I guess priest setup is almost mandatory now. Critting 3k bubbles is sure to counter that,
As its sitting the 22% nurf might mean healers need a little bit more target coordination, and communication for target heals?
I'd like to hear the reasoning for levels 1-89 not getting the base resilience along with this. Can anyone point me to a blue post including such?
a little bit more coordination? mate doesnt matter what healers will do, you can simply outdps them with the new patch.. you as a p2p warrior should now how easy it is to rape healers in a 1v1, now imagine they heal 22% less than now.. this might not be a big change for 4k p2p holys/restodruids, but the majority of the f2p healers will be desperated and quit/stop -> more f2p huntards -> bad for the whole bracket
this isnt even a challenge, right now a huntard can kill a healer in 1v1 situations without ways to los, the next patch will increase the high amount of rogues/huntards
4 healers on vent, one per class, you telling me that you cant coordinate and keep eachother up?
If anything, this means team compositions will change, skill cap of healers and general teams will have to rise, minmax characters will become mandatory, and goobers will start playing hunters/1 shot rogues
This will certainly weed the dedicated from the casual.
4 healers on vent, one per class, you telling me that you cant coordinate and keep eachother up?
If anything, this means team compositions will change, skill cap of healers and general teams will have to rise, minmax characters will become mandatory, and goobers will start playing hunters/1 shot rogues
This will certainly weed the dedicated from the casual.
oh youre talking about premades with vent and 4 healers? yea, thats what happens in this bracket because 24s are looking for challenging p2p premade vs p2p premade matches haha
hahaha
Base Resilience for players below level 90 remain at 40%.
Battle Fatigue now reduces healing received while in PvP combat by 65% (up from 55%).
Healers were already almost terrible, so don't even try to play any on 5.5
oh youre talking about premades with vent and 4 healers? yea, thats what happens in this bracket because 24s are looking for challenging p2p premade vs p2p premade matches haha
hahaha
You'd be surprised. It does happen. People just don't 'peen all over TI about it ^_^.
A thing you all those that question these 24's don't seem to comprehend is that, they don't want to be "competitive" with us, "ants". They need a playground where they can feel good at this game. Why? because they fail at endgame, because they fail at other brackets where ppl have same level of enchants and equipment. Thus, they come here, a heaven for p2p noobs and bads at this game and that just because of those gay enchants that make them oneshot ppl.
Oh look, f2ps bitching.
thats both new and exciting.
Don't do drugs kids, just don't.
"- if you have massive amounts of CC (like hunters as an example-they have more CC than God)-you can't have high dmg/healing output
etc......."
So you're saying hunters have "more cc than god". At level 24 they have, a slow, a root, and a short disorient, correct?
Not bad, but overall I'd say a mage/lock has more potential cc, due to spammables.
The funny part is, you're saying hunters don't have high dmg output, have you played any bracket at all?
Hunters are VERY strong at 19, 24, 29, 70, 80, 85 and 90
I like how you package the term ''speaking the truth'' with ''bitching''.....it's like saying these hostages are bitching while being a terorist.
How values are inverted....all it takes is for someone to acquire the power and it's no longer good or right but rather ''we with power look down to those without it and feel supreme over it''
lmfao.
You really went a long way for that comment......if you're as pathettic as to the point of not having anything concrete to write ...pelase by all means do borrow a fiew inches....i am sure you will find some volunteeres who have plenty.