WSG and AGM nerfs

Sneaky

Legend
So how many of you noticed the 2 nerfs (WSG and AGM)?

- AGM: The tooltip says it absorbs 1,000 damage (since patch 5.0 was released) instead of the 1,200 from before.
- WSG: The timer is now 20 minutes instead of 25. I'm guessing this was done when AV was nerfed down to 500 reinforcements.

What do you guys think of these changes?
 
AGM said 1000 before and previous to that it was the range 750-1250 (which it still technically is they just averaged the number to make it less confusing but then made it still RNG, typical Blizzard)

20 Minute WSG timer is silly, would still like the option to having no time limit maybe somewhere in Wargames - but let's be honest here, that probably wont happen.
 
Good on WSG - faster pops.

Don't care about AGM, never wear it anymore.
 
The WSG change is good for pugs because of faster pops, but bad for premades because it makes them less competitive.
 
The WSG change is good for pugs because of faster pops, but bad for premades because it makes them less competitive.

i s'pose it's a nerf for guild(s) farming its members bloodthirsty, but less time to return the flag as gotta = more competitiveness imo
 

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