not allowing tank specs is a clear nerf to turtling actually
Maybe. Depends on how people play it. When you realize your FC just got squishier, are you going to protect him more or less? Instinctively, when you realize "shit, my fc is going to take more damage at lower stacks", you are going to turtle around said squishy fc, until your rogue/hunter one-shot the efc.
OT: everyone must have 2k health? Is this to reduce the burst in the bracket? if you want less burst, try out the f2p bracket? it would give you mounts for AB as well. idk lel
So basically every comp would look like:
3 healers
Feral kitty FC. (M)
Arms Warrior (M)
Ret Pally (M) (basically another healer)
Rogue
3 ranged dps of your choice
(Lock/Mage/Hunter/Ele)
All DPS with 2000+ hp...
Now the question is...
How the fuck is anything going to die?
YES, the FC is squishier. BUT...
-You are essentially running 4 healers as the ret will just be another heals
-You could essentially have 5 healers w/o breaking rules cuz ret pally offheals. And who is going to run enh > ret
-Healers receive no nerf at all
-No dps class stacking
-The DPS are going to have to enchant stamina > dps enchants to hit 2k health
So we just decreased the damage output of every dps, we increased the health of every dps, we increased the potential # of healers by forcing comps to run a melee that is really only good for hoj and offheals, and then we will be mad when no one dies and it is a turtle fest again until a flag carrier is randomly one-shot?