I've decided to join the bracket!! Now what class should i make?? Making a hunter is already off the list. Maybe a mage? Any suggestions guys. I wouldn't mind something that this bracket needs more of.
39 hunters are unpopular due to the fact that almost every class can match it. However Hunters are incredibly desirable since they have flare(which keeps rogues locked out @choke). If you manage to get 1 hunter and 1 enhancement shaman with 2 healers, you're looking at an easy win.
When you combine a Disc Priest(AoE fear + Heals) + Hunter(ranged DPS + Flare) + Enhancement Shaman(Melee DPS + Magma/Earthbind Totem) @ a choke point, it can be hard to breathe for the other team.
I can't say which faction needs more help. You'll want to ask on the World of Warcraft Forums.
There was a period of time where mages were very over played. I'd like to call it the Parexian-Era. Everyone tried to play/gear as a Fire Mage; just like Parexian did. But when he stopped playing, other fire mages stopped playing. Then the Roguenine-Era started, everyone wanted to be a rogue; so everyone stopped playing because too many rogues.
I'd advise against a rogue. It's been a while since I've seen a BG pop but the few I've been in have been PACKED with rogues. Shaman is a good choice no matter which spec, it isnt overplayed/overpowered and all specs are viable. Mages are also very strong if you can play them right. Warlocks are still a little gimped like in other brackets, can't say I've seen many druids either. Most popular classes are definitely Hunters, Paladins, and Rogues, much like other brackets; however, skill can always beat a clutch class
If you're going to make a 39 please refrain from making a hunter or rogue. anything else is completely viable (and not overplayed) and i can give you a BiS chardev for any spec.
I completely understand how irritating it can be for there to be mass numbers of hunters in a BG but its far worse than to have no hunters on your team. You absolutely want at least 1 hunter on your team(on D with FC).
Don't be persuaded to be against making a hunter, honestly there are only a small handful of active hunters in this bracket. People forget that 1 Hunter is the game-breaking point that will keep your Flag Carrier from getting 1 shotted with 10 stacks of flag debuff. Rogues can bring down most geared twinks to about 80-90% of their life in 2 shots, imagine how easy it would be for them to do that to a Flag Carrier with 10 stacks of the Flag Debuff.
I am completely against running with/against an army of hunters, but it's a complete nightmare(and far worse) to have to fight even just 1 rogue without a hunter on D with your Flag Carrier.
TL;DR - Don't make a hunter....but thaaaaan again you don't want to be the team without one either. A Hunter's Flare is all you need to keep your flag carrier alive.
Something like that. Keep in mind chardev is bugged and doesnt show the 150 hp enchant on your chest.
It's pretty glass cannony, but it's the most effective way. There's a few things you can sacrifice tog et more stam but less crit/int-
Neck - Triune Amulet
legs - necromancers leggings
rings - Underworld Band(s)
trinket- Arena Grandmaster, Heart of Noxxion. If non-human pvp trinket
Change glove enchant to 15 hit, feet enchant to 12 stam
etc