FC Warrior Set, What are you Thoughts?

Livingforce

Member
Hey guys, i just been working on a fc set and i believe i have a pretty decent set.

The reason i made this post is because i wanted your guys opinions on what i can improve on to change, i been debating on quiet afew things but i want to hear from you guys to help make up my mind.

Note: This is not HP set its for wsg carrying flags!!!

here is my armory: Hüûlk @ Aerie Peak - Community - World of Warcraft

Now regarding the trinkets i switch the Bottled tornado with [Underlord's Mandible], [Mark of the Chosen], [Tidal Charm] (charm only sometimes). when they are CD's i just switch around depending on the situation. Ohh you cant forget the boa trink also :p.

On a side note, whats better Lens of stam or [Burnished Helm of Might], because with warriors self healing abilities you do get more hp back with the Green Lens of stam but with the Burnished Helm you get like 2% extra parry and more chance to hit people with dodge parry abilities. Also The Burnished Helm gives you a extra 1.97% damage reduction from melle attacks because it has more armor than Green Lens.

And a example where expertise can come in handy is when you have victory rush or if your talent is in Impending victory and your fighting a rogue and you need to use that ability it has more of a chance to hit the rogue instead of dodging therefore you get the heal from it. (That is reguarding the Burnished Helm) :p

Anyways im very keen to hear your thoughts on how to adjust/improve me fc set.

Cheers
 
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I've always believed that mail gloves would be better than revlosh. Also, agility no longer benefits warriors so I would try and swap for a different glove either way.

Chanting for resilience rather than stam may also be an option for you to consider for chest/shield.
 
I've always believed that mail gloves would be better than revlosh. Also, agility no longer benefits warriors so I would try and swap for a different glove either way.

Chanting for resilience rather than stam may also be an option for you to consider for chest/shield.

Hey man just incase you didn't know, the reve gloves gives 21 stam it just doesn't show the other 10 stam, same for the helm. its because of the amount of stam i went with it, the next pair of gloves has like 11 stam that is mail.
 
resi is superior pmuch for every class instead of 150 hp chest atleast. shield as well i tink

Warrior's have Second Wind though, which is Health based. More Health means it will start procing earlier & tick for more.
 
Warrior's have Second Wind though, which is Health based. More Health means it will start procing earlier & tick for more.

True, however it only works below 35%. Additional resilience would decrease the additional damage taken below that health level allowing the heal to create more effective health. I can see this going both ways and likely being more personal preference.

Additionally, those low health levels are the trigger for execute/dispatch so I would try and stay above that health level whenever possible.

Living, I'm aware of the stam on the revlosh etc, and stated my opinion with that understanding :)

Whenever given the choice on my warriors I almost always choose best armor type (mail/plate) and pick the best item that way. A balanced item with Str/Stam and good armor I would select over a straight stam item. Personal opinion :)
 
I would go Burnished Helm, drop Engineering and take Alchemy. If you use Elixirs you will get same health roughly as with the Stam Lens. You will get Expertise soft cap (or nearer to), and get the extra benefit of more Strength etc, from your chosen Battle Elixir. Plus a nice amount of extra Strength from the helm. Only downside is you will lose the grenades (depending on how often, if at all, that you use them). This of course assumes you do not have the grandfathered Helm of Exile.

Also the cloak enchant is up for debate. Even for FC's you will be called upon to do some dps even if it is to just help see off an attack/interrupt support healer's etc. In this regard, I would personally prefer 16 PvP power to 12 dodge on cloak. This one is more debatable though depending on playstyle.
 
True, however it only works below 35%. Additional resilience would decrease the additional damage taken below that health level allowing the heal to create more effective health. I can see this going both ways and likely being more personal preference.

Additionally, those low health levels are the trigger for execute/dispatch so I would try and stay above that health level whenever possible.

Living, I'm aware of the stam on the revlosh etc, and stated my opinion with that understanding :)

Whenever given the choice on my warriors I almost always choose best armor type (mail/plate) and pick the best item that way. A balanced item with Str/Stam and good armor I would select over a straight stam item. Personal opinion :)

I appreciate your thoughts on this matter as i am trying to get the best set possible, stating that then, you think i should switch the stam lens for burnested helm also?, for gloves what are you thinking that would be good for fc, coz all i can think off other than reve gloves is Graigfists of the bear witch is mail. cant wear plate at 39.
 
I would go Burnished Helm, drop Engineering and take Alchemy. If you use Elixirs you will get same health roughly as with the Stam Lens. You will get Expertise soft cap (or nearer to), and get the extra benefit of more Strength etc, from your chosen Battle Elixir. Plus a nice amount of extra Strength from the helm. Only downside is you will lose the grenades (depending on how often, if at all, that you use them). This of course assumes you do not have the grandfathered Helm of Exile.

Also the cloak enchant is up for debate. Even for FC's you will be called upon to do some dps even if it is to just help see off an attack/interrupt support healer's etc. In this regard, I would personally prefer 16 PvP power to 12 dodge on cloak. This one is more debatable though depending on playstyle.


I like your ideas man, i'd say man when the going gets tough you need as much protection as possible stating that i would not go 16 pvp power as i would think that in a tight match the amount of damage that you will be taking would be more effeciant have the 12 dodge or 120 armory than 16 pvp power.

(I'd really like to talk about this via vent)

For the exile helm, i was just to lazy on getting it, i regrete than decision now. :(
 
Also if i where to go resil to shield i would lose so much stam, i already dropped so much already, where is the cut off line?

I changed my gear around slightley, tell me guys your thoughts.

Now i belive while helm of exile its not better because agility does not benifit anymore all your getting is like 80 more hp and and shit ton of hit, with the helm of exile you gain str parry and expertise and armor, to me i calculated it and it outweighs the helm of exile
 
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Effective Health: Resilience vs. Stamina | Twinking

This should help answer some of your questions about the cutoff.

Historically, twinks have always focused on max health for FCs, so I can see how you feel when you're looking at your lower health total you feel that way. Just keep in mind your effective health is quite different from just base health.

Sets are also situational based. For instance against a caster the extra armor from burnished helm won't help damage reduction so straight stam is more benficial situationally. However, if you're also going to attempt to damage the caster then the expertise will help you hit them and the strength will help do more damage.

Applying personal experience from 19 FCing will not translate directly to this however I like to think that it has some implications. On that note, in a PUG I often find that I will use my more stats based sets to ensure that I can apply offensive pressure when needed. In a premade setting my focus would turn away from having the more balanced stats to try and achieve the highest possible damage reduction/effective health.

For premade FCing, my thoughts have been centered on a max resilience set, using the PvP BoA shoulders, PvP dagger, BoA trinket, chest enchant, and shield enchant.
 
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