Let's nerf mage's and rogues ourselfs!

crossaqsing

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  • So we still have a few weeks of cataclysm!

    only think we can hope for is that warriors get op in mop (MKAY <3)

    Jokes aside.

    I just thought until then, LETS NERF MAGES AND ROGUES OURSELFS

    This is basicly a thread for newer twinks and maybe a tips or two for experianced ones

    So i want Ppl to share what you know to FUDGE them up.

    My tips is to

    VS ROGUES
    - ALWAYS Apply stuns/disorients (most attacks) from behind(these cant be dodge'd.
    - Top BG priority(if you have bleeds) BLEED DOT THEM ROGUES UP
    Dont let them wrinkle ****S vanish>Cloak
    BLEEDS>VANISH>WAIT 2 SEC!> YOU ROCKET BOOTS> AND TAKE HIM WHEN HE COMES OUT AGAIN(usually afew /s's away.
    - Target rogues as a melee(they are usually squishy!)
    - Laugh at them when they Evasion with their backs towards you!


    VS MAGES
    - Play passive in arena, Mages is just like a girl. Get in, Get off, Get out.!
    This means pillar humping saves you,
    - Focus interuppts (when ur pillar humping, which also require a mage to be close by you)
    A interuppt saves lifes, P.S Dont interuppt arcane spells if frost, interuppt the school the mage is specced in.
    And tell ur shit healer to position himself.
    - Dispelling a mage is like attacking a hunter, you just do it.
    - as a healer, rotate your defensive CDs, popping all vs the first nuke make u die in 30 sec.
    - Learn ur class, and learn ho to stay on a mage, its possible and they take dmg!


    this is what i could think off.
    And this is the most awesum thing ive done :)

    i love u all
    //Otrolig


     
    lol, ur weird

    this, and please stop with the baddies making guides on twink info.

    inb4 ignorant response.
     
    I dont think this speaks to the true issue, which is that at 70 different classes have completely different needs when it comes to resilience. At level 85 there are more sane levels of resilience requirements for every class, but some classes at level 70 require virtually no resil to have the most viability, while some other classes can go completely all resil to be viable (healers), and then theres classes in the middle who are in the "damned if you do, damned if you dont" category, where they are only halfway viable if they have resil, and only halfway viable if they dont (hunters, Warlocks, ret paladins, enh shamans, etc...).

    Mages and rogues stick out as the obvious benefactors of having no resil, but I'd submit to you that shadow priests are also amazingly strong without resil. While Disc Priests, Holy Paladins, and Resto shamans are proving to be somewhat un-killable at super high resil levels. So it's more than just mages and rogues that are the benefactors of these lopsided resilience relationships.
     
    hahaha<3 Keep it coming!
     
    Just a guy we rejected to Cabs are here.....

    ps when u get your 2.2 achivement you can apply again :))))


    I've always wanted to, i tried my hardest to join. Wil u plz bost me?
    /sarcasm off. *I didn't apply, someones just being upset because they lost in a duel*
     
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    Rofl ok if thats what you need people to believe to save your image

    Ditto mon frére. You would love to be graced with my presence in your jerseyshore fanboy club.
    Edit: I'm in backpeddling gaming and i intend to stay here :D Guild perks, np.
     
    Why did you turn my sarcasm threat into a hate mate great fate thread cyanoro?

    Im not angry, im just so dissapointed.
     

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