does anyone have a one-macro solution to health pots and stone statues? I've been experimenting with healthpot macros and have yet to find anything that's ideal (for me anyway)
right now i'm using
#showtooltip
/castsequence reset=120 healing potion, rough stone statue
I like this because i just tap the key twice. In the middle of a fight, its not much thinking and I can stay focused on what else i'm doing. The problem is that once i run out of healing potions, i have to manually switch macros to one that says the same, but "Lesser Healing Potion". FYI: I have Rough statues due to my own play-style limitations (which translate to me just not farming the mats), but Coarse Stone Statues would definitely be better.
I tried putting the pots and statues in different macros, but found myself just not using the statues. I kind of liked these though as they let me first burn through all my higher-end consumables, and then uses the lower-end ones if i happen to run out of the good stuff. There's less thinking about what consumables i'm carrying, but one different button to click.
#showtooltip
/use healing potion
/use lesser healing potion
and
#showtooltip
/use rough stone statue
/use coarse stone statue
I thought about doing this next one to get around me accidentally not noticing when i run out of healing potions, but haven't tested it yet (thinking it won't work).
#showtooltip
/castsequence reset=120 healing potion, rough stone statue
/use Lesser healing potion
right now i'm using
#showtooltip
/castsequence reset=120 healing potion, rough stone statue
I like this because i just tap the key twice. In the middle of a fight, its not much thinking and I can stay focused on what else i'm doing. The problem is that once i run out of healing potions, i have to manually switch macros to one that says the same, but "Lesser Healing Potion". FYI: I have Rough statues due to my own play-style limitations (which translate to me just not farming the mats), but Coarse Stone Statues would definitely be better.
I tried putting the pots and statues in different macros, but found myself just not using the statues. I kind of liked these though as they let me first burn through all my higher-end consumables, and then uses the lower-end ones if i happen to run out of the good stuff. There's less thinking about what consumables i'm carrying, but one different button to click.
#showtooltip
/use healing potion
/use lesser healing potion
and
#showtooltip
/use rough stone statue
/use coarse stone statue
I thought about doing this next one to get around me accidentally not noticing when i run out of healing potions, but haven't tested it yet (thinking it won't work).
#showtooltip
/castsequence reset=120 healing potion, rough stone statue
/use Lesser healing potion