imo blizz is over reacting to all the QQ on rogues in leveling BGs.
i see the whining in BG chat as i recently leveled 2 players to 19. player will have 2-3 dots on them, other players shooting or pounding them and all they QQ about is when the rogue ShS them and wipes their remaining HP on a ambush, then saying they were 1 shot by a rogue, it's all they notice and all they QQ about to blizz
research complaints on rogues and you will see tons on wow forums
monks are coming into game with a fleet of movement and attack slows, druids will have 3 slows built into 3 attacks, hunters only lose wingclip but gain a choice set of level 15 talents to choose from, mages aren't losing any slows/snares
wait and see what happens imo is a bad thing to do if you have built up 1 rogue with SFs or 2 rogues with SFs for win faction rolling. if you do the later MOP changes of course don't matter to you since you AFK and switch log to other faction and get carried by which ever side is better stacked and winning.
rogues losing ShS is one thing, but also losing gouge and sprint...really those are vanilla wow basic talents, yet other classes in 19 bracket now have abilities that weren't seen until level 49+ brackets. mage pet, infected wound slows, etc etc,
2 attacks from stealth won't dent many classes and they get a free kite kill on rogue, all low level rogues all the way to level 34 = free kill
rogues good or not the majority will vanish (not a pun play) as they did in WOTLK and wait for next expansion. in WOTLK rogues were rather gimped and outclassed in talents and worthless glyphs compared to other classes.
majority of premades in WOTLK did not use rogues, because they had to spend too much time in stealth which was slower to set up for opening garrotes and ambushes. once they opened, they where easily destroyed by warriors, hunters, enh-shaman, etc.....and they had sprint and gouge
in a post pizza made back in that era basicly said they were a liability when it came to premades