Arathi Basin

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Why does it seem like every bg, alliance rushes goldmine and horde rush lumbermill? Map play i would think Lumbermill is the better of the 2 options since it only has 2 attack points (both going up the hill ally or horde side). Goldmine you can always jump down granted you lose hp unless u use a ability to counter it.

ps side note.

How to play Arathi Basin as a jajaja for alliance.

1. announce "br" or "bm" or "jajaja" before the match starts
2. rush stables in a grp of 5-10 and attempt to win the assualt battle.
3. rush goldmine and again attempt to win the assault battle.
4. dont ever attempt to defend the flag and rush to farm
5. usually die, but if a non jaja is there they assault the farm flag.
6. die off.
7. spawn at either st or starting spot.
8. rush blacksmith bridge and do no cross it.
9 fight at blacksmith bridge
10. if you didnt rush blacksmith bridge your rushing to get goldmine back and be afk.
11. congrats you completed jaja 101
 
Seems to me AV barely ever pops : P
But that might be cause I miss the que all the time since wsg pops constantly and ab dosnt. Which is sad due to me loving ab
 
I think allies (esp jajas) rush the mine b/c they want to then go to farm. and because LM and BS are hard and scary. It's usually a losing strategy, as you said - LM and BS are strategically the best.

also, you forgot this important part of ally strat - never defend!, or if you do, just leave one person at a node! (this applies to jaja or green-go).
 
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I've had some clockwise rush games today. Horde would rush LM and then stable. Aliance GM and then farm. I find it fascinating how those "tactics" evolves in the shared swarm mind of our bracket. I remember in cata when US aliance dominated arathi baisin and ususually crushed horde at LM pretty hard.

I just dont get why it seems like such a hard concept to grasp: that the homebase is the easiest to defend. I guess no one wants to be stuck defending while the others have all the fun / action. I know i have wondered to myself why i play the game of waiting around alone at farm just to be rushed by +5 with no one coming for support.
 
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Goodpon!!!! Your a nightmare! Horde destroyer!! well played , always hard to kill.

anyway ive been pugging ab mostly, games are more balanced than wsg. if its a faceroll you dont get farmed 20mins.

nice post lol.

this is why i try to stay in the basin also
 
It seems every AB game I get into literally nobody defends farm, 3-4 people go mines, I am the only person going LM the rest are going BS when you can clearly see the Alliance going up hill to Lm.
 
I think horde is a little more organised when it comes to AB, In my experience atleast.

Im also in Bison's boat :)
 
Considering how braindead the large majority of WoW players manage to prove themselves the instant they're put into a battleground, I believe battlegrounds should be locked until completed in a sequence:


  • Deathmatch - starting BG. When you can consistently kill more than you get killed, then you unlock...
  • King of the Hill - when you can consistently defend the flag more than the average player you unlock...
  • Team Deathmatch - When you can consistently work as a team to kill more of the other team than your own team loses, and contribute more than average to your team's kill count, you unlock...
  • Team King of the Hill - When your team can consistently hold the flag the longest, and you contribution to the kill count is above average, you unlock...
  • A modified WSG - No rewards for kills unless your team caps a flag, more flag caps, bigger multiplier on that reward. Consistently get flag caps / returns and you unlock...
  • Arathi Basin - No rewards for kills until your team holds more than one flag, with rewards multiplied for holding more. Consistently winning games where you both take and defend flags unlocks...
  • etc. for other BGs.

Idea being that if you just want to derp around and farm kills, you can, without pissing off players who want objectives in their games, except you'll be playing against those who like to play deathmatch the most, and have become damn good at it. You want to move on, you have to prove you can play at an above average level in 1-v-1-to-many.
 
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What I see is massive dog-piling, hesitancy to engage, and prioritizing revenge killing over objectives and instantly leaving after capping....it's almost too easy to just chalk this all up to being scared.

But what do we know about these players? They might all be 9....

There are a couple of them that engage in team play and I've seen a few 24's recently. And most of them do speak english to a degree but it doesn't take any language to understand basic bg commands. Not that I've ever seen anyone every call out an inc in either spanish or portuguese in /bg.

The problem is that when they do have something to say they almost always say it in /s......and since they tend to stay grouped, this isn't a real problem...

So the problem is that blizz has just thrown two totally different groups together and not given them any tools to bridge the gap. What we need is a set of translation tools for basic bg commands...barring that macros can help.

Here are some rough translations if anyone wants to build macros:

In spanish incoming=entrante
help=ayudar
is being violated*=esta siendo violada

so inc lm= entrante aserradero
bs=herrero
gm=orfebre
stab=establos
farm=granje

take bs, lm and stab
tomar aserradero, herrero y establos

we need defense (add location)=necesitamos defensa

in port:
help=ajudar
inc=entrada
lm=serraria
bs=ferreiro
gm=ourives
stab=estavel
farm=fazenda

take lm, bs and stab
tomar serraria, ferreiro e estábulos

we need D (at X)=precisamos de defesa

bonus points for: Vamos chama bolas de ira e destruição chuva para baixo cheia sobre eles
 
What I see is massive dog-piling, hesitancy to engage, and prioritizing revenge killing over objectives and instantly leaving after capping....it's almost too easy to just chalk this all up to being ...

I love the effort that you've put in but I always feel that the non english speaking players have to adapt to the ones that do. English is the universal gaming language. I understand that a lot of people in de world speak spanish. My mother language isn't english but it's an easy language.
 
I love the effort that you've put in but I always feel that the non english speaking players have to adapt to the ones that do. English is the universal gaming language. I understand that a lot of people in de world speak spanish. My mother language isn't english but it's an easy language.

That would be ideal. The gap between what we should do and what we actually do is huge. Step 1 in the master plan is getting them to engage.
 
Considering how braindead the large majority of WoW players manage to prove themselves the instant they're put into a battleground, I believe battlegrounds should be locked until completed in a sequence:


  • Deathmatch - starting BG. When you can consistently kill more than you get killed, then you unlock...
  • King of the Hill - when you can consistently defend the flag more than the average player you unlock...
  • Team Deathmatch - When you can consistently work as a team to kill more of the other team than your own team loses, and contribute more than average to your team's kill count, you unlock...
  • Team King of the Hill - When your team can consistently hold the flag the longest, and you contribution to the kill count is above average, you unlock...
  • A modified WSG - No rewards for kills unless your team caps a flag, more flag caps, bigger multiplier on that reward. Consistently get flag caps / returns and you unlock...
  • Arathi Basin - No rewards for kills until your team holds more than one flag, with rewards multiplied for holding more. Consistently winning games where you both take and defend flags unlocks...
  • etc. for other BGs.

Idea being that if you just want to derp around and farm kills, you can, without pissing off players who want objectives in their games, except you'll be playing against those who like to play deathmatch the most, and have become damn good at it. You want to move on, you have to prove you can play at an above average level in 1-v-1-to-many.



Someone go post this...
General Discussion - Forums - World of Warcraft

Been wishing this for long time. Maybe they listen.
 

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