EU Wargame 03/04/15 Sign Up

problem is when 5 out of 6 of those eyepatch dps is agi dps, so it's not +10% (prolly less) from one single dps, but from 5, the burst gets a lot higher and therefore it's harder for the healers to keep targets above execute range (=dead because of proper arms warr, gg lenny :D ).

BUT the problem in our last WGs was not ally too high dps, it was horde's too little, as someone pointed out some comments above mine, anyway



rdruid FC is better than gdruid (resolve is useless because gdruids have no heals and resolve needs a lot of dmg taken to kick in),

the drawback of rdruidFC is no -6%crit (kinda easier to burst with RNGods, but still trivial giving the 25+%crit agi dps have usually) and no -10% magical dmg reduction (matched widely by the +25%dmg taken increase of tank specs)

so, horde did have an advantage in the FC department, albeit not big enough to match the one given by superior ally dmg (GGs to all ally dps)

5 agi Dps? now that team will get smashed. 3 maximum.
 
problem is when 5 out of 6 of those eyepatch dps is agi dps, so it's not +10% (prolly less) from one single dps, but from 5, the burst gets a lot higher and therefore it's harder for the healers to keep targets above execute range (=dead because of proper arms warr, gg lenny :D ).

BUT the problem in our last WGs was not ally too high dps, it was horde's too little, as someone pointed out some comments above mine, anyway



rdruid FC is better than gdruid (resolve is useless because gdruids have no heals and resolve needs a lot of dmg taken to kick in),

the drawback of rdruidFC is no -6%crit (kinda easier to burst with RNGods, but still trivial giving the 25+%crit agi dps have usually) and no -10% magical dmg reduction (matched widely by the +25%dmg taken increase of tank specs)

so, horde did have an advantage in the FC department, albeit not big enough to match the one given by superior ally dmg (GGs to all ally dps)
You have to answer the question why the ally team did more dmg before you go on congratulating. I would say bravo to the leaders made this strategy for Lenny's rending our group, becouse we stayed together allll together pffff. i dont remember Lenny killing me, becouse every time when sow he is charging jumped away. Think about slowing him away from the group next time, then will see what dps he''ll make.
 
You have to answer the question why the ally team did more dmg before you go on congratulating.
well, our warrior wasnt spreading rend on as many target as he could for sure, dunno why he wasnt, we should have prolly told him, i thought it was obvious as that's how arms works this expac, but he wasnt in the rooster in the OP so our arms might not have been very experienced/been an alt (i dont know him, cant judge on one's skill if i havent seen him play much)

and about our other dps, the number of deaths we had has crippled our dmg for sure (if we look at the scoreboards we see 0-2 deaths for ally dps and 3-5+ ours)




5 agi Dps? now that team will get smashed. 3 maximum.
is that even sarcarstic? i dont see why to, i wasnt complaining about all their dps being agi classes (beside warr) or it being too high, if that is what you thought, i'll try to be more accurate next time...

and if my sarcasm detector is broken, care to expand your suggestion? limit 3 agi dps might be kinda extreme (but i'd really like to see a good caster dps on ally...)
 
well, our warrior wasnt spreading rend on as many target as he could for sure, dunno why he wasnt, we should have prolly told him, i thought it was obvious as that's how arms works this expac, but he wasnt in the rooster in the OP so our arms might not have been very experienced/been an alt (i dont know him, cant judge on one's skill if i havent seen him play much)

and about our other dps, the number of deaths we had has crippled our dmg for sure (if we look at the scoreboards we see 0-2 deaths for ally dps and 3-5+ ours)





is that even sarcarstic? i dont see why to, i wasnt complaining about all their dps being agi classes (beside warr) or it being too high, if that is what you thought, i'll try to be more accurate next time...

and if my sarcasm detector is broken, care to expand your suggestion? limit 3 agi dps might be kinda extreme (but i'd really like to see a good caster dps on ally...)

What I was saying is that the alliance team is not going to have 5 agi dps classes using eyepatch, I did not propose a limit on 3 agi dps classes but anything more than 4 would be redundant. It was not sarcasm it was me pointing out that your exaggeration on why eyepatch is so valuable is void since no team is gonna play using such a setup.

PS. Never seen ally with more than 3 agi dps in the games I've played.
 
What I was saying is that the alliance team is not going to have 5 agi dps classes using eyepatch, I did not propose a limit on 3 agi dps classes but anything more than 4 would be redundant. It was not sarcasm it was me pointing out that your exaggeration on why eyepatch is so valuable is void since no team is gonna play using such a setup.

PS. Never seen ally with more than 3 agi dps in the games I've played.

in last week WGs (the one i was referring to) ally had 2 hunts 2 rogues and 1 ww, those are the 5 out of 6 dps (the last one being arms warr) i was talking about
 
in last week WGs (the one i was referring to) ally had 2 hunts 2 rogues and 1 ww, those are the 5 out of 6 dps (the last one being arms warr) i was talking about

Then I really understand what [MENTION=22185]Leverage[/MENTION] is talking about, horde is lacking alot of synergy.
 

Users who are viewing this thread

Top