17-5 | Alliance vs Horde Wargames

PLEYA

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  • European Alliance vs Horde Wargames​
    This Sunday at 19:00 CET
    Having trouble redirecting people to this post? Simply tell them to go tiny.cc/wargames and they will be redirected here!

    General Information
    The Wargames will start at 19:00 CET if everything goes as planned, but everyone should be logged onto their characters and ready to go at 18:55 CET.
    At 19:05 CET we will start filling up the slots of those who aren't online with reserve-players and whoever else is interested in playing.
    If you don't show up and haven't posted in this thread by 19:05 CET to let people know you're not coming, then you can't get a secured slot in the next event and will have to sign up as a reserve.

    The leader of the Alliance-team and the leader of the Horde-team shall meet at the Runeweaver Square in Dalaran.

    Everyone is expected to be using Skype. Your presence in the call is mandatory but talking is not.
    Players who aren't joining the Skype-call for the Wargames will be marked as reserves and switched out for people who do join Skype if there are more players interested in playing than there are slots. You are excused if you haven't joined the Skype-call prior to now, everyone is given a fresh chance.
    Post your Skype-username here together with your sign-up or send it to me as a private message if I don't have you added yet.

    If you aren't sure of whether or not you will be available, or for whatever other reason want to sign up as a reserve-player, you can.
    Reserve-players will not suffer a penalty for not showing up without posting here, but are still recommended to do so if possible.​


    Rules
    • Only weapons, armor, and enchants that are or have been obtainable by unlinked Starter-accounts are allowed (meaning no Guild-Heirlooms).
    • No usable items such as toys, potions, elixirs, food that gives buffs, and so on. Bandages are the exception to this rule and can be used if they are of Mageweave or lower quality.
    • Only Restoration and Guardian Druids can use Ferocious Bite.

    Class and Specialization Restrictions
    • No more than two players of the same class on the same team.
    • No Feral Druids.
    • No more than one Arms Warrior and one Brewmaster Monk per team.
    • No more than two DPS' with the ability to stealth on the same team.
    • Any player who is specialized (talented) for healing must be listed as that role (meaning no Restoration Druid DPS', FCs, etc.).

    A player might get dropped for a player of another class or specialization in order to foster diversity. I will for example try not to place two Discipline Priests on the same team (so sign up as Holy if there already is a Discipline Priest in your faction's roster!).

    Exceptions can be made if we're low on players. Getting a full 10v10 wargame is the top priority.​


    The rules and restrictions are subject to change. Feel free to come with suggestions.

    How To Sign Up
    To sign up you simply have to reply to this thread with a comment following a format similar to this one:

    Character Name - Role (can be more than one) - Specialization (can be more than one) - Realm & Faction
    Pleya - DPS - Frost Mage - Magtheridon Alliance
    Pleya - DPS - Frost Mage - Aggramar Horde


    Please note that you MUST include a link to the armory-page of each character signed up.

    You can and are encouraged to specify which class or specialization you would prefer playing.
    You can sign up as many characters as you want but you should not sign up a character or specialization that you don't know how to play or that isn't well geared.
    You can sign up for other people.




    Roster​

    Reserves​
    AllianceNameSpec & ClassHordeNameSpec & Class
    DPSAchmedCombat RogueDPSGotthaMultiple Characters
    FC/Healer/DPSparanoiMultiple Characters
    DPSAchmedCombat Rogue

     
    Last edited by a moderator:
    Fixed, that code is Trickynick on phone.

    Thanks.


    By the way guys, I personally have had problems redirecting people to the previous Wargames-posts. Since finding something on here isn't so easy for people unfamiliar with the website.
    So I ran the link for this post through an url-shortener and now you can simply tell people to go to tiny.cc/wargames and they will get redirected here.
     
    I dont understand how / why u would limit diverse . multi-role gameplay. Keeping an arms war for fc or even a resto druid is def one of the top tactics in many styles of play. Will disc priests not be able to assist bursting down ppl? Resto druid or G druid cant dps if the time arrives? Dps like ret / ww / ele / enhanc all cant offheal their teamates?

    What u would be intrroducing is the most plain mid-fight style gameplay possible where everyone plays like they are basically mobs. If u really want the community to grow then allowing for the least possible restrictions, ESPECIALLY when it comes to restricting possible tactics or styles of play.
     
    Last edited by a moderator:
    First of all, lemme say you made a great job with your thread. Really professional and good explained!

    Kagot - DPS - ele shaman - Boulderfist Horde
    Arwaín - DPS - surv hunter- Boulderfist Horde

    Donzaucker - HEAL - disc priest - TwistingNether Alliance

    Some toons may have p2p gear when you look at them, but I have a complete F2P for all signed toons.
     
    Thanks.


    By the way guys, I personally have had problems redirecting people to the previous Wargames-posts. Since finding something on here isn't so easy for people unfamiliar with the website.
    So I ran the link for this post through an url-shortener and now you can simply tell people to go to tiny.cc/wargames and they will get redirected here.

    A tip till next time.
    When it was this recent I remember Albino made the first one I made the second and Lankypuss the third, you go into our profiles and click on most recently started threads and just click on the thread there and copy said URL.
     
    [MENTION=18878]AlbinoCow[/MENTION]
    Sorry, I don't understand where you're getting this from. You must be misunderstanding one of the newly introduced rules because I'm in no way encouraging any of what you just said.
    Could you please tell me what it is you were referring to so that I can explain it better to you.

    [MENTION=22185]Leverage[/MENTION]
    Thanks man! :)

    [MENTION=16240]Goesid[/MENTION]
    Thanks for the tip but I actually just meant that there were a couple people who had difficulties finding the threads when I told them to go to TwinkInfo.com. Since you can't open links from WoW I had to tell every step of the way to the right thread, and it was just a hassle.
    With the new url you could instead just tell them to go tiny.cc/wargames which is short and easy to remember, so they could just alt-tab and type it into their browser from memory and would then instantly be at the right place.
     
    [MENTION=18878]AlbinoCow[/MENTION]
    Sorry, I don't understand where you're getting this from. You must be misunderstanding one of the newly introduced rules because I'm in no way encouraging any of what you just said.
    Could you please tell me what it is you were referring to so that I can explain it better to you.

    [MENTION=22185]Leverage[/MENTION]
    Thanks man! :)

    [MENTION=16240]Goesid[/MENTION]
    Thanks for the tip but I actually just meant that there were a couple people who had difficulties finding the threads when I told them to go to TwinkInfo.com. Since you can't open links from WoW I had to tell every step of the way to the right thread, and it was just a hassle.
    With the new url you could instead just tell them to go tiny.cc/wargames which is short and easy to remember, so they could just alt-tab and type it into their browser from memory and would then instantly be at the right place.

    He means that creativity is being thrown out with rules like no ferocious bite. Not gonna go into too much detail but if these rules are kept, there won't be much diversity and will just be a mid fight :(
     
    Fixed, that code is tricky on phone.

    I just noticed that you had edited that comment, I was really confused about about what you had meant with "trickynick code on phone" lol.

    He means that creativity is being thrown out with rules like no ferocious bite. Not gonna go into too much detail but if these rules are kept, there won't be much diversity and will just be a mid fight :(

    I don't think it can be just that because he talked about a bunch of different classes and roles.
    Could you please share your thoughts about Ferocious Bites though, I wrote that the rules and restrictions are subject to change and that they are.
    I personally thought banning Ferocious Bites would be nothing but beneficial since I doubt we want Balance Druids running around playing as Ferals, which is what I'm trying to circumvent.
     
    I just noticed that you had edited that comment, I was really confused about about what you had meant with "trickynick code on phone" lol.



    I don't think it can be just that because he talked about a bunch of different classes and roles.
    Could you please share your thoughts about Ferocious Bites though, I wrote that the rules and restrictions are subject to change and that they are.
    I personally thought banning Ferocious Bites would be nothing but beneficial since I doubt we want Balance Druids running around playing as Ferals, which is what I'm trying to circumvent.

    No, lanky didnt think it was about purely FB either, he just didnt want to go into detail about all the diff ways allowing hybrids to do what they do. Boomkin casted burst is as big if not slightly bigger than its cat form burst and can be done with range of course, Most hybrid trade-offs are at most equal to other play but have a diff aspect to them which allows for catching the opponent off guard. This holds true even more so when teams become split, if dps only dps and healers only heal during times like that its just going to become a single dimensional game for every player and the team as a whole. Plays made by hybrid classes are even more easily countered than plays by specs of their own role. And choosing to not use ur main role can be severriorly detremental to ur team, unless of course they are aware and cooperate with u. This is where the immense amount of tactics and little tricks each team can do to improve overall skill level of these premades. It isnt hard to get 6 dps on the same target, however it can be hard to maneuver and trick ur opponent into playing into ur hand.

    Some games may be more one sided because a team utilized its hybrids in a way the enemy team didnt forsee and wasnt prepared for, but of course they will then learn and adapt. Then maybe next time the team will be prepared and actually use their preparedness to counter the enemy teams strategy thru ideas they came up with
     
    [MENTION=18878]AlbinoCow[/MENTION]

    You're still being vague as anything so I'm going to take a guess at what it is you're ranting about and then base my answer on that guess.

    I assume you're dismayed over the fact that Ferocious Bite is banned since that is the only restriction that hinders hybrid play, but for the greater good.

    I banned the use of Ferocious Bite because I don't want a Druid stacking up five combo-points on the EFC and then killing him in one attack, that is something which can't be countered and thus should be banned. You can't peel a Druid from the EFC because he can get out of any root or snare by shapeshifting, and you can't even prepare for the Bite because if the Druid stealths with five combo-points on the EFC then he could come back and use them any time he damn pleases, and there's no hindering him.

    To be frank with you; I think it's absolutely ridiculous how you went on these two propaganda-like rants about hybrids just because Ferocious Bite won't be allowed.
    Will disc priests not be able to assist bursting down ppl? Resto druid or G druid cant dps if the time arrives? Dps like ret / ww / ele / enhanc all cant offheal their teamates?
    How do all these classes and specs have ANYTHING to do with the banning of Ferocious Bite? And how do you expect me to take you seriously when you dance around the subject with your long speeches about hybrids and diversity? I asked you after your first comment to specify what the hell you were talking about, but instead of doing that you just continued ranting about the same thing. I don't even know if it's only Ferocious Bite you're talking about, or if it's some other restriction that you've misunderstood. So how about you tell me?
     
    [MENTION=18878]AlbinoCow[/MENTION]

    You're still being vague as anything so I'm going to take a guess at what it is you're ranting about and then base my answer on that guess.

    I assume you're dismayed over the fact that Ferocious Bite is banned since that is the only restriction that hinders hybrid play, but for the greater good.

    I banned the use of Ferocious Bite because I don't want a Druid stacking up five combo-points on the EFC and then killing him in one attack, that is something which can't be countered and thus should be banned. You can't peel a Druid from the EFC because he can get out of any root or snare by shapeshifting, and you can't even prepare for the Bite because if the Druid stealths with five combo-points on the EFC then he could come back and use them any time he damn pleases, and there's no hindering him.

    To be frank with you; I think it's absolutely ridiculous how you went on these two propaganda-like rants about hybrids just because Ferocious Bite won't be allowed.

    How do all these classes and specs have ANYTHING to do with the banning of Ferocious Bite? And how do you expect me to take you seriously when you dance around the subject with your long speeches about hybrids and diversity? I asked you after your first comment to specify what the hell you were talking about, but instead of doing that you just continued ranting about the same thing. I don't even know if it's only Ferocious Bite you're talking about, or if it's some other restriction that you've misunderstood. So how about you tell me?

    No, i dont care about FB. i read ur rules the wrong way. U stated any person specced for that role must fulfill that role. Which i first read it sounded like u were requiring every dps to only dps and every healer to only heal.
    But ur attitude towards my want for higher skilled plays in these premades is kinda dissapointing. However, FB on a boomkin or resto druid 5 cp hits the same as most other burst combinations of many other classes. FB in full bis intel / ap gear will only hit for about 1.8k on a mid armor lv class. Even with 10 stacks its not a one shot. The reason ferals should be banned is because they 1. hit 30% harder minimally 2. can rack up cps much easier and faster 3. their burst is 50% stronger and everytime they open its a 4 sec stun. Boomkin fb combo with starsurge could be arguable, but ofcourse it can be countered thru prediction. % to health wise Resto / Boomkin FB is hitting nearly the same it hit in mop (with some agi gear of course)

    But i can understand the misunderstanding earlier, i read the rules wrong
     
    we want Ferocious Bite! we want Ferocious Bite, we want Ferocious bite! we want alchool! we want hoes! we want... nvm we just want Ferocious Bite.

    "FB is love, FB is life" - Maratian 2015

    So the day has come, the day when i see you crying about a class being OP/FOTM considering you were playing the most retarded class at low lvl for the last 2 expansions.

    /juicy
     

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