d07.RiV
Legend
So I just leveled an 80 paladin and a dk for soloing, and am a bit confused on some of the other paladins' armories.
I assume it is impossible to become unhittable as a paladin like DKs do (perhaps due to lack of str from the two hander)?
On the other hand, it is possible to gain 100% physical damage reduction, which requires 2492 mastery (not including elixir/food), which they do have, but I really don't like having to use cloth bracers when there's a plate version available. My question - wouldn't it be better to take engineering over leatherworking and use the dragonling instead of porcelain crab? It should give just enough mastery to use plate bracers.
We lose: 120 dodge from crab, 90 of whatever stat we reforged the spirit to, 345 stamina and 165 dodge from leg enchant.
We gain: 303 strength, 225 crit/163 exp, and a bunch of tinkers that might be useful for soloing (e.g. the 2k strength one should make us temporarily unhittable, which can be useful on pull when we don't have SotR/sacred shield up).
Thoughts?
I assume it is impossible to become unhittable as a paladin like DKs do (perhaps due to lack of str from the two hander)?
On the other hand, it is possible to gain 100% physical damage reduction, which requires 2492 mastery (not including elixir/food), which they do have, but I really don't like having to use cloth bracers when there's a plate version available. My question - wouldn't it be better to take engineering over leatherworking and use the dragonling instead of porcelain crab? It should give just enough mastery to use plate bracers.
We lose: 120 dodge from crab, 90 of whatever stat we reforged the spirit to, 345 stamina and 165 dodge from leg enchant.
We gain: 303 strength, 225 crit/163 exp, and a bunch of tinkers that might be useful for soloing (e.g. the 2k strength one should make us temporarily unhittable, which can be useful on pull when we don't have SotR/sacred shield up).
Thoughts?