Low level hunters: a sad class

AirplaneGlue

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Why sad?
Short answer=Because hunter is the most bullshit class ever released by blizzard along with the rogue class

Long Answer=quoting Smitelicious in his crusade about cataclysm hunters. So read this. . Original post found here Low level hunters; too powerful - Forums - World of Warcraft

"They might be fixing it in MOP by introducing baseline resilience for all levels....at least I think that's what blizzard said. Confirm / deny anyone?

Anyways at lvl 20-24 hunters have access to;

Scatter shot

It's a 4 second disorient, 30 second cool down and trained at lvl 15. It used to be for marksman hunters only and unlocked at much higher level (makes sense because they needed to line up their aimed shot) but Blizzard in their divine wisdom thought they'd give it to every hunter at lvl 15. A common tactic at low pvp is scatter shot > aimed shot > dead.

BM Intimidation

So you just interrupted your opponents heal with scatter shot, now you stun them for 3 seconds with Intimidation while dishing out huge burst damage. Also unlocked at very early level from now on

Monkey pet ability: Bad Manner (*Pet Stun, Gorilla interrupt and Moth bug interrupt)

So after you have interrupted the first heal with scatter shot, the second heal with pet stun and for some amazing reason the healer isn't dead from you front loaded burst damage you can now interrupt the third heal with a monkey blind.

So in addition to being able to destroy almost anyone in seconds from 40 yards with mostly instant casts and front loaded damage (no or minimal build up time) you CC someone for 4 + 3 + 4 = 11 seconds and interrupt 3 times.


Disengage

Level 14. Just in case your conc shot, scatter shot, pet blind and pet stun aren't enough to get distance between you and the warrior who hasn't learned hamstring and can only charge in combat from 25 yards.....you can now teleport backwards!!

Disengage is now literally the 2/2 version of Improved Sprint which rogues had, which would remove all the roots, slows and snares. Just what it had a 70% speed increase compared to the 60% found here.

Ps. Improved Sprint was on a 2 minute cooldown 3 if untalented. This has a measly 25 second cd.

So even if you don't bind any abilities, don't make any macros, don't train half your abilities, keyboard turn, don't watch your screen while playing, prefer using your face on the keyboard rather than your fingers and are being attacked by a Siberian tiger in real life you can still succeed at killing just about anyone in low level pvp as a hunter.

The “Shots”

Umm 29 twink hunters were faceroll but not as much faceroll as now. You could outheal damage because they were stationary cannons and many shots had CDs such as Arcane shot had a 4 sec cd and steady shot sucked. Plus rogues had their stuns at that point so 50-50 if you had swiftness pots and antivenoms boar charge macro midsprint rogue would be easy food. Too bad a blizzard CEO plays a twink hunter as his main and has a rogue alt as well, so that changed quickly.

*Concussive shot no longer has its long CD and no resource cost.

*I am kinda surprised hunters do not have their 45 yard range abilities..total letdown from Blizz

*I am also surprised what concussive shot doesn’t have its chance to stun now. Imo it would be great if it was to be put back on for ultimate 1337 PwNage

God mode for 7 years and counting

Obtainable upon selecting the hunter class at character creation. Lasts for about 89 levels where people can finally obtain full resilience PvP gear and only then do hunter's have a very high skill cap once they can no longer 1-2 shot everything.
*
I had a DK grip me once recently when I was leveling a new hunter;I only had lvl 70 pvp gear and boa. I think it was the 79 bracket. He gripped me and unloaded his runic power he had a full bar of it to start from. I think I disengaged@15% health. Then I just unloaded Cobra shot-Explosive Shot-1 Arcane shot. And he was dead. Literally 3 shots. I think I was bringing mages down to 20% with 1 cobra shot lol

Deadzone
Twink hunters were easy to deal with because once someone got into his 8 yard range he would draw out for his axes/staves whatever he had as his "buttstick weapons" and would start smacking you with them. Of course some would improved wing clip+swiftness potion to gain distance and unload their payload at you, but those who did not were stuck with low damage attacks which would get them killed. Not anymore....if I blink as a mage next to a hunter that would do me no good.

*Ps HoF was unlocked at early level which made rogues reach hunters easy.


Pets

Pets now come with an array of abilities unlike before. Not that it made you more skilled, but it somewhat did because your pets didn’t have all these crutches and stuns. I think you only had charge on boars, and the little AP buff on the wolf. Now? You can be even more skilled by stunning that healer with your 20 yard range stun

A hunter's pet can learn Tendon Rip (hamstring) at lvl 20. Warriors lean hamstring at lvl 26.(now 34)

A hunter's pet can learn Bad manners (blind) at lvl 20. Rogues learn blind at lvl 34

A hunter's pet can learn charge at lvl 20. It is useable in combat. A warrior's charge is not useable in combat. A warrior learns intercept at lvl 50.

Kill command can 1 shot clothies. Beast mastery spec no longer required!

Pets cannot be effectively slowed due to things like dash, charge, dive, swoop and huge passive movement bonuses. They never suffer from lag, will always try to hit players and will kill players for you even if you decide to AFK behind a wall.
Pets now come with their own PvP trinket. Good luck polymorhping that pet which was the intimidation buff on it ticking down…umm NOPE you got to sit in it.

Pets also delay your opponents cast time spells.

Ps if you had a very fast attack speed pet you could literally make a mage very hard to the point were he could get soloed by the pet itself..all you needed was a /petattack macro…. PoM was only unlocked only at the arcane spec, which incidentally sucked so many mages did NOT have the instant casts you see now

Pets have resistance to everything equal to your level.

Spell penetration is almost non-existent at low level PVP, you have to go to extreme lengths to get any (like my cloak). You want to fear or frost nova the 3 hunter's pets on you to buy yourself another 1 second of life? Well too bad.

I kind of miss having to actually “Beast Lore” and look which pet had the best stats like attack and run speed, resistances,and end up looking on the internet for 15 minutes for min-maxing. NOT ANYMORE. You don’t need to level your pet, it has no happiness. Which is also somewhat bad thing so you cant get the increased damage.

PS Hunter's can shoot through trees, rocks, hills and just about any terrain in Wsg! Yet said terrain blocks movement for melee classes trying to close the gap

*PS hunters have deterrence now(*it was like a 30% dodge), but now it acts as a complete bubble.Their pets can still attack and they can pop their agility trinkets and kill you. I had a 45k BITE from a pet in the 85 bracket... plate, warrior…most usually have 300k health. So he just chipped away 15% of my health in ONE pet attack?

*Pss they can use it twice in a row=16 seconds of invincibility.

*Psss they also have Masters call which removes slows/roots and CCS; it also makes you immune just like mini- HoF. Which means hunters don’t really need a trinket and can run 2 agi dps trinks. PS trinkets also proc from autoshot very easy compared to other classes

*Imo hunters should have both of these unlocked at the earliest level they can pvp for like I said 1337 PwNage

Blizzard do understand that pvp starts at lvl 10 and that a melee class not having a snare for 35 levels is absurd? Did I mention hunters have a million tools for kiting?

Please....please let us have at least one expansion where hunter's don't faceroll everyone in low level pvp.

That's just the tip of the iceberg known as hunter but that's all I have time for at the moment "

The end. Enjoy the read, suckers
 
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Re: Low level hunters: a fucking sad class

"They might be fixing it in MOP by introducing baseline resilience for all levels....at least I think that's what blizzard said. Confirm / deny anyone?

Whut.

(If you played MoP 5.0 you should know hunts were quite reasonable and even underpowered for a few patches there)
 
Re: Low level hunters: a fucking sad class

Read what smitelicious said. I am simply reposting what he said.
 
Disengage
Level 14. Just in case your conc shot, scatter shot, pet blind and pet stun aren't enough to get distance between you and the warrior who hasn't learned hamstring and can only charge in combat from 25 yards.....you can now teleport backwards!

I dont think you ever played end game as hunter but one thing i can tell you.
Disengage is really important ability and removing it will make class unplayable due to insane amount of snare/stun and other counter spells that is out there atm.

As of all the bullshit about low lvl:
Any hunter is killable at certain momentum. it is a matter of finding a right one..
If u like play mage/lock just stick to group and fear & sheep well geared ppl.. insanely helpful can be.

the thing they need to fix is amount of certain classes in single team. not more than 2. so u wont see 4 holy followed by 5 hunters.
 
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This shit is quite outdated, many facts have nothing in connection with F2P reality.
All in all hunter at low lvl is OP, but very interesting with huge skill cap.

I'd still say hunters in 5.0-5.2 (can't remember if there were any major buffs in 5.2 to hunters yet, but I think not) were more interesting. You'd still have a high skillcap, shitloads of utility and different abilities. You just did not have the option to melt everything in a few seconds =/
 
The only problem is Aspect of the Hawk. Yes, Aspect. I said it. Rogues/Paladins/Druids were more prominent before the Aspect buff. The weird thing is that everytime Hunters get buffed, Lil cries louder and harder. Ohter Twinkinfo members make 3 topics for the same discussion, however.

Now go on, prove me wrong.
 
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this isn't only out dated, it wasn't 100% accurate even at the time.

scatter shot was an SV ability, not MM, and bad manner DR'd with intimidation. so hunter's couldn't CC that long.

but yes, hunters are OP. where should i send your nobel prize?
 
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I'd still say hunters in 5.0-5.2 (can't remember if there were any major buffs in 5.2 to hunters yet, but I think not) were more interesting. You'd still have a high skillcap, shitloads of utility and different abilities. You just did not have the option to melt everything in a few seconds =/
Well, totally agree with you. But I think that 3 sec stun > buff to aspect, hunters with high skill are more dangerous with stun rather then plain dmaage.
 

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