Lvl 85 rogue armory

Snack

Salty
Hey, could anyone please link an armory or chardev of a 85 pve rogue? :)
I have no idea what specs are good or what profs are useful, so anything will be helpful :)
 
Well, I don't have an 85 Rogue, but I do know that the best professions are most likely Alchemy (insane trinket) and Blacksmithing, those 2 extra sockets are amazing. As for gear, it's pretty simple. For PvE, just stack all MoP BoE's and some items from Pandaria rare's. And if there are no BoE's available for a slot put a DS HC item in it. I don't know what the best spec is for a PvE Rogue.
 
Take my advice with a grain of salt. I've just downgraded what I took from noxxic.com to my 85.

This is my level 85 rogue. Talentwise, it is right unless you are fighting a boss you'll need a lot of interrupts on (more than kick alone) - in that case, deadly throw instead of combat readiness. My mutilate spec I'm playing with for PvP at the moment, don't notice it.

I don't know actual numbers of combat v mutilate - I'm combat personally because I absolutely love the sword transmog I have, just waiting on another mace to come up in the auction house. Combat slightly out DPS's assassination at max level, however assassination might out DPS combat at this level because of how ridiculously high you can stack mastery with relative ease (over 100%).


Just l like with anything else, you'll want 7.5% hit & expertise before you work too much on secondary stats. If you are combat, stack haste as your secondary stat. If you are mutilate, stack mastery. (My gear is currently Windstorm instead of Zephyr because I only went combat a few days ago, and it takes awhile to gather the gear from the AH). Haste grants energy regen, and gives more white hits - which, having iLvl 442 maces, I love. Plus the Main Gauche mastery bonus. For mutilate, mastery buffs your poison damage - which is a primary damage source for you as mutilate.

The blue trinket I use you'll definitely want to start with; the second trinket is ideally from Alchemy if you choose that as a profession (Zen Alchemist Stone). There is 410 tanking trinket granting mastery on his that is marginally better then the BOE blue trinket. There is an iLvl ~450 necklace that you'll want (Austrylian's Cheerful Charm), plus some scattered high item level random pieces. If you roll combat then stack haste, if assassination then stack mastery.



The nice thing about rogue (I use mine for soloing vanilla & some TBC content, mainly) is that with Leeching poison, you have a rather large amount of heal per second on yourself (I can sit and autoattack the BWL bosses without any % damage.. but, then again, it is a 60 raid). As combat, there also are many "burn phase" cooldowns which enable one to really burn through the old content. It's ridiculously efficient for this - faster then my 90 hunter by far.



Hope something is useful,
-Genocist


EDIT: I might as well list a few sources so you can prioritize how you want.
Gear: Shadowpanther (This is for PVP, but you can look through the best PVE alternatives and decide on what is best for you).
Enchanting, gemming, etc: Combat-Noxxic or Assassination-Noxxic
 
Last edited by a moderator:
Ok, so it seems like there is alot of different ways to gear. But should I always try and get the MoP BoE's with the highest ilvl? And ofc with the stats most suited for me.

I have tried to make a chardev with the best highest ilvl gear I could find: chardev 10 - Mist of Pandaria - BETA, but I am really not sure if that is the best way to do it... the bracers should be Frozen Zandalari Bracer and Softoot's Drape, this is just gearwise, Ill handle the chants, gems and reforging later :)

Edit: for some reason Chardev isnt working, but I simply took the best blue BoE's from http://shadowpanther.net/twinkarmor81-85.htm#Back this list, and put them together in a chardev
 
Yes there it is, and as I said, bracers should be Frozen Zandalari Bracer and cape is Softfoot's Drape :) Is it totally wrong?
 
Talenth is my rogue, I decided to go with the 4 piece t13 heroic as I feel the 40 second Vendetta is very strong, along with the 2 piece it allows burst to be exceptionally high, With this current gear I pulled 120K on Heroic baleroc 25 last night, and 95K on heroic rag. That is with Flasks, food and potions ofcourse. I'm trying to get the heroic belt from DS along with both rings as you can get more agility out of the DS rings cause of the Gem socket. Also working on getting the legendaries.
 
20sec + 9 sec = 40 sec?

Out of curiosity, just how long does baleroc last these days? Last runs I did in cataclysm we managed the achievement via standard tactics, and had 0 meteors on ragnaros heroic. I can't imagine it's a particularly long fight, which does favor higher uptimes of things like that 4set, and heroism.
 
20sec + 9 sec = 40 sec?

Out of curiosity, just how long does baleroc last these days? Last runs I did in cataclysm we managed the achievement via standard tactics, and had 0 meteors on ragnaros heroic. I can't imagine it's a particularly long fight, which does favor higher uptimes of things like that 4set, and heroism.

Glyph that adds 10 seconds to it., On baleroc its about 1 1/2 mins to 2 1/2 depending if people die. Rag you won't get meteors.
 
Talenth is my rogue, I decided to go with the 4 piece t13 heroic as I feel the 40 second Vendetta is very strong, along with the 2 piece it allows burst to be exceptionally high, With this current gear I pulled 120K on Heroic baleroc 25 last night, and 95K on heroic rag. That is with Flasks, food and potions ofcourse. I'm trying to get the heroic belt from DS along with both rings as you can get more agility out of the DS rings cause of the Gem socket. Also working on getting the legendaries.

The 4 set is super bad compared to full MoP gear and legendaries since every time legendary proc and you have any trinket proc up or potion you do about 2 millon dmg in that legendary proc.
 
The 4 set is super bad compared to full MoP gear and legendaries since every time legendary proc and you have any trinket proc up or potion you do about 2 millon dmg in that legendary proc.
And if you get those procs with that extra 9 seconds with 25% flat increased damage?
 
And if you get those procs with that extra 9 seconds with 25% flat increased damage?

Ok so here's the thing about the 4set. I've been doing some thinking whilst at work and came up with some basic numbers:

the extra 9 seconds adds almost 25% more uptime to the 25% damage buff. vendetta in itself works out to be a 25% * (30sec duration/120sec cd) = 6.25% more damage, averaged over the cooldown.

If we change that to a 39sec duration to account for the 4set bonus, we get the following: 25% * (39/120) = 8.125%, again averaged over the cooldown.

The difference between the two is 8.125% - 6.25% = 1.875% more damage, averaged over the 2min cd of vendetta.

Given that you're using 4pc which are no higher than a 410 ilevel, you can then compare the 1.875% (call it 1.9% for the sake of argument) extra damage to the stats you would get from using the mop pieces. WoWhead has a neat tool for this:

http://www.wowhead.com/compare?item...9.71852.0.0.154:78664.0.0.0.71879.71879.71879

This basically leaves us with the following:

241 agi, 299 mastery, 114 expertise, 420 haste and 177 hit vs 451 crit and 1.9% extra damage.

If we equate the 451 crit and 420 haste to be equal (might be leaning slightly in crit's direction but there isn't much in it, the difference becomes:

241 agi, 299 mastery, 114 expertise and 177 hit vs 1.9% more damage.

turning that mastery into a percent, it ends up being around 5.8% mastery, or 5.8% more poison damage.

So this ends up being: 241 agi, 114 expertise, 117 hit and 5.8% more poison damage vs 1.9% extra damage.

Sure, the 4set works better if the fight is close to 40sec long, but overall it's really, really not worth it.
 
Ok so here's the thing about the 4set. I've been doing some thinking whilst at work and came up with some basic numbers:

the extra 9 seconds adds almost 25% more uptime to the 25% damage buff. vendetta in itself works out to be a 25% * (30sec duration/120sec cd) = 6.25% more damage, averaged over the cooldown.

If we change that to a 39sec duration to account for the 4set bonus, we get the following: 25% * (39/120) = 8.125%, again averaged over the cooldown.

The difference between the two is 8.125% - 6.25% = 1.875% more damage, averaged over the 2min cd of vendetta.

Given that you're using 4pc which are no higher than a 410 ilevel, you can then compare the 1.875% (call it 1.9% for the sake of argument) extra damage to the stats you would get from using the mop pieces. WoWhead has a neat tool for this:

Item Comparison Tool - World of Warcraft

This basically leaves us with the following:

241 agi, 299 mastery, 114 expertise, 420 haste and 177 hit vs 451 crit and 1.9% extra damage.

If we equate the 451 crit and 420 haste to be equal (might be leaning slightly in crit's direction but there isn't much in it, the difference becomes:

241 agi, 299 mastery, 114 expertise and 177 hit vs 1.9% more damage.

turning that mastery into a percent, it ends up being around 5.8% mastery, or 5.8% more poison damage.

So this ends up being: 241 agi, 114 expertise, 117 hit and 5.8% more poison damage vs 1.9% extra damage.

Sure, the 4set works better if the fight is close to 40sec long, but overall it's really, really not worth it.

I'm pretty sure you are right that it may be better to use the mop blues, but I have a feeling that it is around a 3K difference in dps. I guess we could try throwing it in simcraft.
 

Users who are viewing this thread

Top