New BoA's

a trinket doing more damage than a bis character is a non issue? what?

I never said it did more damage than a BiS toon.
We will adapt. We always adapt. At least the good twinks adapt. That is why I suggested if the trinket continues forth we need to build our gear sets around the trinket itself. Either in defense of it or to enhance it.

That is what all my gear sets are based on. My gear sets are either proactive or reactive according to what the opposition is doing. I would sincerely hope others are the same way.

/cheers
 
everyone having a broken item doesnt make said item not broken.

Imagine trying to break a gauntlet with 5-6 of those.

top kek

Never stated that. In effect, what I stated was, in time we will all be equal once many people have them. The only teams that will be left behind will be ones that do not have enough healers to keep up with the damage mitigation.

Imagine breaking that gauntlet when you have plenty of heals on you and you stay with your team and your team pops their trinkets as well.

/cheers
 
Last edited by a moderator:
500 sustained dps is more than any class can provide. Some can burst for more yes, but not 500 damage pr second for 20 seconds.

And even if or when everyone gets this it will not decrease the inbalance of the dmg, we simply don't have the gearing options to stack enough HP to survive it, while still being able to deal dmg when trinket is on CD. Yes, we could build our gear around it, relying solely on kills from a trinket, but isn't that just undeiniable proof that it is broken?

Our only hope, in my oppinion, is that the tentacles are easily killable. That or a nerf ofc.


Ps: imagine if priests are able to bubble and heal them /cry
 
I tested touch of the void against my 19 rogue and while I do think it's the new BiS for DPS it isn't game changing. The area of effect is pretty small and while the tendrils do a lot of damage you have to be standing on them to continue to be damaged. Unless you get stuck in the tendrils by a frost Mage or BM most classes should live. It took 10 seconds of standing still for them to kill my 1900 hp rogue. Also they spawn about 5 tendrils with 550-600 hp each (non-bg scaled) so they can be easily killed by a good team.
 
I tested touch of the void against my 19 rogue and while I do think it's the new BiS for DPS it isn't game changing. The area of effect is pretty small and while the tendrils do a lot of damage you have to be standing on them to continue to be damaged. Unless you get stuck in the tendrils by a frost Mage or BM most classes should live. It took 10 seconds of standing still for them to kill my 1900 hp rogue. Also they spawn about 5 tendrils with 550-600 hp each (non-bg scaled) so they can be easily killed by a good team.
Is it AoE dmg? And if so, does it deal dmg to everyone in their range? And are they healable? And is their uptime really 20 sec?
 
Is it AoE dmg? And if so, does it deal dmg to everyone in their range? And are they healable? And is their uptime really 20 sec?

Its An AOE that begins at the caster and has a radius similar to Mages blizzard spell. Not channeled insta cast and does damage to every enemy in the AOE. Don't know if they are healable. I didn't test that. The uptime I didnt time but it did seem like 20 seconds. The tendrils attack seperately for around 150 damage each hit.
 
One dumb thing I didn't do since I was multi boxing is test if they move with the caster or if they stay in the same location as the original cast.

sorry one last thing to add. The tendrils all attack and have a GCD between attacks so the more enemies in the AOE, the less damage done per enemy. The tendrils will randomly attack enemies in range with basic attacks
 
Last edited by a moderator:
One dumb thing I didn't do since I was multi boxing is test if they move with the caster or if they stay in the same location as the original cast.

sorry one last thing to add. The tendrils all attack and have a GCD between attacks so the more enemies in the AOE, the less damage done per enemy. The tendrils will randomly attack enemies in range with basic attacks
So it is not AoE dmg, it is direct dmg? And does every tendril spawn right when you pop it?
 
Doesn't seem all too bad, especially when it's on a 2 minute cooldown.

It is like another burst mechanic. It is not if it has a 6 sec CD, 15 sec CD or even a 60 sec CD. It has a 120 sec CD. Now, whether it shares that CD with anything I do not know. That could make a difference as well. You all could be overestimating this trinket. Emphasis on could be.

/cheers
 
From reading through these few threads we have gained knowledge, maybe. And some questions were asked.
The question was posed "Can they be healed?" Good question...
Do they move with the caster? I rather doubt it.
We know they have 500-600 health unscaled. I presume a 19 popped it
They killed a toon with 1900 health about 10 seconds to kill. From this we can surmise that they do at least 3800 damage, if you stay in range for the full 20 seconds.
They last 20 seconds.
There are 4 of them.
They do AoE damage.
There are diminishing returns.

From all of this information we can analyze it can formulate a plan to combat them. The simplest way to get more statisticalal information on them is to run a metrics meter. Then you know exactly how much damage they are doing, what percentage of damage they are doing, how long they were active, how many times they were activated, etc.

/cheers
 
From reading through these few threads we have gained knowledge, maybe. And some questions were asked.
The question was posed "Can they be healed?" Good question...
Do they move with the caster? I rather doubt it.
We know they have 500-600 health unscaled. I presume a 19 popped it
They killed a toon with 1900 health about 10 seconds to kill. From this we can surmise that they do at least 3800 damage, if you stay in range for the full 20 seconds.
They last 20 seconds.
There are 4 of them.
They do AoE damage.
There are diminishing returns.

From all of this information we can analyze it can formulate a plan to combat them. The simplest way to get more statisticalal information on them is to run a metrics meter. Then you know exactly how much damage they are doing, what percentage of damage they are doing, how long they were active, how many times they were activated, etc.

/cheers
It's not AoE dmg apparently
 
SR be campin' Guru for the new trinket, but they'll never find me!

W3qzn32.jpg
 

Attachments

  • WoWScrnShot_062715_210723.jpg
    WoWScrnShot_062715_210723.jpg
    879.1 KB · Views: 429

Users who are viewing this thread

Top