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    WTS - Blackvenom Blade

    BVB is still obtainable though.
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    Botters allowed to partipate in the 2015 Twink Cup?

    There's nothing wrong with botting a grind. People get bored of the endless grind in MMOs. There's many things wrong with botting in a real PVP situation, like the instant flag return bot, or kick bots. These aren't comparable to above imo.
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    Gamer girls unite!

    grillz
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    10-19 2015 TC Discussion, Planning, Indiegogo

    How'd that warrior get those gloves? I thought they were from 20+ LFD satchels.
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    The redundancy of XP lock, low level PVP, heirlooms and more.

    You're coming from a jaded perspective of the F2P-29 bracket here. I said in my 2nd post I don't know how F2Ps fit into this and it was up to people to add to it. This post is talking about the ENTIRE twinking community's benefit. 20-29 still gets pop rights now, 10-19, 30-39, 40-49, 50-59, etc...
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    The redundancy of XP lock, low level PVP, heirlooms and more.

    Also, my apologies, bro. I think we're on the same page here. The only reason this idea surfaced in my mind is because of what you're talking about. I want more queues for XP off players. I always thought turning your XP off shouldn't send you to a separate bracket. The reasoning behind the two...
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    The redundancy of XP lock, low level PVP, heirlooms and more.

    There is two brackets. One for the vast majority of players (heirloomed levelers, XP locked players) and one for new players (no heirlooms, unlocked XP only) Not entirely sure why you're not understanding this. There is no way to abuse the new player bracket because it's impossible to lock your...
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    The redundancy of XP lock, low level PVP, heirlooms and more.

    I'm not disagreeing with the playstyle btw, I'm just saying that I think a lot of people would much prefer to be able to play on their XP locked twinks than have to level new characters just to get a game in.
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    The redundancy of XP lock, low level PVP, heirlooms and more.

    That's the problem, Turtle. You're doing that because you don't have regular queue pops on locked XP toons. We are on the same side. >.>
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    The redundancy of XP lock, low level PVP, heirlooms and more.

    The other half of this is quality vs quantity. Obviously the motivation behind this idea is for more consistent queue pops for locked XP players. The "New player" pool of non-BOA, non-XP locked players is just what happens when you pool the majority of players in the "Experienced" playlist, and...
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    The redundancy of XP lock, low level PVP, heirlooms and more.

    The idea isn't that complicated lol Looms + XP off = Experienced playlist Looms + XP on = Experienced playlist No looms + XP off = Experienced playlist No looms + XP on = New player playlist If you are a non-loomed player that's locked their XP, you are obviously a subscriber and you...
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    The redundancy of XP lock, low level PVP, heirlooms and more.

    Again, it's a good idea, but it's complicating things even more. The smaller the ask, the more likely Blizzard are to agree. Also, like was mentioned before, this totally contradicts the idea of "New Player" and "Experienced", as Experienced people could just roll non-loomed characters and...
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    The redundancy of XP lock, low level PVP, heirlooms and more.

    FOR CLARITY'S SAKE If you have no heirlooms and your XP is on, you'll be in the Non-BOA playlist. If you have heirlooms and your XP is on, you'll be in the BOA playlist. If you have no heirlooms and your XP is off, you'll be in the BOA playlist. If you have heirlooms and your XP is off, you'll...
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    The redundancy of XP lock, low level PVP, heirlooms and more.

    You haven't understood what I said above. There is no way to abuse the magic number of BOA and there is no way to queue against non-loomed players with your XP off. I get the idea behind "Oh, I'll just make a character without heirlooms and stomp on noobs in their queues" but you need to keep...
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    The redundancy of XP lock, low level PVP, heirlooms and more.

    Also, this is the exact state the game is in at this moment.
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    The redundancy of XP lock, low level PVP, heirlooms and more.

    I agree with all your points dude, but the problem with over complicating the queues even more is a) it divides us up even more and b) it's asking way too much of Blizzard. I think what I have is suggested is actually plausible if we communicate properly/effectively.
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    The redundancy of XP lock, low level PVP, heirlooms and more.

    How so? If you lock your XP, you're in the pool of players with heirlooms.
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    The redundancy of XP lock, low level PVP, heirlooms and more.

    This is also another good idea. Also, I'd personally draw the line at just 1 BOA on the account. If you know what a BOA is and how to get it, chances are you can play against experienced people.
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    The redundancy of XP lock, low level PVP, heirlooms and more.

    There's an obvious flaw: Where do F2Ps fit into this? Obviously needs more thought, but that's why I'm posting it here rather than suggesting it to Blizzard myself.
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    The redundancy of XP lock, low level PVP, heirlooms and more.

    The XP lock feature has become redundant. Separating the XP locked player base from the XP on player base makes no difference to the current game. The core reasoning behind the introduction of the separate BG feature for XP locked players was to prevent newer and low level players from getting...
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