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DP is good for premade, its not good pre 6 stacks, disengage counters DP, feral/boom dp counters dp, its only ok vs rog and war and to me feline is better vs rog too when u have good map awareness, feline is good for first cap and its good for preventing DP druid repicks and rogue resets


EDIT: meant posthaste ofc

Man you are back for 2 days. Just listen to ppl. Feline is shit, displacer is the way to go. How can you be this stubborn while being away from this bracket for so long?
 
Man you are back for 2 days. Just listen to ppl. Feline is shit, displacer is the way to go. How can you be this stubborn while being away from this bracket for so long?

i'm not stubborn, i have positive win rate and good cap rate in the games I play and I have good cap ratio regardless of team setup
 
add my skype so from tomorrow onwards i can send you all the vods of the games i have played in from my pov and the endscreen shots so you dont have to make things up anymore

Yea, I am sure the whole bracket EU and US is making things up for over a year now :). Thank god you came back to teach us how to play and spec rdruid on 19s
 
Arenas popping at 02:30 local time rofl.
 
@Trialdruid play whatever suits your style of play, and what makes fun gameplay for you. Now, with that said, Jva has got a point. Displacer Beast is superior in every way. There are reasons to why theory crafters in the 19 bracket, and highly respectable FC druids chooses Displacer Beast over the other talents.
Your argument for win/loss ratio could as well come down to how your "team" plays as well, rather than individual play.
You should be looking into the situations you put yourself into, and look at the value the talent gives you. Yes, if you're literally not being touched, Feline Swiftness will make you cap faster, because it adds more overall movement speed, but in situations where your team simply does not provide you with enough space, situations becomes tricky and you will need that extra kiting tool.

Take into account the factors that druids already outrun everyone by default, so there is no point in adding more overall movement speed. What you do need is an "oh fuck button". Displacer Beast provides that. Displacer Beast will simply be your number one get-away option. Feline Swiftness does not provide the same kind of thing. If you're caught, then you're caught. This is not the case with Displacer Beast (granted it's off cooldown of course). Now, with Displacer Beast having a cooldown, you also have to think about when to use it. Do you use it headlessly to decrease travel time? No. Because in most situations you want to save it for tricky situations, so that you can get away, or use it as a bursty way of traveling towards your team. An example could be the ToT jump, and displacering towards your team, blinking past the cutting enemies waiting for you. There are just tons of situations where Displacer Beast becomes significantly better.

-Kiting, because druid already outruns everyone by default.

-Instant, off gcd "oh fuck" get-away. Because the bracket is so burst orientated, even the slightest uptime the enemy team will have on you can mean death. So you want to create a gap as fast as possible.

-Burst traveling to avoid potential gaps where stealthies and other cutting classes / groups could/should await you. Whether you have a visual or not.

These are just a few mentions. Take our word for it when we say that there are resons to why, as previously mentioned, theory crafters within the bracket, and top FC druids take Displacer Beast over the other talents. Now, I am no FC myself, but you can ask other FC druids, and they will come to the same conclusion, and can maybe provide you with more information as to why Displacer Beast is superior.

TLDR; Displacer Beast is better, but play whatever you like. In the end of the day, it's your choice to make, and you should play whatever you find the most enjoyable. :)
 
I have to agree with Jva and Bestworld, Displacer beast is way better than the 2 others talents no matter the situation. Good thing you stopped your lag macros.
 
@Trialdruid play whatever suits your style of play, and what makes fun gameplay for you. Now, with that said, Jva has got a point. Displacer Beast is superior in every way. There are reasons to why theory crafters in the 19 bracket, and highly respectable FC druids chooses Displacer Beast over the other talents.
Your argument for win/loss ratio could as well come down to how your "team" plays as well, rather than individual play.
You should be looking into the situations you put yourself into, and look at the value the talent gives you. Yes, if you're literally not being touched, Feline Swiftness will make you cap faster, because it adds more overall movement speed, but in situations where your team simply does not provide you with enough space, situations becomes tricky and you will need that extra kiting tool.

Take into account the factors that druids already outrun everyone by default, so there is no point in adding more overall movement speed. What you do need is an "oh duck button". Displacer Beast provides that. Displacer Beast will simply be your number one get-away option. Feline Swiftness does not provide the same kind of thing. If you're caught, then you're caught. This is not the case with Displacer Beast (granted it's off cooldown of course). Now, with Displacer Beast having a cooldown, you also have to think about when to use it. Do you use it headlessly to decrease travel time? No. Because in most situations you want to save it for tricky situations, so that you can get away, or use it as a bursty way of traveling towards your team. An example could be the ToT jump, and displacering towards your team, blinking past the cutting enemies waiting for you. There are just tons of situations where Displacer Beast becomes significantly better.

-Kiting, because druid already outruns everyone by default.

-Instant, off gcd "oh duck" get-away. Because the bracket is so burst orientated, even the slightest uptime the enemy team will have on you can mean death. So you want to create a gap as fast as possible.

-Burst traveling to avoid potential gaps where stealthies and other cutting classes / groups could/should await you. Whether you have a visual or not.

These are just a few mentions. Take our word for it when we say that there are resons to why, as previously mentioned, theory crafters within the bracket, and top FC druids take Displacer Beast over the other talents. Now, I am no FC myself, but you can ask other FC druids, and they will come to the same conclusion, and can maybe provide you with more information as to why Displacer Beast is superior.

TLDR; Displacer Beast is better, but play whatever you like. In the end of the day, it's your choice to make, and you should play whatever you find the most enjoyable. :)

Like I said, dp is better after 6 stacks when ms is irrelevant and its better for premade 'cause u can trust your healers to not let you free die by them being in the wrong position
 
if i wanted to troll posts i would have say something like "u shit at this game" and it's not even trolling since it's the truth.
 
The game i played vs you yesterday Trialdruid u died way to easy, and about that win/loss, not hard to free cap when u play vs people on your own level, dosnt work vs the big boys
 
The game i played vs you yesterday Trialdruid u died way to easy, and about that win/loss, not hard to free cap when u play vs people on your own level, dosnt work vs the big boys

i dont understand why you flame Nayani, I haven't addressed you once and this topic has nothing to do with you
 

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