5.1 and How it effects our bracket.

Status
Not open for further replies.
Pretty sure totems are still going to be instant. The lockout would have to happen while you cast a spell, preventing you from dropping totems. So if you get locked out of Nature when casting Healing Wave/Surge or Lightning Bolt, Stone Bulwark Totem would be locked out too.

I just realized that this wouldn't even change much for me most of the time since I like running with Astral Shift. >_<

Ahhhh I see. Thanks for clearing that up. Started getting panicky thoughts of desperately trying to repeatedly cast bulwark with a 5s cast time and bursting into tears. Yeh I prefer Stone Bulwark, not many people think to attack it when it's out and I find it helps alot. Cheers Yde.
 
Personally, the ability to instant cast/drop totems is handy, I think it goes without saying. Just before a pala stun/priest fear can mean life or death when in the mix (casting the bubble totem talent -forgot the name). It wouldn't be too bad a nerf in 1v1 or 2v1 situations, but more than one paladin or even a BM hunter who can skillfully use stuns will make it tough. As a Dran sham, the bubble is handy against shadow priest burst, with the added racial resistance to shadow damage. Does anyone have any idea the cast-times of totems, just something else to fake cast.
Oh and I wish cleanse removed poisons.



I don't use that shitty talent so I wasn't considering that.
 
Haven't seen this documented anywhere, but Feline Swiftness has been fixed. It no longer stacks with Swiftness and Swim Speed Potions, as well as the Speed powerups in WSG/AB.

And file this under "Noone cares", but resto feels a little less OP after patch. Haven't determined why, but I can't seem to solo tank 4 20s with zero stacks like I could over the holiday.
 
Any news on Avenger's Shield silence effect nerfed? I read somewhere it's going to silence only the first target it lands to and not targets it bounces to.
 
Status
Not open for further replies.

Users who are viewing this thread

Top