Today's kids might never know (Remembering CTA & BGs)

What Expansion is your Favorite


  • Total voters
    48

Trialmop

F2P Community Leader
Hey just wanted some members of the community to share their experience of the past and how have things really changed since 2011.

If you can please elaborate on these things as well.


CATACLYSM


I remember when BGs were very competitive and not too many players were just running lose. On EU I knew many people that were very serious about gear so bgs were always intense. The whole aggramar crew would be gearing alts and other characters just as alliance Maz Mag and TN would be.

To make that even more intense there were multiple 24s that you could expect to see in those bgs. Clinic , Goblinhood , Interlope , Rusty was seen so much but true made games a challenge. Then of course your had the GSC who would show up at times and bgs really would get going.

Regular days would go really well , you could q a bg and lose 3-1 and notice that not many people you know are there but as you keep qing the players start popping up. It was nothing like seeing Cripzblood Mysterios Trickynick Flipzmytoast Moonseeker and so many others start to pile on the team. In at least 3 Qs you were ready for hordes aggramar and 24s not to mention there was at least 2 different bg groups you would get matched against constantly. This means 1 team might consist of a few 24s and f2ps while the other was more of a horde f2p premade.

Then I know all of you remember the Call to Arms days. Sitting just chilling waiting for call to arms to activate knowing you were going to see so many known f2ps all day. Keep in mind this is during the time many didn't have Of the Alliance tittle but through time it started to show up so many wanted to grind for it.

WSG call to arms were difficult at times because you might see about 4 24s on a team but once alliance team was stacked enough we were able to put the hunters and rogues on 1 target and land a kb while our druid or paladin caps.

AB call to arms were really fun to me because you would catch a good fight at BS then if you won you knew a group bigger was going to come back or sometimes we would just group up and challenge them at Farm.

You started to learn other people playstyle and what they did well. There was not as much community mixing and most times the only time you communicated with some of the other people were through bgs.

People were really dedicated to their specific realm and fraction as well. Back in cata we really had good use of classes such as rouges hunters and ret paladins would be used to score kills will our rdruid prot pal rsham would secure capping. Communication was very high because everyone wanted to make sure everybody were doing their role and if you weren't people would remember lol.

Mazrigos had Dressman Altomar/Torham Yeko Imblue Mokkie/Allison Axgret Theclawer(me) and a few others and had a reliable 5 man impact on many bgs.
Normally having a priest rsham hunter rogue paladin set up at times because we didn't want to sit in a 11-13 minute q and not be able to compete when bgs Qs were more slow.

Arena Grand Master
Gear was much more special back then clearly , Having double AGM back in cata meant you probably fought for it.
In cata AGM was way more than just getting the trinket and being happy it was a everyman for themselves between many 20s and a few 19s. You could catch many 20s with their pvp on because many sat their and played bgs so when they came out it was go time. Had many fights vs like 4 other 20s and then the hidden 19 trying to ninja.

Classes
Classes were much more unique back then as well.
They had more abilities and talent tree that actually made a difference at times.

My favorite cata class could of easily been hunter in 4.3 because it was so powerful and basically could destroy most things in its path.
Hunter is not my favorite though.

Tell me do yall remember 4.2 prot paladins , to me the most fun and multitasking class f2p has ever seen.
It could FC be a melee dps , had decent heals and could range better than some range.
You probably know this if you played back then but Prot pal had multiple different builds and going strength was not even the preferred way for many. Exorcism was really a great spell for f2ps it is the sole reason hunters did not just face roll a full geared paladin all the time in 4.3

Similar to the oldschool player of wow Cata was the start of f2p and you met people through gameplay interactions and progressed many characters during the same time. I remember everyone inspecting me and other people asking about gear and how to obtain things such as LFH and AGM. Though things have changed over time lets never forget what F2P really was, it was truly a tight community built upon everyone needed each other in order to be successful in bgs and have fun. People truly appreciated the help the strats and gear that a player had back in cata because it really made a difference.

One thing that changed a lot over the years is the amount of impact 1 player can have on a bg. In cata you could really make a difference if a team had 3 under geared players and that 498 health warlock. One reason for this was many times if you have bad geared people the opposing fraction rogues would spend all day shadow stepping ambush 1 shotting them.

Another thing to remember is how I didn't enjoy the rogues who sat hidden all day the shadow stepped a target once you got them to 10% , then at the end of the bg they will say I got 22 kbs and your like ok yeah whatever.

Big props to all the players who made cata what it was and I wanted to give a shout out to Reham because he was in a ton of BGs back then non stop.
 
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While It was mop that gave cool changes to warriors, being able to charge in combat being one, cataclysm classes had a bit more to them then they do now.

I remember playing two handed Fury warrior, as in just one two hander, shit was bananas, especially because of the 40% increased auto-attack damage.

Also remembering ret paladins destroying kids with TV because it was overtuned, and did weapon damage as holy, which means ignoring armor/resists. That got nerfed later on.
 
F2P prot with intellect gear wwas probably my favorite class to play

as for rogue shitters ambushing ppl at 10% hp? They have been doing it since day 1 of wow. That's all 98% of rogue players are good at tbh(they surprisingly take pride in that too)
 
I miss

-Being the only prot pala who stacked Intellect US side( yes, no kidding every other US player who played prot stacked str for dat extra 30 damage instead of 15 more FoL's)
-Seeing like 99% of 24 paladins use Retribution Aura instead of Devotion( that was like 12 Holy Damage taken vs close to 20% Physical damage reduction for your team)
-Having 2.3k HP with just fortitude/kings and elixirs as f2p was a sight to behold, most 24s had 1.8-1.9k.
-Being the only US Prot who spec'd Improved HoJ(20 seconds reduction) over 10% extra armor( lolololololol)

Prot with intellect gear was a realty cool concept imo, you were very vulnerable because your heals where not as strong(they were still ok 500ish FoL's) nor did you have any instants or that 25% Faster cast judgment and 50% mana regen incombat buff like Holy had, but you traded that off for a 15 second CD Silence, 40 second CD HoJ, and about 200 more HP/300 more armor. Sounds like a fair tradeoff
 
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kek i thought i was the only one who did that

i kept making 10 day trial accounts, then one day i bought the game and liked it but couldnt keep paying
so when the f2p shit came out...broo
 
kek i thought i was the only one who did that

i kept making 10 day trial accounts, then one day i bought the game and liked it but couldnt keep paying
so when the f2p shit came out...broo

Exactly lol, At first I thought it was something like free for a longer period of time but when I saw it was up to level 20 I was like perfect because many times I only had time to level up to 20 on the 10 day trials. I had a level 20 paladin already sitting :D
I have always stated there is a difference between Trials and F2Ps :D
part reason my name starts with trial rather than f2p

Check this out its a old email I have

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I remember back in cata I played holy pally and i used to pocket heal my friend Lightwar-Uther he was a stam stacking prot pally and we used 2 rek wsg alot.

I swear I made over 50 emails just to keep doing 10 day trial, then one day I remembered it was the 11th day and thats when starter edition accounts came out i freaked out because i missed like 2 months of bging in 20-24s because i never tried to que for a bg since it never popped.
 
-Being the only prot pala who stacked Intellect US side( yes, no kidding every other US player who played prot stacked str for dat extra 30 damage instead of 15 more FoL's)
-Having 2.3k HP with just fortitude/kings and elixirs as f2p was a sight to behold, most 24s had 1.8-1.9k.
-Being the only US Prot who spec'd Improved HoJ(20 seconds reduction) over 10% extra armor( lolololololol

"Only prot that did ____" Mmm I don't remember you watching over my shoulder as I played .. Maybe you're technically right since I'm in the colder side of the 49th.
 
although I would have loved to play in cata, when I did I was hella noob, so I go with mop until some one makes that f2p cata server that ti fucking took down along with all the other private server threads.
 

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