F2P raid - Lord Marrowgar

Crystalpall

the F2P PvEr
At first, please don't call me an idiot. I read many things on wowhead, and this is the easiest 1st boss from all 3 raids we can enter.
ToC: First boss ( Gormok the Impaler ) Spawns 4 gremlins with 800k hp DIRECTLY at target, who use AoE abilities. 100% wipe.
RS: Every boss in RS uses some kind of sick AoE or clones or spawns adds.
So now, we came to Lord Marrowgar . Assuming that a hlvl will clear all mobs up to the boss, imagine the situation. We are ready to enter the room with the boss. He has 6.97 mil health on 10p Normal and 23.7mil on 25 normal. ALL of his abilities are skillshots (sorry for MOBA reference) and they can be dodged. Every hit / ability will one-shot us, but despite low space he is completely kiteable (sometimes he even charges to one person, but its also skillshot - if you move out of his way you wont get hit). He is also tauntable. A team consisting of Holy Paladin (being able to keep Pursuit of Justice up all the time, and for basic hit) and taunting the boss should be able to kite him around, using A&D spamming thechnique (THANKS [MENTION=8058]BoudThe1Twink[/MENTION] this is awesome!) and taunting when he charges to any of party members, Druid (will take role of kiter 10 min in the fight) and 8 hunters (high hittablity with abilities, physical DoT ( Serpent Sting ) and of course pets who will deal some damage SHOULD be able to down the boss in 2-3 hours with perfect coordination, in hit rating sets.
Fight could look like this: (PHASE 1) Everyone enters the room, buffs up ( Smoked Sagefish could be useful, as well as Swiftness Potions for the OH SHIT situations). Holy paladin on 3 stacks of Holy Power casts any dmg ability on boss, then instantly use taunt and start running with boss across the room. Hunters and druid begin missile spamming the boss, praying to deal as much damage before 10 minutes in the fight hit. DoTs are probably the most reliable source of damage. Whenever the boss casts any AoE or starts moving towards any of the party members, they should run away from the AoE, but continue attacking.
PHASE 2: Probably 20k of damage later, and precisely 10 minutes into fight, Lord Marrowgar will cast BERSERK which makes the fight 1000 times harder. Druid has to take aggro from paladin, shiftdancing between the Deer to be actually faster than the Boss (A&D!) and the Bear to cast Growl to be the one with aggro.
Items like simple pearl ring , Ello's Band , Lavishly Jeweled Ring , RoP and Eyepatch are a must. Stacking hit is the only way to actually be able to hit Marrowgar.
So, anyone up for trying, ever? :p
Post feedback below, I know it's crazy but hey - challenge is a good thing :)
 
Bone spikes, no combat ress, hits a few k, and can you even get enough hit to make sure you taunt hits? Not to speak of bonestorm cowers a huge area and the fire coming from him can catch you with the boss comming at you

the idea to kill some boss of sort is nice, but shouldnt you try with something that you have a chance of winning? Like fel reaver in HP or some rare
 
Bone spikes, no combat ress, hits a few k, and can you even get enough hit to make sure you taunt hits? Not to speak of bonestorm cowers a huge area and the fire coming from him can catch you with the boss comming at you

Yes, yes, yes, but yes. Of course it would be close to impossible, but it;s only an idea
 

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