80 Blood dps- question to ppl who are good with simcraft and math

Tetarius

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Yesturday i was doing a research in Simcraft about blood dps stats scaling.

So, i've made simulations , manually added stats and checked stats scale ( prio, normalised to str)

Graph 1- increasing haste from 0 to 2500, other stats are at 0, with hit and exp hard cap, looking at crit and haste stats priority normalised to 1 Str.
Graph 2- increasing crit
Graph 3- increasing str. looks like more str you have - more valuable each stat is with haste>crit increasing linearly

scalen.png



Also i've searched for some stats "cap". Str+agi+haste+crit=5100 max ( +-2% ) - thats the maximum combined stats number that you can get from gear available for a lvl 80 without counting hit and exp cap ( lowest prio stats will be reforged to get it). Maximum value for single stat is 2700 (3200 for str).

Now the question. Maximum stats sum is 5100. When you increase some stats other priorities are changing. I gave you those stats changing and max values. Whats the best combo for blood dps? So waiting for the answer like "2500 str, 800 haste and 1670 crit is the best combo that gives the maximum blood dps"

From the graph 3 i think it looks like 1800 haste, 600 crit. And 5100-1800-600=2700 str. Or i am wrong?
 
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Looking at the last graph (scaling of both stats with str), it looks like since they both scale linearly, the best method would to be to have exactly equal values for both stats. Since you're not taking survival into account (it's purely dps), I'd suggest a mix of both is necessary. Have you considered the effect of talents on both stats? You get both an increase in AP from talents, and a psuedo-haste increase (rune speed at least), so it might not be all that simple. The 3% crit effect meta should be part of the consideration too.
 
meh. best method is the brute-force method. Simulated each combo for 1500-2900 str in simcraft and added results to the table

blooddps.png



So, maximum possible str, then haste->crit->hit/exp
 

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