WSG and Crossing the Streams

The frustration of being farmed is just that... you can't punch back and you can't get the hell out of there. All you can do is get slaughtered until the timer expires.

not really, you can just move out of spirit ress area and calmly w8 for game to end
why getting farmed when u don't have to?
 
I haven't tried my stratagy in 20's yet but as a 10-14 bracket I have a rogue FC. I have a macro set up at the start of each pug letting the rest know that I am a FC and my intentions. I use speed boots down tunnel and across the field, and request the others to push back middle and guard the tunnel entrance. i also let them know I will be preforming this same move for the first 2 flags and going ramp on the third to mix it up. Of course there are always situations that dictate a change in plans like 7 hutards on the other side in one BG =/. I have had great success with this. Hopefully the enemy speeds boots are still active and I can rush in and rush back down the tunnel. The key here is having a healer/bubble waiting at the tunnel entrance if needed and popping a swifts potion when exiting the tunnel. Quick caps and you can always hold the 3rd flag for farming if everyone agrees. It's not perfect, I have had games where it's just the opposite, but I would say it works 45 out of 50 times well as long as your team plays together and allows you to get the flag. There will always be that 1 toon with 200 - 400 health trying to carry the flag and messing up the whole rotation. In that case i usually just shadow him in stealth waiting for him to die and grab the flag.
 
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The frustration comes from having to either wait out the game, or take the deserter debuff. If you're beaten that badly that you're in the GY, then that should be it, game over, new game please with new teams.

Good games with balanced teams are what everyone should want (who isn't a dick of the flag holding/gy farming, or constantly-rezzing-and-dying-and-stuff-my-team variety), but they come few and far between, when not everyone has the time to queue until they get a decent game, or the time to level an 85 and grind for heirlooms, or spend half a year getting them from DMF.

Making the games drag out for the 3 caps or timer is just reducing the number of good games had by people, who have some standards where it comes to fairness, while giving griefers and dicks more of the kind of games they can enjoy.


There used to be a condition called 'sadistic personality disorder', the defining characteristic of which is getting enjoyment from causing distress to other people. It was taken out of the medical manuals, and is no longer recognised, because doctors didn't want these people to be able to use the fact that they have a medically recognised condition, as an excuse for being a complete a-hole. They're effectively saying yes there is something wrong with you, but you don't deserve any sympathy or help.

Blizzard on the other hand have designed a game that would appear to be tailored specifically for them.



The solution I'd put in place?

You die within 10 seconds of rezzing, you walk out of the spirit rezzers range, or you cancel 2 consecutive rezzes, and you get a button pop up with the word 'Forfeit' on it. If during one rez cycle the majority of your team clicks the button, the game ends there and then, and the winners get awarded the equivalent XP and honor to 3 flag caps.

And if Blizzard have a problem with well geared people getting easy XP and honor from this, every time they're matched up with a lesser geared team? Well, they should just stop putting such imbalanced groups together in BGs in the first place. Oh sure, it might slow the queues down a bit to start off, if you split them up into finer divisions, but on the other hand more people would actually be willing to play BGs, if they weren't so often either a boring no-challenge faceroll, or a session of getting farmed.
 
not really, you can just move out of spirit ress area and calmly w8 for game to end
why getting farmed when u don't have to?

ok, first of all, I personally don't get farmed. I'm a druid, after all. I was speaking generically about what is happening to everyone else on my team.

Not everyone knows that you can avoid rezzing by running out of the g/y and, besides, all that does is just make you wait until the timer expires.
 
I completely get the frustration of being farmed. I get that it does translate into a bit less hesitation when the opportunity presents itself to farm for a chance. I just think that the urge has to be beaten down with some discipline, because the team that you are about to farm is not the team that just farmed you.

I always try to avoid and get my team to avoid crossing the line. I consider:

Acceptable: Cutting off the way through mid by grouping up mid behind the resto hut. This is efficient, if not very much fun for the other team

Not acceptable: Outright kill farming in range of the GY platform.


EDIT: Also no holding back on capping. It's a CtF game, after all.
 
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Actually, g/y farming would not bother me at all if they were doing it to cap the flag as efficiently as possible and getting the game over with. All is fair in love and war, you know.

I thought that was similar to what I said. ^^ It doesn't bother me either if it happens to my team, if it's in the spirit of a fast, efficient game.

I just try to avoid participating in it myself. I like it when we give the opposing team a choice to sit in GY alive, choose to give up and RP, stealth, buff up, co-ordinate, /frown at me... ^^
 
I don't think rushing the other side is successful because it is surprising. I think it's successful because that team knows they outgear/outskill the other team.

Personally my favorite games are:

8 or so on d for the first wave
one team swings behind the rush and tries to push back as far as they can
when the teams end up pretty even and the majority of the game takes place in the mid

Any more, I try to use the time when my team is being gy farmed to try to help my team be better in future. It's a good time to talk about strategies or answer questions that people ask right before the gate goes up about where to get gear, etc. Or just try to give a few laughs to the team. Basically anything to avoid thinking about how frustrating the situation is.
 
Well, when my team is being farmed I will stealth to their g/y and farm off the occasional lowbie who gets killed while farming and tries to rush back to continue.

One time... ONE TIME... I killed the same 700hp guy about 4 straight times before almost the entire farming team rushed back to their g/y to kill me so he could rez safely. I think it pissed them off that someone was ruining their idea of dominating the other side.
 
...these days i've just adopted a strategy of staying in our flag room and picking off the last guy in the enemy pack as they exit the flag room. ...on a good day i can pick off two.

imo (or in my mind anyway), it helps when the pack does get engaged.
 
Anythings acceptable. Stop being wet blankets about this shit. You know what the bracket is when you start playing. If you dont like it, quit playing WoW and do something useful with your pathetic life. This is the bracket.
 
why would you cap flag when you pin them down at gy?
holding flag and farming gives more honor plus you get more kbs

Normally, I can farm about 100-150 honor in a 25 minute WSG if we have them pinned down @GY(thats with us capping the 3rd flag at the last few seconds) on average.


I can get about 50-75 honor in a 3 cap within 5 minutes.
My wait time in our pugmades is about 1-2 minute for horde.


Now which one gives me more honor?
 
If you dont like it, quit playing WoW and do something useful with your pathetic life. This is the bracket.

You're playing this bracket largely because people like me give a shit about improving it.

I'd say you're the one who's pathetic. At least I stand up for what I believe in.
 
You're saying that the bracket is what it is and we should quit complaining and suck it up.

He's saying the bracket is what we make it, so we should try to improve it.

Hope that helps.

Let me know when you guys find a way to improve the things that need fixing in WSG. Meanwhile I'll be in the trenches helping pugs win games while Yasueh doesnt even play anymore.
 
Let me know when you guys find a way to improve the things that need fixing in WSG. Meanwhile I'll be in the trenches helping pugs win games while Yasueh doesnt even play anymore.

You have said yourself, in this very thread, that games like this are not fun or even sportsmanlike. So let's be clear. You are supporting the notion of playing a game in a way that is not fun, and then claiming that we are the ones with pathetic lives.
 

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