Guardian Druid FC Tips, anyone?

Rapido

Royal Member
So I recently tried out guardian, and I'm not so good at it. I find myself out of bear too much and going oom a LOT.

Just wondering, anyone got some tips out there in the twink world for guardian druid FCs?
thanks
 
always try to run with a dedicated fc buddy . STACK STAM . for the love of god use the wild charge talent . Learn fc jumps and practice practice practice . I believe DA has a jump video somewhere if anyone else could link it .
 
always try to run with a dedicated fc buddy . STACK STAM . for the love of god use the wild charge talent . Learn fc jumps and practice practice practice . I believe DA has a jump video somewhere if anyone else could link it .

thanx fer tips, ik to use WC, but i been trying displacer for pugs, it's ight im not used to it, ik most jumps, i'm just so used to being resto fc lol always in travel form. but should i stack stam like ploy, or atleast have some SP?
 
stack stam as much as possible then fill in with sp . but stam should be ur major stat . you loose damage mitigation by shifting out to heals so usualy don't even bother unless your not taking damage for the time it takes to get it off . just stay in bear and let ur healers do their job
 
use wild charge + posion totem

noobs also attack poison totem sometimes, so use as distraction also

i'm ally btw

and thanks for the tips guys, i needa work on my jumps. ik em but i cant perfect them, and jumps on ally side arent as useful as on horde ;/
as for gear, my druid, Rapido (armory in my sig), just needs enchants, armor kits, herbing and alch with swifts, and blood ring and stam cloak. does that sound about right? i don't know about using Mystic's Robe, what do you guys think?
 
Hey fellow Guardian!
My Druids gearset is here Home @ Aggramar - Community - World of Warcraft
I'll swap to 2hand Agi if theres a dedicated healer on me or theres a large number of hunters.
I made a thread on Guardians a while back, theres a couple of really good posts, including the maths behind gear choices.
http://www.twinkinfo.com/forums/f95/guardian-druid-fc-55758/

I wouldnt run with Mystics unless you're high stacks and with a healer. Consider getting a firebanes cloak too for the fire resist, if theres a couple of destro/Hunters swap to that rather than stam cloak. The loss of 2 stam is definetly made up with the fire resist.

When FCing, I prefer Displace than Wild charge, sure you can juke people off edges and grip up (i'd definitely play WC if i had a dedicated Hunter/Mage on defense, for WC->pet) but i'd much rather get a quick dash out of rogues ambush or a hunters LoS or mid field sprint.

Sit bear whenever you're not making a run for something or if you know you're going to be stunned/charged swap bear before hand to reduce incoming damage.
Go Ramp/GY/Top of Tunnel 90% of the time, only go Tunnel if your team mates have confirmed its safe. Dont be afraid to sit at Top of Tunnel and plan a escape, dont just charge across.

Goodluck ;)
 
The reason you fuck up is cause you play it like a resto druid.
Guardian should be played more like a warrior.
 
Hey Rapido :)

Straight up if you don't have a healer with you, something like an rdruid that can keep up, I wouldn't go guardian. Otherwise like everyone else said know those jumps and wc totem or your healer.

IMO this is not a pug spec, even if you are perfect with jumps and WC juke like a beast you're still not going to prolong the run like a resto druid without a good healer.
 
When u get sapped turn your camera 180° and when he ambush - insta turn your char to face him so that he wont be able ambush u 2 times.

spam follow macro when fits best to get away from melee.

/cast Travel Form
/cast Wild Charge
/cast Bear Form
 
Hey Rapido :)

Straight up if you don't have a healer with you, something like an rdruid that can keep up, I wouldn't go guardian. Otherwise like everyone else said know those jumps and wc totem or your healer.

IMO this is not a pug spec, even if you are perfect with jumps and WC juke like a beast you're still not going to prolong the run like a resto druid without a good healer.

This is what I was thinking, just couldn't be bothered to put my thoughts into words. Pugging as a guardian is pretty damn horrible from my own experiences.
 
Just wondering, anyone got some tips out there in the twink world for guardian druid FCs?
thanks

try live longer than the enemy fc.
 
A few tips for solo guardian fcing:

- Playing it even remotely like resto druid fcing won't yield good results lol

- While playing like a warrior may seem better, it really isn't anything like warrior fcing, you have mana, combat and more jumps available

- Use stealth! even though you are fcing, dropping the flag and stealthing can really make the difference between surviving and dying if your on your own. Doing this will keep you out of combat, which you will be using to restore your mana. Example: Your on ally tot, you've roughly got the positions of all their stealthers, and hunters are trying to los you. They will eventually find the spot to start hitting you, so u drop flag and stealth, move to the other side and pick it up, now your mana has longer time to restore if your oom. And you are on the other side without any of the hunters or casters being able to hit you. While it may not seem like a lot, if you dont have a healer, every little bit of dmg mitigation counts.

-Stealthing will also get any pet you have chasing you, off you, until the player manually sends his/her pet to attack you again. Keeping pets off you allows you to once again, stay out of combat and have max mana regen, as well as just get the pet to stop dmging you. Anyone who solo ques guardian can tell you the fustration of a pet keeping you in combat and ooming you because you have to heal, killing the pet is also viable, but lolcasttimeonrevivepet.
-To avoid pets there are many spots you can use that pets will stop moving and have no path to follow you. Some spots are obvious, some aren't.. Knowing these spots and using them as often as you can, without exposing yourself to substantial dps from players is also very wise.

- Since your ally, you may want to invest in engi and get some dummies. They are annoying to farm, but you can wc them, and they have a nice amount of hp if anyone tries to dps it down. They are a little more annoying to place and the cd is longer than poison extraction, but they are an alternative none the less.

- You probably already know but you can wc a battle standard aswell, so place and use those wisely. the amount of dmg you can avoid by wc'ing it correctly will outweigh the actual hp bonus it gives most of the time. On the topic of wc'ing, youll need macro's for it. To start off u can just use a focus, dummy, and standard macro. And if you feel comfortable, you can even use a mouseover one aswell, which helps in pugs where you don't have a dedicated healer/ defense.

- Play ToT, unless they are getting the return or you have enough ppl with you on defense, dont be afraid to play ToT. even solo queing wc can play a much bigger role on surviving than db. Not only is it on 1/2 the cooldown, but it can be used to slow, immobilize. Example( of wc in solo que situation): You are on ally ToT shelf, the enemy team is sending a player above you, and he/she does indeed know how to get to you, there is also one person coming from the side jump. If both of those players reach you, you will atleast take a good amount of dmg, and have to expose yourself to los of players below in order to do the ToT jump to escape from them. Instead now, you will be able to wc the person on top as he jumps down. Worse case scenario, you only have 1 person on you, instead of atleast 2, if not more once you try to move.

- I've personally experienced the switch from resto druid- guardian back in around 5.1 or 5.2, the best thing to do is just solo que alot. You'll get the hang of it eventually. Its alot more fun imo, much more interactive, and intense. You can't screw up.
 
Drop the flag and stealth o_O? I bet every rogue in the US loves you.
 
U can track the rogues very easily, obviously if you arent 100% sure where a rogue can be, wether hes just been stealthed for a very long time, or you lost track of where he was, you dont drop the flag. Idk if you have ever played guardian druid solo, but pets will oom you by keeping you in combat and dmging you, even if you kill them a hunter can res them and send them back up, if the hunter is far enough u can continue to stealth and reset the pet, forcing him to commit to you while you still have mana. If you don't use stealth you will die most likely and the flag will return then. I have never had a rogue return the flag when i drop and stealth to restore mana / leave combat.
 
It just don't sound a good idea if you have a decent rogue in the bg, or any stealther for that matter.
 
It just don't sound a good idea if you have a decent rogue in the bg, or any stealther for that matter.
^Has never played v albino?
Like he said, you don't drop unless you know there's no one there. It is possible to keep track of the stealths in your bg.

Rogues are invisible, not magic.
-If you see one go down, you know it's in the gy, not on your ass.
-If you have bg targets and are targeting the rogues, see one engaged in combat with people you know are in enemy base/mid, you know they're not on your ass.
-If a rogue just opened on you but you shook it off and booked it to somewhere else, you know you have at least a few seconds before it is once again on your ass.

Yeah I wouldn't do this with 5 rogues in the bg cause it's hard to keep track of so many, but if I were a guardian (= huge mana issues) and there's one or two stealths whose location I am reasonably sure of, it makes a lot more sense to drop and stealth than to die because you were worried that a rogue you know is no where near you *might* be there.
 
^Has never played v albino?

no, but i have played against/with some of the best low level fc's in the world since tbc.

if your both so sure there's no one around why would you need to get out of combat? if it's just to get rid of a pet, why not kill it? if your doing it vs an hunter that's rezzing his pet, then there's plenty of time for steathers to catch up.sorry it just sounds a bad idea to me, and i'd rage if someone ninja returned in a close game by someone doing that.

but each to their own.
 

That explains it. I can safely say that in all the games I've faced albino, the flag has never been ninja returned. He has, however, faked me to the cap spot with those dropping shenanigans. :eek:

if your both so sure there's no one around why would you need to get out of combat?

I believe (Albino can correct me if I'm wrong) that this is most useful if say you're on tun roof (probably horde side) and there's a hunter under you, you're out of mana and low on hp, and if you don't lose the pet and mana regen NOW you'll be dead. If there's no time to kill the pet, stealthing would be a pretty viable solution if you had shadowmeld.

I'm not advocating frequent drops for resto fcs (0 mana problems there), but I defer to Albinocow's expertise in matters of the guardian. :)
 

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