24' s Mop - 9-25-2012 ?

f2p monks and new and exciting skills entered into the bracket? Dead classes brought back to life? Resilience? New gear? Sounds good to me.
 
Someone should explain what all the fuss is about. I havn't played the PTR so im not sure what you guys are argueing about. Is the class balance real bad or somtin?
 
Someone should explain what all the fuss is about. I havn't played the PTR so im not sure what you guys are argueing about. Is the class balance real bad or somtin?
give hpals hunter damage
give boomkins prot survivability and hunter damage
give all healers unlimited mana
double all the healing output
reduce the amount of cc's that can be used to counter healers
increase the ds of interrupts (but not the lockouts)
make healers only killable by boomkin and hpals
cut the damage off all classes that aren't a boomkin or hpal in half
increase health by ~500
 

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