2.2k with double Shaman!

Shamanation

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Hey guys, i've never made any threads before... But just got 2.2k with double shaman and we're so stoked about it, surprisingly this comp was really effective, especially against rogue/disc. Double tremor ruins the cc from priests. Also with double flame/earth ele, rogues and use of shocks they can't ever really restealth without vanish. We also only lost to one prot/disc team but they were 2500...

Biggest counters for us were Rogue/boomkin and Hunter/Disc. But we could still hold our own versus these comps.

Just posting this thread because we made 2.2k with a pretty weird 2s combo and I'm pretty sure we're the only ones who are running it!

View attachment 3577 :cool:
 

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Hey guys, i've never made any threads before... But just got 2.2k with double shaman and we're so stoked about it, surprisingly this comp was really effective, especially against rogue/disc. Double tremor ruins the cc from priests. Also with double flame/earth ele, rogues and use of shocks they can't ever really restealth without vanish. We also only lost to one prot/disc team but they were 2500...

Biggest counters for us were Rogue/boomkin and Hunter/Disc. But we could still hold our own versus these comps.

Just posting this thread because we made 2.2k with a pretty weird 2s combo and I'm pretty sure we're the only ones who are running it!

:cool:

Were you double elemental or resto/elemental?

Healing rain is so overpowered at 70. I once did a SWP with no healers except for an elemental Shaman with Healing Rain he kept everyone alive.

Double shaman seems fun though, I kinda want to make an enhancement shammie at 70 :p
 
We ran ele/resto! Healing rain is insane, but alot of the time you don't have the chance to put it down while in combat, to big a risk of getting countered.

Double shaman was wicked, required a fair amount of coordination though! Enhance is rubbish, which is a real shame. Your miss chance is something like 17.8% in bis gear.. :-(
 

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