BiS arms warr 24?

If you ap stacking and don't mind losing some crit.


these are some options:

Shining Silver Breastplate - Item - World of Warcraft - 14 Str chest

Azure Shoulderguards - Item - World of Warcraft - 20 Ap shoulders

Earthbound Girdle - Item - World of Warcraft - 10 Str belt

Also if you have boa str cloak with 5 resistance enchant

2nd profession up to your playstyle if you want a passive crit bonus from skinning or will you use engineering for the bombs/ gadgets

** last but least your Boa helm with enchant will be Bis( since you asked for Bis list) **

I assume your ap stacking due to your wrist. you can run a balance set. when you have pocket heals or efc has 10 stack swap over to your ap stacking set.

Hope some of these items are helpful to you.
 
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Honey Badger thanks for the help, I'm only stacking str in slots where I can't pick enough crit to be of any use (for example, only wrists with crit would be 2crit 2str, and imo 18ap > that). Same goes for rings, I have DPR but I pick charged gear because 9str > 6crit.
 
I like the 5 expertise/parry helmet, you'll get 10 expertise (5.06%) with that. But looks good to me.
 
My bad - was thinking of the lvl 20 available one I guess. :eek:
 
can put pvp power on that cloak in 5.4 anyways.



but lose crit and hit.

Hit is easy to make up for. it depends if u want more expertise or crit. Personally i prefere expertise.
 
First off, i don't understand why other wars are AP stacking?
For one, you'll never have the burst to down anything with a simple rejuiv on them, and two, you do need a balance set of stamina if your bging, else a rogue will just insta-gimp you with one opener.
If anything, i favour crit over strength if its 1:1 ratio. Crit gives us the burst we need, helps us generate more rage.
Heres my war, right now in a stamina balance set, i also favour crit over strength, hence the BOA ring, however i did just drop skinning and picked up herb for 5.4. (Engin is mandatory imo)
Xoxooxoxooxo @ Caelestrasz - Community - World of Warcraft
 
First off, i don't understand why other wars are AP stacking?
For one, you'll never have the burst to down anything with a simple rejuiv on them, and two, you do need a balance set of stamina if your bging, else a rogue will just insta-gimp you with one opener.
If anything, i favour crit over strength if its 1:1 ratio. Crit gives us the burst we need, helps us generate more rage.
Heres my war, right now in a stamina balance set, i also favour crit over strength, hence the BOA ring, however i did just drop skinning and picked up herb for 5.4. (Engin is mandatory imo)
Xoxooxoxooxo @ Caelestrasz - Community - World of Warcraft

Who are these "other wars" you're talking about? I don't know if you even checked the chardev I linked, but it's only AP in slots where I can't get more crit in a 1:1 ratio.

For one, any 24 warrior with decent gear (crit or ap stacked), has enough damage to outdps rejuvenation. This is not 5.0 anymore, rejuv doesn't tick 500s. On a rage dump you'll outdps rejuvspam any day, no exceptions. Add warbringer, pummel and possible other CC you have (bombs, belf silence etc) and you won't really have a problem killing healers. Well, I haven't had so far at least.

24 warrior is potential of doing so much damage that the damage itself is enough to rely on, you don't need lucky crits to rely on. The crits come on top as an extra. You don't have to crit a single time to kill a healer if you time your pummel and charge right.

Won't talk about balancing your dps set with stamina, as that's a positioning/playstyle question. Though in my opinion you pick up enough stam from the obvious bis pieces to not be a total glasscannon. Mail armor and having stancedance macros are helpful aswell. Oh, and rogues don't crit 2k's

Why is it that you think engineering is mandatory? I've thought people mainly have it for enabling the arguably bis +16pvp power enchant on cloak slot, that doesn't seem to be your reason so just wondering.
 
Who are these "other wars" you're talking about? I don't know if you even checked the chardev I linked, but it's only AP in slots where I can't get more crit in a 1:1 ratio.

For one, any 24 warrior with decent gear (crit or ap stacked), has enough damage to outdps rejuvenation. This is not 5.0 anymore, rejuv doesn't tick 500s. On a rage dump you'll outdps rejuvspam any day, no exceptions. Add warbringer, pummel and possible other CC you have (bombs, belf silence etc) and you won't really have a problem killing healers. Well, I haven't had so far at least.

24 warrior is potential of doing so much damage that the damage itself is enough to rely on, you don't need lucky crits to rely on. The crits come on top as an extra. You don't have to crit a single time to kill a healer if you time your pummel and charge right.

Won't talk about balancing your dps set with stamina, as that's a positioning/playstyle question. Though in my opinion you pick up enough stam from the obvious bis pieces to not be a total glasscannon. Mail armor and having stancedance macros are helpful aswell. Oh, and rogues don't crit 2k's

Why is it that you think engineering is mandatory? I've thought people mainly have it for enabling the arguably bis +16pvp power enchant on cloak slot, that doesn't seem to be your reason so just wondering.

I understand, the rejuiv comparison was an over-exaggeration, but imho rage dumps are still not enough without critting one, or two times. A feral, or resto perma kiting you with travel often will outheal anything you have unless your able to crit over the hots, even with double time. In terms of killing healers, im talking about people who actually know their class, spec, and how to play, not pubs.

Pummel and charging is not enough, hundreds of times ive come to 200hp off killing a healer and then being rage starved after a dump, even when playing 110% perfect against a heal.

I try and maintain 2k pre buffing on my war for pubs, and as for rogues critting 2k, i mean a full opener, not single crits. Often after being opened on by a rogue im left with 400+ hp.

Engin is mandatory for many reasons, obviously an instant interupt, also the sapper charge + flame deflector, for that extra 600 burst when needed vsing heals before a bubble, displacer, or fear, and the creation of discombobs.

Im not going to go into my setup to in-depth but i standby what i said. As in wars that ap stack, or want to, i know a few.

I see your setup, its good, but what i said was only to give insight.
 
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ye those scary hots. with warrior debuff a non resto should heal 75.

Feral ticks for 150-200 normal, 300-400 crits, my war slams/ms this feral for 260 avg non crit.
I rely on crit, even with mortal wounds it wont happen with travel form kite, and displacer.
And even so, perma kitting with only 75 hot still allows him to reset fight with full hp whenever he wants.

A feral who weapon/offh swaps for kiting ticks for 250-500. This basically negates mortal wounds.

Feral im facing Irønlak @ Caelestrasz - Community - World of Warcraft
 
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Feral ticks for 150-200 normal, 300-400 crits, my war slams/ms this feral for 260 avg non crit.
I rely on crit, even with mortal wounds it wont happen with travel form kite, and displacer.
And even so, perma kitting with only 75 hot still allows him to reset fight with full hp whenever he wants.

A feral who weapon/offh swaps for kiting ticks for 250-500. This basically negates mortal wounds.

Feral im facing Irønlak @ Caelestrasz - Community - World of Warcraft

no,
 
Feral ticks for 150-200 normal, 300-400 crits, my war slams/ms this feral for 260 avg non crit.
I rely on crit, even with mortal wounds it wont happen with travel form kite, and displacer.
And even so, perma kitting with only 75 hot still allows him to reset fight with full hp whenever he wants.

A feral who weapon/offh swaps for kiting ticks for 250-500. This basically negates mortal wounds.

Feral im facing Irønlak @ Caelestrasz - Community - World of Warcraft

You're talking about duels, just shh already... Battle fatigue doesnt work in duels, therefore this druid with mortal debuff would heal maybe 75s as Dasha said.
 
Even with BF if we wernt talking duels theres no situation where i would be 1v1ing someone? BGs have to many variables to even validate 1v1 fighting.

edit:Unless pubbing
That said, i stand by what i said earlier
 
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