Vet Enhancment: Stam vs Haste?

i would say survivability. since if you survive longer you can deal more damage and crowd control as well as giving the opposite team 1 more player to target in the long run. unless you are feral or rogue where you are stealthed most of the time and expect to burst people down.

as an extra note since ive been thinking about it, i think versatility is better than haste cos it gives damage, healing and damage reduction no matter what. haste only affects channeling spells and spells with casting times. instant spells do not gain from haste.
 
i would say survivability. since if you survive longer you can deal more damage and crowd control as well as giving the opposite team 1 more player to target in the long run. unless you are feral or rogue where you are stealthed most of the time and expect to burst people down.

as an extra note since ive been thinking about it, i think versatility is better than haste cos it gives damage, healing and damage reduction no matter what. haste only affects channeling spells and spells with casting times. instant spells do not gain from haste.

Haste actually reduces the cooldown of Lava lash, primal strike, flame shock, it also increases dot damage overall of flame shock, and increases the number of ele force procs you can get. So it's actually quite good. But crit is also really good for instant burst, and making your ele force crit too. I would say haste is better than versatility.

Edit: All of your non gift enchants should be going for either stam or agility. And like Kahr says, they are pretty much equal, just what you prefer. I prefer glass cannon cause then my heals have more impact relative to my health, with obviously more damage which is always nice.

But I prefer doing more damage as an enhance than taking more damage. If you want to be tankier you might as well enchant for colossus, Which may work but I wouldn't want to do that.
 
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