Patch 6.2.2 notes


I could be reading this wrong but I believe they got a buff in PVE and then a reduction of that buff in PVP, meaning feral is not getting a nerf, shadow notes are pretty much the same.
  • Feral
    • Rake now deals 20% more damage. In PvP combat, Rake now deals 20% less damage.
    • Rip now deals 20% more damage. In PvP combat, Rip now deals 20% less damage.
 
I could be reading this wrong but I believe they got a buff in PVE and then a reduction of that buff in PVP, meaning feral is not getting a nerf, shadow notes are pretty much the same.
  • Feral
    • Rake now deals 20% more damage. In PvP combat, Rake now deals 20% less damage.
    • Rip now deals 20% more damage. In PvP combat, Rip now deals 20% less damage.

did some research and found that ferals are indeed getting nerfed. (in pvp)

https://twitter.com/cm_lore/status/634088240509616128

only 4%, nothing too big, but its a start!
 
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100*20%=120*-20%=96 that equals a nerf in PvP. Not much. But a nerf none the less.
We discussed this a few weeks ago.

/cheers
Sweetsidney
 
Sucks that bms are indirectly getting a buff though. Also, i'm not sure if the 20% mind flay is going to overshadow the slight MB/DP nerf.
 
As if the nerf matters if Ferobite is the problem here lmao
 
demo's saving grace last patch was getting caught up in aff's 12% corruption buff, now we've been brought back with the 10% corruption nerf :S

GUESS WERE NOT FOTM NO MOAR
 

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