Unyielding Faith, escape artist)
I know that PvP trinket and Everyman for Himself will break all of these.
How is gouge classified it says "incapacitating"