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  1. Darkchewie

    10-19 Darkchewie's 19 FC Resto Druid Gear Guide

    Re: Darkchewie's 19 Guardian Druid Guide - Warlords of Draenor The guide is now updated to reflect the changes that occurred in Patch 6.1.
  2. Darkchewie

    Twink Cup Official WoW Forums

    That's funny.. we heard the same thing last year. "Originally Posted by Drugs tyler whos ur twink and whos team are u on? tylerxo from the team This Sunday Night, the underrated rbg legends from end game.. taking over each twink bracket one at a time. gg" Image - TinyPic - Free Image...
  3. Darkchewie

    10-19 Darkchewie's 19 FC Resto Druid Gear Guide

    Re: Darkchewie's 19 Guardian Druid Guide - Warlords of Draenor Yeah i'll be updating the guide soon to reflect FCing and not specifically guardian. I've already made the swap to Resto spec and updated my gear accordingly.. anyone wondering what to use can just check out my armory.
  4. Darkchewie

    6.1 Changes I've Noticed

    Yeah I noticed the Greater Inscription of the Gladiator shoulder enchant still provides +2 pvp resilience
  5. Darkchewie

    US Bracket Queue Thread

    wtb alliance
  6. Darkchewie

    10-19 2015 TC Discussion, Planning, Indiegogo

    How is you allowing magic dust related to me "forcing" everyone to use cookie-cutter comps to fight in mid, which is complete bs anyways. The only things I advocated for in this thread are BMs to 1 (which promotes a non cookie cutter comp) and banning ferals (which as much as you don't want to...
  7. Darkchewie

    10-19 2015 TC Discussion, Planning, Indiegogo

    we were implying that you were all morons for allowing that back in the day
  8. Darkchewie

    10-19 2015 TC Discussion, Planning, Indiegogo

    I respect your opinion and sure there may be other strategies to combat a feral. But i'll tell you right now they are not as effective as a turtle and other strats run a higher risk of you dying. Teams will inevitably resort to turtling as it is the twink cup and everything is on the line. Do...
  9. Darkchewie

    10-19 2015 TC Discussion, Planning, Indiegogo

    come on bro if they adapted to magic dust that definitely correlates to us having to adapt to any possible comp set up nowadays ^^ they'd have sticky glue allowed if it worked
  10. Darkchewie

    10-19 2015 TC Discussion, Planning, Indiegogo

    Not much, but one thing you do know is how to drop a flag in the twink cup
  11. Darkchewie

    10-19 2015 TC Discussion, Planning, Indiegogo

    no team in their right mind would do that. Either way I think just limiting BM to 1 is the easy and obvious fix for an overall better tournament. As I said earlier, it will allow more diversity in comps and I believe that's what everybody wants, no?
  12. Darkchewie

    10-19 2015 TC Discussion, Planning, Indiegogo

    That effectively will make sure no BM plays and I don't agree with that. Technically if you wanted a limit to tank specs you could make it 2 and that would eliminate the double BM problem.
  13. Darkchewie

    10-19 2015 TC Discussion, Planning, Indiegogo

    I would also like to point out that limiting a BM to 1 will further promote difficult choices and creativity in comp setup. If you allow 2, every team will have to run 2, there's no debating that. By limiting it to 1 you force teams to decide if they want a lock, sham, mage, etc with that slot...
  14. Darkchewie

    10-19 2015 TC Discussion, Planning, Indiegogo

    I'm all down for creativity and hard choices with comp setup Myrm. But certain things will ruin this tournament in their current state. I don't understand how you think allowing BM at 2 is fine, they were one of the first problems the bracket had war gaming over Christmas break. If you allow a...
  15. Darkchewie

    10-19 2015 TC Discussion, Planning, Indiegogo

    So you're okay with double keg smash 1 shots in middle? I will not elaborate further on ferals as I feel Hunnybuns has spoken all that needs to be said on that matter.
  16. Darkchewie

    10-19 2015 TC Discussion, Planning, Indiegogo

    Allowing more than 2 stealthies will reward and encourage turtling. I'm confident that Myrm is smart enough to understand that and will make the change accordingly in due time.
  17. Darkchewie

    10-19 2015 TC Discussion, Planning, Indiegogo

    Feral can just pick up the flag and get it across to the healers, really not much of a difference between feral and guardian without stacks. The overarching point of the post is impose a stealthy limit so that people can't run cheese comps like the one I posted above..
  18. Darkchewie

    10-19 2015 TC Discussion, Planning, Indiegogo

    My comp above doesn't need a mid presence. It will turtle a bm with 5 healers until stacks and then send 2 rogue 2 feral. gg
  19. Darkchewie

    10-19 2015 TC Discussion, Planning, Indiegogo

    i see your comp and raise you this bm monk Mw monk Resto sham resto sham disc priest holy paladin feral druid feral druid rogue rogue
  20. Darkchewie

    10-19 2015 TC Discussion, Planning, Indiegogo

    For the love of god, if you are not going to ban ferals in their current state, at least put a 2 stealth limit. The cup is gonna be turtle every game, send 3 stealthies gg.
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