Livingforce
Member
Hey guys just here to talk about hunters, healing and what i belive to be overpowered.
Hunters:
If you know all your abilities and how too utilize them to full potential, then hunters aren’t all that bad. People with less experience will have more difficulty in thinking this way because they think "yep, time too rape these guys just like before" (mashes keyboard). Ohh no no no. You have to think about timing your crowd control abilities, where and when to use them in order to kill your opponent. Time to see the good players from the bad and saying that, i assume some players. More so less experienced, will quit their class due to the fact they think it’s underpowered or can't rape like before.
Priests:
Penance seems to be doing too much damage, but the damage only needs to be reduced a little bit.
Paladins:
Major concerns for Paladin's at this stage, i hope they get fixed or there will be allot more Paladin's running around in future battle grounds.
Healing:
For all those people who think healing is still too great in battle grounds, here is what i have to say.
The amount of healing that healing classes can do in battle grounds right now is allot but reasonable because i believe they have countered it by introducing more crowd control into the game and if everyone uses their crowd control correctly, they are able to take out their opponent.
I like to add when outside battle grounds, healing needs to be reduced in duels.
Besides that, everything seems to be falling in place quite nicely. Can't wait to see future changes in Mists of Pandaria, hopefully for the better.
Now guys i’m not saying that i’m right, I’m merely stating my opinion.
P.S: To all of those hunters who think they are underpowered and thinking about trying another class, try and view it as a challenge. Challenge yourself and try to be the best hunter you can be, utilize your abilities and communicate with your team to take out the enemy. Don't let this patch make you flop over and die, FIGHT IT INSTEAD AND PROVE HUNTERS CAN STILL DO WELL IN PvP!!!
Hunters:
If you know all your abilities and how too utilize them to full potential, then hunters aren’t all that bad. People with less experience will have more difficulty in thinking this way because they think "yep, time too rape these guys just like before" (mashes keyboard). Ohh no no no. You have to think about timing your crowd control abilities, where and when to use them in order to kill your opponent. Time to see the good players from the bad and saying that, i assume some players. More so less experienced, will quit their class due to the fact they think it’s underpowered or can't rape like before.
Priests:
Penance seems to be doing too much damage, but the damage only needs to be reduced a little bit.
Paladins:
Major concerns for Paladin's at this stage, i hope they get fixed or there will be allot more Paladin's running around in future battle grounds.
Healing:
For all those people who think healing is still too great in battle grounds, here is what i have to say.
The amount of healing that healing classes can do in battle grounds right now is allot but reasonable because i believe they have countered it by introducing more crowd control into the game and if everyone uses their crowd control correctly, they are able to take out their opponent.
I like to add when outside battle grounds, healing needs to be reduced in duels.
Besides that, everything seems to be falling in place quite nicely. Can't wait to see future changes in Mists of Pandaria, hopefully for the better.
Now guys i’m not saying that i’m right, I’m merely stating my opinion.
P.S: To all of those hunters who think they are underpowered and thinking about trying another class, try and view it as a challenge. Challenge yourself and try to be the best hunter you can be, utilize your abilities and communicate with your team to take out the enemy. Don't let this patch make you flop over and die, FIGHT IT INSTEAD AND PROVE HUNTERS CAN STILL DO WELL IN PvP!!!