PTR Druid wild charge sucks..

DubbsBegins

Legend
I am really disappointed at what wild charge does. I know it adds so much utilities to the class but i expected better. and it still is the best talent for 15 but

bear charge : decent. immobilize is awesome although i kind of wish it had 1 sec stun or something... (druids have no interrupt afteralll :(

cat charge : well, its a cat charge. i really much prefer shadowstep of course.. since it takes way too long to get to the target to attack a moving target..

human charge : is meh. it lets us go up sometimes but mostly it doesnt.. (i dont know why)

the worst one is
travel form charge : it might look like a jump but it is not. so many people are probably expecting jump possibilities in wsg with this as a resto FC...
its a f*cking blink with jumping animation (which is slower than blink of course) this is not a jump. you just go a distance from where you are standing if there is no interrupts (that means jumping will not increase your distance like disengage or demonic leap, when you jump forward and use the charge, it will actually go back to where you were standing and go forward which will take longer.) of course, you cant use this charge when you are standing infront of a cliff.. you can only use this on an empty field. Hills seem fine. so this literally is just a slow blink without removing stun. disappointed.. ;(

btw, i am loving demonic leap on my lock... so good too good (might make a video about it too)
 
15% speed increase is best imo. in travel i had 161% movement speed, while mounted 160% faster then a mount is FTW.
 
I prefer the Displacer Beast as a Boomkin. I can open + dot, then displace, reopen again followed by smeld/cat form/prowl, change positions and reopen once more before being targeted or hit very hard by another player.

With three different openings/six free casts (or more if the enemy is retarded and lets a balance cast).. unless the target can heal (or even if it can, with a crit), its gg plus the escape potential when getting swarmed; Displacer will be my choice. As we have seen though, people play different classes differently and thus will choose different talents.

I will be speccing...
Speed for resto.
Displace for balance.
Charge for feral.
 
I prefer the Displacer Beast as a Boomkin. I can open + dot, then displace, reopen again followed by smeld/cat form/prowl, change positions and reopen once more before being targeted or hit very hard by another player.

With three different openings/six free casts (or more if the enemy is retarded and lets a balance cast).. unless the target can heal (or even if it can, with a crit), its gg plus the escape potential when getting swarmed; Displacer will be my choice. As we have seen though, people play different classes differently and thus will choose different talents.

I will be speccing...
Speed for resto.
Displace for balance.
Charge for feral.

i completely agree with you :)
 
I prefer the Displacer Beast as a Boomkin. I can open + dot, then displace, reopen again followed by smeld/cat form/prowl, change positions and reopen once more before being targeted or hit very hard by another player.

With three different openings/six free casts (or more if the enemy is retarded and lets a balance cast).. unless the target can heal (or even if it can, with a crit), its gg plus the escape potential when getting swarmed; Displacer will be my choice. As we have seen though, people play different classes differently and thus will choose different talents.

I will be speccing...
Speed for resto.
Displace for balance.
Charge for feral.
i approve your strategy as a bookin :D
 
15% speed increase is best imo. in travel i had 161% movement speed, while mounted 160% faster then a mount is FTW.
you might be right... seriously
 
lol i just am so disapointed at not being able to tele back up to second floor and jump over shit in travvel . the jump possibilites were endless . then i became a sad panda.
indeed fuck blink
 

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