Need help with Druid FC gear

All of the restodruids on the list are ones with fully gf'd gear, and I assume since OP isn't using any on his chardev, he doesn't have them.

Here you go:
chardev 9
 
Minor speed when indoors, stamina with 4 debuffs or more. GSoJ, more resil, less stamina. Use which one you prefer.

well ur argument about "i prefer stam cause then it takes more damage to burst me down" doesn't work, since resilience reduces their damage slightly the 2 stats r basically similiar

say, if u have 2k hp and 10% resilience, it's like u have 2.2k hp except for the fact that you don't have to heal up the extra 200 health

gsoj is like, 4% resil? so it's 4% resil vs 30 health, and u should have like 2.5k hp with rum & fort so id defo say the resil is better

oh and minor speed is best for until debuff hits, cause u can't change in combat and if u get opened on by rogues u wont b able to change no matter how good reflexes u have
 
All of the restodruids on the list are ones with fully gf'd gear, and I assume since OP isn't using any on his chardev, he doesn't have them.

Here you go:
chardev 9

imo get this w/
Black Wolf Bracers, Vigorous Belt of the Bandit, BoA chest, and Godfrey's Britches, maybe Wild Rider's Gloves and BoA PvP staff instead too (I'd suggest both for resil, crit, and hit)
You gain an around 10% crit if you get skinning over engin and 70-120 more mana at the cost of only 80-100 hp while almost getting hit capped as well (depending on which gloves and wep you use).

It can help you become a lot more versatile. you can actually be considered a healer with 18% crit and your dps will actually be pretty good as well. even in a purely fc situation, you're going to be healing yourself a lot, especially as a drood. Just because you have max stam doesn't mean your BiS. Think about it.

http://chardev.org/?profile=375174

chardev of real bis fc drood ^
 
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well ur argument about "i prefer stam cause then it takes more damage to burst me down" doesn't work, since resilience reduces their damage slightly the 2 stats r basically similiar

say, if u have 2k hp and 10% resilience, it's like u have 2.2k hp except for the fact that you don't have to heal up the extra 200 health

gsoj is like, 4% resil? so it's 4% resil vs 30 health, and u should have like 2.5k hp with rum & fort so id defo say the resil is better

oh and minor speed is best for until debuff hits, cause u can't change in combat and if u get opened on by rogues u wont b able to change no matter how good reflexes u have

GSoJ vs Hammer of Grace + pouch
GSoJ = 1,68% more damage reduction from resilience
HoG + Pouch = 3 more stamina, 2 more spirit, 3 more spellpower.

You're 2440hp in bear form with rum in bis fc gear with the staff.
As Staff offers 1,68% more damage reduction, along with the other sources of resil (shoulders + trinket), your potential HP now increases to 2675.

You're 2480 hp in bear form with rum in bis fc gear with the hammer + pouch.
As Hammer offers 1,68% less damage reduction, along with the other sources of resil (shoudlers + trinket), your potential HP now increases to 2683.

You'll still have less resilience with the hammer, true, so after that ~2500 damage is dealt to you, staff will negate marginally more damage. But you'll still have more stamina, more spirit and more spellpower with the hammer whatever happens. You shouldn't rely on avoidance as a FC druid anyways.

So I still wouldn't say either of the weapons is BiS. The differences are so marginal that it's pretty much all the same which you play with. Pick the one you prefer.

If you want to theorycraft about this shit, at least get your numbers right.

Black Wolf Bracers, Vigorous Belt of the Bandit, BoA chest, and Godfrey's Britches, maybe Wild Rider's Gloves and BoA PvP staff instead too (I'd suggest both for resil, crit, and hit)
You gain an around 10% crit if you get skinning over engin and 70-120 more mana at the cost of only 80-100 hp while almost getting hit capped as well (depending on which gloves and wep you use).

It can help you become a lot more versatile. you can actually be considered a healer with 18% crit and your dps will actually be pretty good as well. even in a purely fc situation, you're going to be healing yourself a lot, especially as a drood. Just because you have max stam doesn't mean your BiS. Think about it.

http://chardev.org/?profile=375174

chardev of real bis fc drood


Oooor get another set for healing. Have you played an FC druid? The bracket being so bursty and druids taking a SHITLOAD of damage from all melee and ranged classes, there is no way you can rely on spellcrit while FCing. When youre relying on stamina + resil, you can actually watch your hp bar when you're getting into a place they cant reach and you have time to heal to full hp. You will always see and be very aware your HP, where as stacking a bit of crit will make you hope for that lucky crit when you really need it, but that is relied on luck too much imo.

Also there is a certain breaking point when you have enough debuffs and/or people on you that switching out of bear to heal will actually make you take more damage than just staying in bear. At thiis point every caster stats become 95% useless.

I
just cant see it being really competitive versus a standard druid fc set.
This is just my opinion and I guess it could suit someone elses style of play better.

Sorry for the wall of text.
 
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Ermmm how bouts i just list the stat priorities for 19 resto's...

Resil>Stamina>Armor>Spirit>Crit

Resil is only offered on very few items so you obviously prioritize it and get as much of it where u can... it's your most valuable stat...
Stamina is more important for a resto druid than any other FC class because we gain more from it... sacrificing crit for 1 stam here and 2 stam there actually adds up to a decent amount of hp, which is why i would forgo most of the crit gear for gear with 1 or 2 more stamina
Crit is a resto's weakest stat... crit heals aren't what you are looking for as a resto druid, the heals are so gimped that even if they crit it doesn't save you, more stamina however can.
And the staff is BiS because you lose hardly any stam, gain resil, and gain a ton of hit. Dont want to be missing on dem roots on fires from the moon
 

Oooor get another set for healing. Have you played an FC druid? The bracket being so bursty and druids taking a SHITLOAD of damage from all melee and ranged classes, there is no way you can rely on spellcrit while FCing. When youre relying on stamina + resil, you can actually watch your hp bar when you're getting into a place they cant reach and you have time to heal to full hp. You will always see and be very aware your HP, where as stacking a bit of crit will make you hope for that lucky crit when you really need it, but that is relied on luck too much imo.

Also there is a certain breaking point when you have enough debuffs and/or people on you that switching out of bear to heal will actually make you take more damage than just staying in bear. At thiis point every caster stats become 95% useless.

I
just cant see it being really competitive versus a standard druid fc set.
This is just my opinion and I guess it could suit someone elses style of play better.

Sorry for the wall of text.

well, you're gaining 10% crit for only about 100 hp. HoTs can crit. With that in mind, if 1 hot crits you'll gain an extra 100 hp more than you would have if you were wearing the other set. If 1 HoT crits twice, or Swiftmend crits, you've more than made up for the HP you lose while using this set without even stopping to cast.

also, GSoJ > Mace/Pouch because you gain 6 hit, which puts you just .45% away from the hit cap without really losing much at all. Without the staff you have 4% chance to miss roots and anything you cast against another player. I'd much rather have a stat that allows me to increase the gap between me and another player than just raw stamina any day.

@Rejen, I don't understand why you dont see crit as a viable stat for FC resto droods. You know that HoTs can crit right? If any healing spell that I cast on myself as an fc drood crits, it's the equivalent of me casting the same heal twice. Think about it. If you're playing tauren you can warstomp, cast a crit heal, then switch right back into bear. Just that 1 crit heal would give you 400 more HP that you wouldn't have had if you were playing one of the more generic max stam builds, thats not to mention that the HoT from the heal will also crit a lot more as well.

I'd love to see someone try this set. I really think if you played it you'd realize how great crit can be.
Also, +15 FR to cloak might be BiS considering the mass amt of hunts in the bracket. Might just wanna have 2 cloaks on you w/ each enchant.
 
The only way druid FC's can even be remotely viable is if you are being assisted by a good healer, without one any good rogue can solo you.
Using crit CAN help you when crossing mid and need the extra kick in the heals to get through efficiently but like Rejen said, when you play a druid FC you will realise how much damage you take,
and the effectiveness of getting out of bear while taking damage isn't preferable.
Your best option is to use full resil/stam gear like either mine or Rejens gear.

GsoJ is BiS, you gain A LOT more health over time through using it than you would through 3 stam!
 
When I grow up I wanna be a rejen

Edit: WTB GRANDFATHERED DRUID SEND ME A PRIVATE MESSAGE
 
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Sigh, i'm gonna have to faction my drood and get this set arent I? I just dont understand how 100hp > 10% crit lol. Sure, if you're getting bursted by half the team, staying in bear 100% of the time would be beneficial. But that's assuming you have people on you 24/7 and you never have any downtime. Even if you only get 2 seconds without anyone on you (which is giving the max stam set the benefit of the doubt) the crit set would be more beneficial because your heals would have twice the chance to be twice as good.

Just gimme some time, I'll prove it's optimal in WSG if you guys are too conservative to even consider it for yourselves.

Edit: The only situation that I could see the max stam build as BiS is in a premade where your healers are always with you and you have little to no time without attackers on you. Even then, it's debatable.
 
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All the druid FCs who actually have experience FCing in wsg have stated a "conservative" stamina/resilience set to be a lot more effective than your crit set, you can theorycraft your healing crits for a year but understand you are relying on a pretty low chance of receiving a crit to save your life, and relying on RNG is never good tbh. And what will you do when you're stunned incapacitated at 500hp? Hope you'll get that crit next swiftmend which can be 2 globals away and probably wont even happen. What if you get silenced? Rely on your crits?
 
lmao

if ur stunned at 500 hp would u think 50 extra health would help u survive more than 5% extra crit?

n there r a lot of silences @ 19

im experienced in flagcarrying as druid, and when solo queuing 7% crit and like 250 mana is way better than 100 hp
 

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