Building a monk

lokah

Legend
  • So i've decided to make a monk, I'm in need of a chardev for windwalker/brewmaster. Also how viable are mistweavers? i believe this patch they got a new heal.
     
    personaly i know that i will be making a heally monk some time over break . i feel that they are a lot of what druids were like in cata and frankly i find everything on my druid to be utter facerolling.
     
    I don't have time for a Chardev, get Swoops for that ^_^ Or post in 20-24.

    I can tell you MW feels like a clunky way to heal. It's missing all it's toolkit at this level. But it does have 2 heals and a dispel, plus some amazing gap makers (or closers) as 1st tier talent. If/when you do get Enveloping out, that person isn't dying during the duration. Ever. If you can get endless Chi, you can keep a team up amazingly well. Like I said, nothing can die during Enveloping ^_^.

    In my experience, Monks can feel especially *squishy,* 'cept BM. But it's a fun class, try all 3 specs!
     
    I think it's the perfect forum to ask in, if it's about an F2P profession restricted level 20 monk. ._.
    Just hope Swoops sees this. XD
    Maybe one day soon there will be more than one person able to reply. :)

    I personally enjoy having another class with at least a tiny bit novel mechanics in the bracket, since many classes are becoming quite similar. It's not quite F2P, but since it's locked at the same level and with the same limit to enhancements, I consider it fair. ^^
     
    Monks!

    I'll start playing around with chardev a bit for them, I'm guessing you're looking for Horde?

    Mistweaver is definitely viable now. Its not ideal and probably the weakest healer overall, but the addition of Enveloping Mist - Spell - World of Warcraft made a huge difference. The problem with MW is that you're squishy and have no mobility while healing. It takes a GCD of channeling Soothing Mist to get an instant Enveloping off. Their output potential is definitely in line with other healers now though. You can also spam Soothing Mist on someone and get multiple ticks before the GCD fires off (a la powershifting). Utility is nice with Tiger's Lust - Spell - World of Warcraft and Magic/Poison/Disease dispel. I've also found it useful healing defense where Soothing will keep channeling on someone out of your LoS.

    The most difficult part of it is the split between melee/ranged healing. Purely ranged, you're a bit susceptible to RNG with Soothing Mist's chi generation. I think it gives a 30% chance per tick of giving you 1 chi now after hotfixes (was upped from 25 to 35% with 5.1). I've had people die a couple times sitting on 2 chi for a good 8+ seconds. Using Jab for chi can give you some amazing output, but being a healer and in melee range gets you focused, and getting focused = getting dead.

    A few notes before I chardev it up:
    • Spell hit cap Brewmaster for Clash (Personally I'd recommend bending the rules a bit for a weapon chain against 24s :))
    • I haven't tested it myself (don't have the agil staff on Vashj or McGowans on my main server), but I assume that DW/2H are very comparable. The main differentiation between the two for Brewmaster is Elusive Brew generation (mid 30s or 40s), and they're about the same for WW at 90 until high gear levels.
    • Belf/Panda are probably the BiS Horde races. Panda racial is actually very nice for pooling energy/chi to finish off a kill, feels a lot like gouge used to for rogues. Its rough not being able to stop heals without one of those two. If you don't have a resil trinket already, Undead is probably the way to go, so you can at least get out of some CC. The racial will also help without any self-heals whatsoever. Not having a low level PvP trinket sucks.
    • I feel like I had something else to say here, but I have no attention span whatsoever and forgot.
    • Editlol'ed: Expertise is important for Brewmaster/Panda, not so much for WW. Dodged Keg Smashes still trigger the CD, so its much less forgiving than WW abilites being dodged. Expertise also contributes to spell hit cap.


    Anyways, all three specs are awesome and super fun, I'd highly recommend the class. I'll edit in chardevs in a few

    Okey doke, chardevs!
    I'd call this one BiS for CC-focused Panda Brewmaster. Good for brewmaster in general though:
    chardev 10 - Mist of Pandaria - BETA
    For WW you can swap foreman's for Naga Battle Gloves in this set. The extra survivability from LFH/AGM/resil shoulders is important if you're into that sorta thing.


    Buuuuuuuut since I have a huge weak spot for glass cannon builds, I'd probably go with these sets:
    Windwalker
    Brewmaster

    There's a ton of flexibility though. Another spell hit capped DPS option is chardev 10 - Mist of Pandaria - BETA (pretend there's a Rune of Perfection in that empty trink slot, couldn't find it in chardev). The expertise on Foreman's is still probably best for brewmaster, but this is a really solid option with a decent balance of offensive and defensive stats (especially for non-Pandas).

    I'd also recommend a super hit stacked set for 24s. Flying Tiger Goggles, BoA shoulders/chest, Drakewing Bands, Foreman's Gloves, Hogger's Trousers, Ring of Precision and Rune of Perfection will give you 48 hit rating, which is exactly spell hit-capped against 24s.

    Anywho, these chardevs are a bit unfocused and all over the place, but hopefully they're a solid start. Really wish wowhead would fix their BoA stats so I could actually look at numbers without figuring them all out myself :/.
     
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    Monks are really an unique class imo. Its worse than Rogue at dps, worse than Druid at anything, and Worse than Shamans in terms of utility and healing. Blizzard overbalanced the class. But balance in WoW also automatically also means a class is bad.
     

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