glancealot
Legend
edit: 170%*8 seconds = 13.6 is your normal sprint distance
with this trick and glyph of sprint, we are looking at 200%*11 seconds = 22
22/13.6=1.62 so combined they give you 62% more sprint distance when you are out of combat.
what you need: Marshal's Leather Footguards or General's Leather Treads enchanted with Enchant Boots - Greater Fortitude
2 macros.
macro1 is a script/one-time-macro that is run just once when you sign on.
macro2 is your new sprint, it replaces your old sprint.
macro1 (change 32366 to whatever your normal boot's item id is)
macro2 (change to General's Leather Treads if you are horde).
the result:
if you are out of combat, you get an 11 second sprint, and your normal boots is put right back on automatically, therefore, you have nothing to lose.
if you are in combat or in arena, sprint is cast as usual.
with this trick and glyph of sprint, we are looking at 200%*11 seconds = 22
22/13.6=1.62 so combined they give you 62% more sprint distance when you are out of combat.
what you need: Marshal's Leather Footguards or General's Leather Treads enchanted with Enchant Boots - Greater Fortitude
2 macros.
macro1 is a script/one-time-macro that is run just once when you sign on.
macro2 is your new sprint, it replaces your old sprint.
macro1 (change 32366 to whatever your normal boot's item id is)
Code:
/run local i,f="32366",ReQ or CreateFrame("Frame","ReQ") f:Hide() f:SetScript("OnEvent",f.Show) f:RegisterEvent("PLAYER_EQUIPMENT_CHANGED") f:SetScript("OnUpdate",function(s,e) f:Hide() if not IsEquippedItem(i) then EquipItemByName(i) end end)
macro2 (change to General's Leather Treads if you are horde).
Code:
/equip Marshal's Leather Footguards
/cast sprint
the result:
if you are out of combat, you get an 11 second sprint, and your normal boots is put right back on automatically, therefore, you have nothing to lose.
if you are in combat or in arena, sprint is cast as usual.
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