Alchemy: Minor Fortitude vs. Weak Troll's Blood

Keep in mind, it's not just that the fight has to last 1 minute for the hp5 to break even, but it has to be 1 min between when you first take damage and when you're topped off by a healer. That almost never occurs.

The hp5 elixir would have to be four times as strong before I'd even consider it.
 
I agree that frost requires infinitely more skill than arcane. Even a junk shaman can neutralize a priest. With the guardian elixirs, the differences are so minor, it really doesn't matter. In order though...

5 stam is best, as long as there are no shamans or protection warriors to remove it. 42 HP is a close second. HP5 is useful when you are almost dead and have DoTs on you, but its use is pretty situational and more effective when stacked with other HP5.

Overall though, this is just like the +1 resistances vs 10 armor debate. The diffierence is so minor it really doesn't matter.
 
As for the "a great shaman makes a disc priest almost useless" comment above, definitely one of the poorest contributions I've read today.

I'm a horribad shaman and i can still purge spam priests down, to anybody thinking there is any skill in that....you are wrong. I do hate bad geared priests though since i never know whether i should purge or dps through the shield and use the gcd for any damage. Also if you want to make a priest but fear those dam purges make a night elf, those guys resist like crazy.
 
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overload?

Not as sophisticated as it sounds.

Basically, the keys '1' through '7' will execute different skills based on what form I am in and whether I am pressing the shift, control or alt keys.

In other words, I still specifically trigger all of my skills with unique keystroke combinations as opposed to castsequence macros which cycle through skills in a preset order by repeatedly mashing the same key.
 
Not as sophisticated as it sounds.

Basically, the keys '1' through '7' will execute different skills based on what form I am in and whether I am pressing the shift, control or alt keys.

In other words, I still specifically trigger all of my skills with unique keystroke combinations as opposed to castsequence macros which cycle through skills in a preset order by repeatedly mashing the same key.
you can still cycle abilities without cast sequence.
 
Basically, the keys '1' through '7' will execute different skills based on what form I am in and whether I am pressing the shift, control or alt keys.

Are you saying you can press ctrl and shift with ease?:eek: Dude whats the size of your hands? I thoughed i had big hands, with B being the farthest button i can comfortably reach.
 
you can still cycle abilities without cast sequence.

True, you can based your cycle on cooldowns. It's still keyboard mashing, imo.

Are you saying you can press ctrl and shift with ease?:eek: Dude whats the size of your hands? I thoughed i had big hands, with B being the farthest button i can comfortably reach.

Actually, for combat skills I only use Shift for 1-7. Control & Alt combinations are used for other, non-combat-related keybindings so that I can keep my UI clean.

I play on a laptop. Maybe the keyboard is a little smaller.
 
Are you saying you can press ctrl and shift with ease?:eek: Dude whats the size of your hands? I thoughed i had big hands, with B being the farthest button i can comfortably reach.

small keyboard maybe?
i can use alt comfortably but shift and ctrl just feel wierd. Then again i dont need them with my setup.
You know what they say about big hands....

edit:no as in cycle claw, mangle, rake without castsequence and doing it with one button keypress.
 
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i can't believe no one's responded to the fact that Aradiel said warlocks are trash! I can't disagree more!

And as to Bizr - I'm really with Pino. It's rare that hp5 would be better than fortitude, especially considering there's Soul Harvest, healers, resto hut, death, healthstones, so on and so forth. It would be interesting to map out how often you actually get capped with all of these things. I think then you'd have your answer.
 
there is a huge difference between a derp hunter and a great hunter in terms of survival. hunters have the highest skill cap

as for warlocks, they are trash

this isn't a 10 armor vs 1 resist case either, this is more like 4 stam vs 4 spirit. at least for the minor fort vs WTB argument. the scrolls vs minor fort is a diff of 8 hp/purging so it's negligible difference.
 
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as for warlocks, they are trash

I have countless screenshots and experiences that would prove otherwise.

there is a huge difference between a derp hunter and a great hunter in terms of survival. hunters have the highest skill cap

I've got to argue this point too; playing a hunter skillfully is pretty ezmode. Druids, Shamans, and Warlocks all certainly require more skill to master. Regardless, let's be real, all of the classes at 20 are relatively easy to play.
 
I've got to argue this point too; playing a hunter skillfully is pretty ezmode. Druids, Shamans, and Warlocks all certainly require more skill to master. Regardless, let's be real, all of the classes at 20 are relatively easy to play.

true dat. Struggling with 20s, imagine handling an 85. 20s should be easy to skill cap with (any class). Its just a matter of practicing your key binds and having extensive knowledge of the metagame and macro api.
 

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