DPS healing spec

Hurcules

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  • Is there any healing specs in this bracket that can throw out some decent dps? Assuming the build you went for is for DPS. Crit, AP, etc...
     
    Disc Priest.. Not even sure if it can be considered a Healer that does DPS, more like the other way round.
     
    is there healing even on par with other healing specs tho?

    If you get lucky with RNG you can 0-100 in a pennance. Saying that though, that is your only real 'instant cast' and even then you aren't guaranteed 3 ticks of it. Your shield is your other instant but isn't really a heal. You aren't gunna be as mobile as a holy priest spamming WoG or a druid Rejuvenate.
     
    As others have said, it's a choice between Disc and Hpal but it varies with the situation (PUG, premade team comp, etc). There was some discussion in this thread (http://www.twinkinfo.com/forums/f43/best-class-total-damage-total-heal-57001/) that might be helpful. Although the thread was F2P-focused, I think Bop's post is a pretty good summary:

    Restoration Druids are realistically the only healer that can mitigate hunter / rogue damage while still maintaining high heal numbers, making them the top "healer" in the bracket, in my opinion.

    Holy Paladins have the highest heal numbers, and Lay on Hands does a lot more than any other healer's OSB (Oh Shit Button). They have awesome consistent mobility and decent instant cast healing to back that up. They also have magic/poison dispels, allowing FC's to do battlegrounds without a pvp trinket. And of course, Hand of Justice can be the difference between winning a teamfight or losing the game, capping a flag or having the EFC cap a flag.

    Restoration Shamans are unique in the number of mechanics necessary to play RSham competently. I would say that they are probably the highest healer skill cap. Their "wall" is also perhaps the strongest out of any other healer (perhaps excluding the Divine Shield of Holy paladins), and they benefit from stamina at an extremely high rate. Whereas Rdruid's Bear Form shuts down its healing and Divine Shield is a long cooldown, Nature's Guardian + Mark of Tyranny + Battle Standard + Ancestral Fortitude can easily get an appropriately geared Rsham to a monstrous 3500 health. The mechanics they have available to them make up in some ways for the lack of "strong" healing but not entirely.

    Discipline Priests have strong reaction-time based healing. While Rdruids have Rejuve-Swiftmend and Hpallys have Holy Shock (and/or Lay on Hands), Disc Priests have the more consistent PW:S + Penance combo. Their CC is unmatched as a healer, and their damage is on par with even Holy Paladins. However, the cloth armor type coupled with no actual movement-based defensive cooldown (No increased movement speed) equates to essentially dying solo to a hunter when conc shot is applied.

    Holy Priests are honestly more of a DPS than a healer, in terms of comparison to Discipline Priests. However, they are more about controlling enemies than burst damage/healing, which can be more beneficial in some potential scenarios.
     
    Trust me, MW monk does alot of dmg if played correctly. Beats any class 1v1 except maybe some oneshotting hunters and rogues.
     
    Trust me, MW monk does alot of dmg if played correctly. Beats any class 1v1 except maybe some oneshotting hunters and rogues.

    Will still fall short to disc priests.
     
    No im talking about disc

    Go to a popular realm, find a 70 disc priest and watch them duel another 70, no matter what class, they will kill them (possibly not another healer) within a few seconds if using Mindbender.
     
    oh. Disc does way more damage than a hpala.

    I know this is a little off topic... well maybe a lot off topic lol.
    But I couldn't help but see one of your reply's in a ww monk topic. And I seen you had a 24 BiS. Could you please link your armory for me. I couldn't seem to find it in your signatures or that post. Ty :)
     

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