Couple of gear questions for aff locks

Personally, I wouldn't gear it much differently than the other warlock specs. I would argue that (more so for aff than destro, for example) intellect should be prioritized over crit. Switching Garrosh's out for Stillwater's wouldn't be the end of the world though; You should find a healthy SP/health/crit that suits you.

Your absolute first priority should be hitcapping, though :p

And mess around with Dark Regeneration as Aff - it would allow you to spend more time on DoT upkeep.
 
I do like dark regen, but i use my harvest life as a third dot if you will...replace agony.
 
You should prioritize spellpower/int, but that said, affliction dots don't really have much oomph at low level even with min maxed spellpower - not enough to put real pressure on enemy healers. But yea, aff is very iffy with the complete lack of burst and mobility. You'd be better off playing demo and having a similar playstyle but with ridiculous mobility to boot.
 
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I do like dark regen, but i use my harvest life as a third dot if you will...replace agony.

Which is a totally valid choice. I would choose it for general group play - you lose some mobility with it though, unfortunately... personally, I'd go Dark Regen when I'm pugging or find myself more often than not in small battles rather than large group battles.

But you're right about Aff - it's not bad per se. Happy to hear you're enjoying it :)
And feel free to mess around with as much or as little crit as you like. There's not always a definite 'best'.
 
You should prioritize spellpower/int, but that said, affliction dots don't really have much oomph at low level even with min maxed spellpower - not enough to put real pressure on enemy healers. But yea, aff is very iffy with the complete lack of burst and mobility. You'd be better off playing demo and having a similar playstyle but with ridiculous mobility to boot.

Agreed. The only thing Aff has that Demo doesn't is Unstable Affliction, which I would argue is really only useful in a more competitive setting - and even then Demo is much stronger. Aff is mainly a situational spec. If UA were buffed it would be a much different story, but alas...

Of course, to each his/her own, and don't let us tell you otherwise how to play.
 
Just my 2 cents however for Aff locks Merger boots > corpse rompers, also i'd recommend switching out your chest for Nobles robe,

and as Neon mentioned Stillwaters Signet would be a good alternative to garroshes pardon.

adding this in since i totally forgot however i'd recommend using Godfrey's Britches


You'll be losing a small amount of SP with the gear i'm recommending however the loss wont effect your base DoT damage by a lot, im pretty sure that you'll actually be doing more damage due to the large increase to your critical strike chance.
 
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The only piece of crit gear that I've been using has been the Enumerated Wrap of the Sun over Ghamoo-Ra's Bind.
Even then, I still find crit gear on a Warlock to be a poor choice atm.
You're better off gearing raw stats like Stamina/Intellect (which still gives crit) to get the most potential out of this class.
In the end, crit rating is only chance. At this level, we just can't get enough to rely on it by itself.
 
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You can get a decent amount of crit as horde, also since it's an affliction lock wouldn't DoT damage benefit more from critical strike.

i can understand your argument on hardcasted spells like shadowbolt/incinerate relying on Spellpower gained from stacking intellect over crit however DoT damage isn't hardcasted and can be spread to multiple targets which leads to more potential crits which leads to more overall damage thus making crit even more desirable.

welp that's just my opinion ;3 i haven't been active in the bracket nor my warlock so my opinion may not be very helpful :/
 
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Youre playing the same build I was playing, I really enjoyed it and was getting decent overall scoreboard dmg too. You do get a lot of those moments where your dots fully tick on somebody and it did like 15% of their health or something. Harvest Life is pretty blatantly powerful and helps with damage output. I felt naked playing without UA as all my dots just got dispelled as fast as I could apply them.
 
You can get a decent amount of crit as horde, also since it's an affliction lock wouldn't DoT damage benefit more from critical strike.

i can understand your argument on hardcasted spells like shadowbolt/incinerate relying on Spellpower gained from stacking intellect over crit however DoT damage isn't hardcasted and can be spread to multiple targets which leads to more potential crits which leads to more overall damage thus making crit even more desirable.:/

I haven't tested this for the F2P bracket, but from my understanding Aff Locks generally prefer SP over Crit because their damage is dealt in small increments, so it is more beneficial to increase each tick by however small an amount than it is to give each tick a small to mediocre chance of critting. In other words, increasing the damage of each tick outweighs increasing the chance of each tick scoring a Crit.

With that in mind, I repeat that I have not yet tested this for MoP F2P, but I am almost positive that Aff Locks across all level ranges prefer Int / SP > Crit.
 
You can get a decent amount of crit as horde, also since it's an affliction lock wouldn't DoT damage benefit more from critical strike.

i can understand your argument on hardcasted spells like shadowbolt/incinerate relying on Spellpower gained from stacking intellect over crit however DoT damage isn't hardcasted and can be spread to multiple targets which leads to more potential crits which leads to more overall damage thus making crit even more desirable.

welp that's just my opinion ;3 i haven't been active in the bracket nor my warlock so my opinion may not be very helpful :/

If any spell has the same % chance to crit, then how is it more beneficial to dots?
 
you can get around 150 -180 sp buffed on a belf lock with a 21% ish crit chance (and hit capped once 5.1 hits)
. just sayin. (u can foreget stam though.
 

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