Weekly Breakdown 2 [Retribution Paladins] with Sir Bendicus the Fluffy

Snowjobs

Fluffy


This is the second installment of a series where I take in depth looks a different classes and their offensive capabilities as well as healing capabilities.


http://www.twinkinfo.com/forums/f43/weekly-breakdown-1-[arms-warriors]-sir-bendicus-fluffy-63259/
^ Arms Warrior

http://www.twinkinfo.com/forums/f43...struction-warlock]-sir-bendicus-fluffy-63574/
^Destro Lock
First off i would like to start of by describing 2 situations I evaluated.

First, on the far left of the spread sheet in the red/pink color you will see the DPS over infinite time. Pretty self explanatory you are using all of your moves and this is the DPS you would see if you had a single target dummy in a bg.

Second, we have the burst damage column. In this situation you are cramming in as much damage as you can inside of your stun. it includes 6 seconds of auto attack 2 tv's 2 cps's and a judgement.

Races

jxFhPq5.png


As you can see Tauren and Dwarf are the strongest hitting but the differences are not really that large. Blood elf is the weakest damage wise but its racial generating an extra holy power makes up for that small difference.

Gear
There is no Bis gear for every situation. Mainly what you do is balance your offensive capability (strength, Crit, Haste, Multistrike) with your defensive capability (stamina ) in a manner that you find reasonable.

so First off i took a very standard set of gear (doesn't really matter what the stats are it doesn't change the stat weighting by more than .01) and increased its str by one. then i increased the haste, crit , and ms, until i got the same numbers.

These numbers are different for each situation though.

For Burst

AGZwLYW.png


1str = 4 crit = 9.64 haste = 1.945 Multistrike

For Dps over Infinite time

6hcACLp.png


1str = 4.22 crit = 5.55 haste = 2.05 multistrike


Find values for scaled gear here Gear Scaling Index


Lastly i have included the spreadsheet i used for all these calculations for you to explore and use yourself if u want to look at some particular numbers. It was originally on a MAC spreadsheet but i converted it to excel via a website. So i don't know if it will fully function when you use it but none the less here is a link to the excel sheet.
http://www.mediafire.com/download/y8fs5qx4ccb72gu/RetPaladin+Sheet%283%29.xls

^ use to point towards arms warrior sheet but i fixed that today . enjoy everyone sorry for the confusion
 
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Ok the second and third pics are just my way of proving the stat weighting ratio I posted under each pic. I easily could have just ran the numbers myself to find the weightings then skippe the second and third pic but I figure you guys would like to see a lil proof as on the internet you really can make anything up.

now how do those pictures prove my weightings and what do they show . Well each row (side to side) is a different theoretical gear set and it's stats . The first row is just a baseline set I copied of some random troll Warrior I saw in a ss when I was asking for data. Next row I add one str to that gear set and look at how the damage changes. I then take the original set 3rd row and increase it's crit until I get the same numbers that I got from adding 1 str. When the numbers are equal I then take that as a weighting . That means that 1 str will give th same offensive benefit as 4.2 crit or what ever te number was.

Basically if you trust me ignore the last two pictures and just look at the weightings under them. When your finding out which piece of gear is best use use them to get an idea which piece is better .
Lets just say one ring has 5 str and one piece has 3 str 5 crit . You can use those numbers to compare the rings now because you know that 1 str = 4 crit for burst so the ring with crit " effectively has 4.25 str "and thus is not better

i know now I rambled on a little bit there but I hope that helped a little bit :) feel free to ask again if I didn't answer your question .
 
Great job.
Its interesting to see that your (infinite time) results confirm my hypothesis that roughly 1str <-> 4crit, which I deduced by looking at the damage numbers from tooltips by varying the stats and looking at the resulting damage/crit.

And one should not forget that for ret, str also increases your healing, now I don't recall by how much now (will check) but I think str for healing outweighs crit.
 
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Great job.
Its interesting to see that your (infinite time) results confirm my hypothesis that roughly 1str <-> 4crit, which I deduced by looking at the damage numbers from tooltips by varying the stats and looking at the resulting damage/crit.

One should also keep in mind that str affects healing for ret. It seems that 1 str adds about 4.6 points to flash of light, on my belf (looking at the tooltips) my FoL heals 868 in arena, so 1str increases the heal by 0.5%, this could be similar to 4 crit points which also add about 0.5%. However, the base 1str is still multiplied by (base) crit bonus, so str should remain preferable, but this is just based on character stat shown ingame, so pure theory.
 
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Tauren may hit slightly harder, but Blood Elf is indisputably the best Retribution Paladin spec as Horde.

Arcane Torrent's synchronization with Holy Power makes it far and away the strongest.
 
I have to agree on the belf racial being superior over cow as ret paladin . The difference in burst damage between races is much more narrow compared to warrior . In addition as [MENTION=18826]Bop[/MENTION] said the holy power generation of torrent and it not diminishing hoj and it being instant makes it far superior in my opinion
 
Thanks for the fixing the link Snowjob.

Finishing my comparison for weapon:

Bloodied Arcanite Reaper
44-73 Damage (15.39 dps)
+9 Strength
+13 Stamina
+9 Critical Strike

Sin'dorei Warblade
42-63 Damage (15.44 dps)
+15 Strength
+6 Stamina

Ret Paladin Sheet Average Dps Over infinite Tot Burst Damage (Tv,Cs,J,Cs,Tv+6sec auto attack)
BAR 405.7506919 4357.891069
SDW 407.6080785 4354.213698

Basically a wash. More sustained damage with Sin'dorei but reduced burst which is what really matters. Heals of course are improved significantly as well but loss of stam means less overall HP to survive on.
 
Thanks for the fixing the link Snowjob.

Finishing my comparison for weapon:

Bloodied Arcanite Reaper
44-73 Damage (15.39 dps)
+9 Strength
+13 Stamina
+9 Critical Strike

Sin'dorei Warblade
42-63 Damage (15.44 dps)
+15 Strength
+6 Stamina

Ret Paladin Sheet Average Dps Over infinite Tot Burst Damage (Tv,Cs,J,Cs,Tv+6sec auto attack)
BAR 405.7506919 4357.891069
SDW 407.6080785 4354.213698

Basically a wash. More sustained damage with Sin'dorei but reduced burst which is what really matters. Heals of course are improved significantly as well but loss of stam means less overall HP to survive on.

Sounds Like a toss up to me. Good to know though . I would say u could use war blade as a place holder until you get BAR :p then from there u can just choose based on preference
 

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