Could rogues be tanks at 70?

Scobee

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  • Basically the way I see it is... We rogues have a lot of defensive spells, and ways to stay alive... If I join a bg I could honestly if I played smartly not die or take any damage at all. I've noticed that as a rogue in a bg in the 70 bracket I am mainly there to kill the efc and healers or I am there to kb farm either one depending if you want to play objectively or just faceroll everyone. I've noticed though back on topic, We can easily be built to have the most defensive spells at level 70 probabaly out of the whole game..... but the question is? Is it worth it and how good would you be compared to other tanks at 70?
    Well I predict a rogue can have 22k health if he stamina stacked... Witch would help a lot but he would still be squishy.... That's when the build comes in.
    The level 45 talent... Elusiveness: "Your feint ability also reduces all damage taken by 30%" Feint costs 20 energy not too hard to keep up every 5 seconds.
    The level 30 talent.... Combat Readiness: Successful melee attacks will deal 10% less damage per application stacking up to 5 times to a maximum reduction of 50% damage! Lasts for 20 seconds but if you go 10 seconds without being struck by a melee attack it will cancel.
    Bascially combine both of those and at its maximum you will have 80% damage reduction against melee and 30% against magic, That is better than any other tank reduction at this level!
    Lets take a look at the level 30 talent one more time.... Deadly throw: "Finishing move that reduces the movement speed of the target by 50%"
    Most people wouldn't realize how well this could work as a fc... Picture yourself getting tunneled by a melee and with a push of a button they are slowed, Now this can be a bargain since elusiveness makes melee attacks do less damage, but this will slow melee classes down... Personal preference is what I would go with.
    As for your level 60 talent.... Burst of speed: "Increases movement speed by 70% and removes any movement impairing effects" Extremely overpowered for a tank too have if they run as fc. It has a 15 energy cost and can get you across midfield of gulch back to your base in 20 seconds. Especially if you also use nitro boots... (450 engineering)

    We have 50% dodge with full bis at 70, Witch means we have a 50% chance we wont be hit by melee classes, We also have cloak of shadows witch removes all dots on you and makes you immune to all magical damage and harmful effects for 3 seconds then makes you resist all spells for 5 seconds.
    Evasion, gives you 100% dodge for 10 seconds... Melee classes cant touch you for 10 seconds. Also we have prep, resets the cooldown on evasion so technically 20 seconds of non melee damage.

    We also have blind, witch you could use on a rogue if he opens on you to get him off of you asap etc and could help in lots of situations.
    Disarm a rogue who is bursting you with disarm... The possibilitys are endless.

    Now the problem is what spec would be the best for rogue tanking? Would it be assassination for the possibility of 120 or 150 agility? Would it be combat for the haste cd? Would it be subletly for the honor among thieves to easily build cp to have slice and dice up 24/7 to keep energy up while keeping your feint/burst of speed on? You decide comment ideas and suggestions and wether or not you think rogues could be an effective tank.
     
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    But where would you FC when there's no poppin' going on?
    What do you mean where would I fc? and what do you mean when there is no poppin going on? Are you like saying what do I do when our team has the flag or another team member has the flag?
    Well when nobody has the flag, I would stealth and burst of speed to there base, If my team member has flag, I would swap to my agility set and take out the efc. Pretty simple its a hybrid between option of tank, or damage just need two sets.
     
    No it wouldn't work

    Don't bother trying

    This bracket is dead.

    What do you mean where would I fc? and what do you mean when there is no poppin going on? Are you like saying what do I do when our team has the flag or another team member has the flag?
    Well when nobody has the flag, I would stealth and burst of speed to there base, If my team member has flag, I would swap to my agility set and take out the efc. Pretty simple its a hybrid between option of tank, or damage just need two sets.

    You seem to be rather special so I explain and make this simple.

    He mean's you will not be able to FC because the queues do not pop, and he is right.
     
    No it wouldn't work

    Don't bother trying

    This bracket is dead.



    You seem to be rather special so I explain and make this simple.

    He mean's you will not be able to FC because the queues do not pop, and he is right.

    Oh I feel really stupid now that I realized what he ment, Bgs are dead but 2s are still alive.
     
    no.

    Shamans can tho (well off tank). every wondered why they have the rockbiter wep enchant thingy?
    I didn't mean to hold aggro I ment damage reduction as in the real definition of a tank someone who eats damage and rogues eat melee damage like crazy.
     
    I didn't mean to hold aggro I ment damage reduction as in the real definition of a tank someone who eats damage and rogues eat melee damage like crazy.

    Well yes they do, but those CD's are short lived. to make them even viable i,e when tank cant avoid a certain abilite from a boss, how the hell are you going to get aggro?

    Talking about "tanking pvp" will give me cancer.
     
    lol I can tell you for a fact that a rogue as an FC is no good when they're getting stunned. Past couple WSG's I've had pop, I ended up trying to grab the flag because no one else on my team was willing to go for it. I was spamming burst of speed all the way across the field as I tried to avoid the incoming EFC's support and get in range of a friendly healer. Even if I get in range of a disc, it doesn't matter much. 70-74 bracket is league of roguecraft right now and you WILL get intercepted by rogues and stunned, and if you're stunned it doesn't matter if you have 100% dodge (evasion) because you cannot dodge while stunned. You can pretty much guarantee being stunned at this point so you need something other than dodge and speed to survive as an FC.
    In a pinch you can snag the flag and CC people on your way as you bring it to someone who can hold onto it. Blind, cloak of shadows, and that constant purging of slows that comes from burst of speed, are all decent tools for yoloing across the field. But don't hold your breath after those CDs are down because rogues are squishy and you will die as soon as the other rogues catch up to you. Not much else you can do unless you're in a situation where it's 1v1 or something and you can actually drop the flag to vanish, stun/kill the enemy and quickly pick it back up again.
    Basically...don't do it.
     

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