A dying breath - Twinking in WoD

Fx

Unnecessarily Rude
Hey guys, with Legion beta coming soon, I've decided to ressurect the thread I created almost a year ago on the official forums. If you want changes for low level brackets, go over to the official forums and write what you'd like to see! Keep it constructive as always. Thanks in advance.

http://eu.battle.net/wow/en/forum/topic/13122977239?page=7#124

Hey guys, I've written up a post on the official forums with 6.1 closing in. If you have an EU account, please support the thread (+1 and stuff) and hopefully we can get some changes made.

http://eu.battle.net/wow/en/forum/topic/13122977239#1
 
Last edited by a moderator:
I thought Blizz made themselves perfectly clear with their past /three/ (!) expansions that they didn`t give a flying shit about anything but endgame, don`t and won`t.

A waste of time tbh, you`re probably stuck either dealing with it as we`ve ever done, or just move on.
 
everytime i thought "twinking cant get any worse" blizzard found a way to surprise me... they dont care about it yet they still ruin it even more from expansion to expansion
 
I thought Blizz made themselves perfectly clear with their past /three/ (!) expansions that they didn`t give a flying shit about anything but endgame, don`t and won`t.

A waste of time tbh, you`re probably stuck either dealing with it as we`ve ever done, or just move on.

Good one,look at current endgame and you'll see that they dont give a shit about that either.

Your wallet is what matters.
 
[ .. ]

Your wallet is what matters.
Obviously.
Good one,look at current endgame and you'll see that they dont give a shit about that either.

[ .. ]
Most if not all the expansions` opening seasons were shit. That`s no news. One could argue that it reflects poorly upon Blizz that they`re still unable to smarten up on this one, but I`d simply expect this until further notice.
 
Obviously.

Most if not all the expansions` opening seasons were shit. That`s no news. One could argue that it reflects poorly upon Blizz that they`re still unable to smarten up on this one, but I`d simply expect this until further notice.

I am aware of that.
First season , or patch x.0 , x.1 is always more like an official beta test.

But blizzard with WoD has gone completely different way.

If you remember Blizzcon where they announced WoD,the main things they brought up were Garrisons,Ashran and new character models.
As you see entire expansion is oriented about that,and lets be honest it blows. Garrisons,Ashran,models,they all blow and it was the focus of this expaction.

State of pvp?
DKs,Frost hunters,Rets and whatever else.
Ever since november people are complaining about those classess and no changes are made.Apart from hunter buffs and tooltip fixes LOL.
And why? Cause in last expansions you couldnt buy a level boost.
Now you can,and with ability to skip first 90 levels and professions being meaningless,people are actually going to do that.

Dont even get me on how highmaul blows.

TL;DR
We are currently in state where blizzard doesnt give a batshit about endgame,forget about twinking.
It might be because dev team themselves are not playing the game at all.
While i support this thread,probably the next addition to the game after being able to tweet shit or w/e,is going to be your own ingame instagram crap.
 
Can you clarify something for me? You mentioned that item levels past the scaling level gives an increased damage percent?

"The way it's designed right now, you gain 1.75% damage and 1% damage reduction for every item level above your base ilvl (determined by what level your character is. For example, a level 70 has a base ilvl of 120). If you do the math, you will quickly find out that an extra ilvl is better than any stats you could gain from not getting that ilvl."

Does this apply for level 29 battlegrounds? I've never heard of this before. Can anyone clarify? Should I roll engineering purely because an ilvl is greater than 34?
 
Can you clarify something for me? You mentioned that item levels past the scaling level gives an increased damage percent?

"The way it's designed right now, you gain 1.75% damage and 1% damage reduction for every item level above your base ilvl (determined by what level your character is. For example, a level 70 has a base ilvl of 120). If you do the math, you will quickly find out that an extra ilvl is better than any stats you could gain from not getting that ilvl."

Does this apply for level 29 battlegrounds? I've never heard of this before. Can anyone clarify? Should I roll engineering purely because an ilvl is greater than 34?
Only applies to PvE.

And bump.
 
With 6.1, Bonus Armour has been fixed and is now mostly irrelevant as a DPS stat on lower levels. Goes to show that you -can- make a difference if you try hard enough. Here's to hoping they'll fix some of the other problems as well!
 
Hey guys, with Legion beta coming soon, I've decided to ressurect the thread I created almost a year ago on the official forums. If you want changes for low level brackets, go over to the official forums and write what you'd like to see! Keep it constructive as always. Thanks in advance.

A dying breath - Twinking in WoD - Forums - World of Warcraft
 

Users who are viewing this thread

Top