100 vs 150 which is better?

Blinka

Legend
Using these criteria since they happen quite frequently:
  • Dominant faction atm or grouping with 4 friends
  • Win game 3-0 in 8 mins avg = 3 games in 25 mins
  • 50 honor per win for team = 150 in 25 mins
  • Enemy likely to reque
vs

  • Dominant faction atm or grouping with 4 friends
  • Graveyard farm for entire game =24 mins 1 min to get across
  • 100 honor if there the whole game
  • Deters reque of enemy = longer que times and less games overall
What is best for the bracket?
 
100-150 honor i assume is what you are talking about.

lets do math.

but first i need to know some stuff.
How much you get per cap 6? i think.
Ending the game in victory gives idk i wanna say 12?

Alliance pov
15 m queue average wait time

farm plus 3 cap scenario in 3 games
On a team that keeps rezzing you can go up to 75-90 (hk) honor plus the caps that's an extra 30
105-120 per 25m game

25m game+15m queue+25m game+15m queue+25 m game 105mins total and result in 360 honor max

result 3.42 honor per minute


farm in under 8 mins for 3 games

20-30 (hk)honor plus extra 30 honor capping and winning
50-60 per 8m game

8m game+15m queue+8m game+15m queue+8m game total 54 mins and a result of 180

result 3.3 honor per minute

Horde PoV
2m queue average wait time

farm plus 3 cap scenario in 3 games
On a team that keeps rezzing you can go up to 75-90 (hk) honor plus the caps that's an extra 30
105-120 per 25m game

25m game+2m queue+25m game+2m queue+25 m game 79mins total and result in 360 honor max

result 4.5 honor per minute


farm in under 8 mins for 3 games

20-30 (hk)honor plus extra 30 honor capping and winning
50-60 per 8m game

8m game+2m queue+8m game+2m queue+8m game total 28 mins and a result of 180

result 6.42honor per minute

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verdict if playing alliance then option A
  • Dominant faction atm or grouping with 4 friends
  • Win game 3-0 in 8 mins avg = 3 games in 25 mins
  • 50 honor per win for team = 150 in 25 mins
  • Enemy likely to reque
is inferior to option B
  • Dominant faction atm or grouping with 4 friends
  • Graveyard farm for entire game =24 mins 1 min to get across
  • 100 honor if there the whole game
  • Deters reque of enemy = longer que times and less games overa
if playing Horde then

B would be better than A
 
Good break down of the numbers. Thanks for taking the time to put it into text.
My generalization was using avgs and for alliance either one is very close.
Which method do you think will create a more inviting atmosphere to get more opponents on horde side so your que times decrease?
 
150 health to chest is better

the 50 extra HP = 5 stam

100 health to chest has 50 less HP

50 less HP is 5 stam less

if you cancel 100 out of each it then becomes simpler

50 > 0
 
Neither only alliance will benefit, The games can be good or bad but in the end will last for only a bit so if the game type is the latter its only 8 mins of wait and 2mins more to get back in and try again for the horde. I don't think this would drive numbers to go horde. Alliance will still have the higher numbers in population but queue time will fall down as they would not Ball hog - Wikipedia, the free encyclopedia the horde team for 25mins but rather pass it to another alliance team to man handle the horde. Either way it only changes the numbers of numerous alliance teams that get to pwn the few horde teams a day. In horde PoV matches will end faster potentially giving more chances to try to win or lose, the latter been the normal outcome really giving the horde more chances to lose.

if you want a better atmosphere just remove the 3 items that make alliance want roll hunters/rogues. If both factions had same item choices then alliance would be just like horde when it comes to gearing and thus equalizing the number of certain classes in both factions. Or give those items to Horde where then its just a hunter/rogue/paladin warfare.
 
we need a thread to figure out whats better 150 or 100:confused:

brb just gonna ask the cat.
 
i dont really need honor as a 24 so i would rather prefer to utterly destroy and humilate the other team by farming them.
 
Neither only alliance will benefit, The games can be good or bad but in the end will last for only a bit so if the game type is the latter its only 8 mins of wait and 2mins more to get back in and try again for the horde. I don't think this would drive numbers to go horde. Alliance will still have the higher numbers in population but queue time will fall down as they would not Ball hog - Wikipedia, the free encyclopedia the horde team for 25mins but rather pass it to another alliance team to man handle the horde. Either way it only changes the numbers of numerous alliance teams that get to pwn the few horde teams a day. In horde PoV matches will end faster potentially giving more chances to try to win or lose, the latter been the normal outcome really giving the horde more chances to lose.

if you want a better atmosphere just remove the 3 items that make alliance want roll hunters/rogues. If both factions had same item choices then alliance would be just like horde when it comes to gearing and thus equalizing the number of certain classes in both factions. Or give those items to Horde where then its just a hunter/rogue/paladin warfare.

There are many who don't like to wait in line and will play the faction that gets the faster ques.
I doubt the horde lose more than the alliance. Just que at a different time than you normally que and you will be surprised at the change of dominance of factions by who is playing.
Maybe go pay for the arena tournament if you want the exact same gear available to all. I agree that we have to use the cards that blizzard dealt to us, but life isn't fair now is it.
 
150 health to chest is better

the 50 extra HP = 5 stam

100 health to chest has 50 less HP

50 less HP is 5 stam less

if you cancel 100 out of each it then becomes simpler

50 > 0

I think you've unnecessarily complicated the issue. Let me try and break it down here:

150 DMF tickets gives access to heirloom weapon and shoulders while using all tickets, thus delaying DMF dancing bear by 2 months. On the other hand 100 DMF tickets gives balloon with 10 tickets to spare.

150/2 = 75 which is thus less than 100 DMF tickets. But subtract the 10 tickets left over from balloon. Still 75 < 90 and so it's clear that 100 > 150.

Any questions?
 

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