problem is when 5 out of 6 of those eyepatch dps is agi dps, so it's not +10% (prolly less) from one single dps, but from 5, the burst gets a lot higher and therefore it's harder for the healers to keep targets above execute range (=dead because of proper arms warr, gg lenny).
BUT the problem in our last WGs was not ally too high dps, it was horde's too little, as someone pointed out some comments above mine, anyway
rdruid FC is better than gdruid (resolve is useless because gdruids have no heals and resolve needs a lot of dmg taken to kick in),
the drawback of rdruidFC is no -6%crit (kinda easier to burst with RNGods, but still trivial giving the 25+%crit agi dps have usually) and no -10% magical dmg reduction (matched widely by the +25%dmg taken increase of tank specs)
so, horde did have an advantage in the FC department, albeit not big enough to match the one given by superior ally dmg (GGs to all ally dps)
5 agi Dps? now that team will get smashed. 3 maximum.