-All tabards will cost at a starting price of 10g 01s 01c.
-Honor will also be achieved under a "voting" system at the end of each BG. Players will play the role in determining the most decisive and most valuable player (besides themselves). Players who do not achieve a minimum of 20% total BG dps will not be qualified for voting. In terms of healers, this will be determined by the most healing to the top dps participants (Off-healing does not count, as this displays improper use of class/spec roles). All EU players will be forced to wait a day for the voting data, until the accumulation process from US servers are complete.
-Apprentice Riding will be available at level 29, so less integrated players can take time to value the new foliage movement feature, and be aware of their map surroundings and control setup.
-Battleground scaling will be removed due to complaints of lower level scaling unbalancing many of our current brackets. But the minority will benefit of a 2% armor value increase.
-Warsong Gulch spawn locations will be lowered once more.
-When carrying the flag in any battleground, players will be disarmed and the flag will be placed in the carriers hands for realistic effect. Any player transformations will cause the flag to be dropped (as animals do not have hands)
-The game will be switched to First-Person POV.
-Hunters and Warlocks will be qualified to queue as Tank, as their pets/minions have "Taunt" abilities.
-Weekly maintenance will be extended for elevated gameplay experience.
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