How much resilience should I have? A simple guide.

iaccidentallytwink

Guild Master
So it seems a lot of people like to run around with WAY too much resilience. I'm working on a spreadsheet to calculate whether or not you've hit the resilience "cap", which is the point where a Stamina gem is better than a resilience gem. For now, here's some math; I'm assuming 1 Stam is equal to 10HP, or 12.6HP for Bear Form Druids.

H = Current Health. Use the number you get with self-buffs or arena buffs for best accuracy.
HPS = HP per point of Stamina divided by 10. 1.26 for Bear Form and 1.00 for caster form (or other classes).
R = Resilience in percentage as a decimal. Ex: 41.41% would be .4141.
PR = Points of resilience.
HPP = HP per point of resilience. This number goes down as your resilience goes up because of DR. Should never hit below 10 for normal form, 12.6 for Bear Form.

Code:
[COLOR=#00ff00]( H * ( HPS / 10 ) * R ) / PR = HPP[/COLOR]

Note that this formula does not take mana into account. If you OOM easily but survive easily from self-heals you need to calculate mana per resilience as well, the formula taking that into account will be posted up later this week. For arenas, if you find yourself OOM faster than the match is over, then you shouldn't use this formula.

For example, I'll use glancealot's Druid, which has too much resilience:

Code:
[COLOR=#00ff00](15984*1*.4141)/668[/COLOR]
9.9086443113772455089820359281437 HP per point of resil unbuffed. Over the cap, under Stamina at this point, and should replace some resilience with Stamina if he wants more survivability.

Remember that resilience is extremely dynamic, and the formula needs to be run again if you add more Stamina. The spreadsheet should help with that balance. I believe the best number to be at is around 37 - 38%, but I still need to crunch some numbers to verify.

On that note, I'm looking for an accurate resilience calculation formula with DR in Cata for 70s. The only ones I can find are for 85s.
 
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"HP per point of Stamina. 1.26 for Bear Form and 1.00 for caster form (or other classes)"

12.963 for a blood DK buffed with bok/motw.

23121*1.2963*0.3989/636=18.8

erm... too much stamina? or just higher number=better?
 
"HP per point of Stamina. 1.26 for Bear Form and 1.00 for caster form (or other classes)"

12.963 for a blood DK buffed with bok/motw.

23121*1.2963*0.3989/636=18.8

erm... too much stamina? or just higher number=better?
Wow. Yes. Higher is bad. Too low is bad. It needs to be around 12.963 for you. Get some more resilience so the number gets a little closer, it gives you the most overall benefit as far as damage reduction goes.
 
was always searching for a formula like this and was thinking about 20resil<->30sta changing after some health number. thanks for info
 
you cannot have an all-inclusive guide because different classes have different needs. and talents like nature's ward affect the results too.

but i think this is a good start.
 
one more question.
18859*0.4451*1.259/736=14.36. okay. still too low resil.
un-equipping pure stamina piece of gear
16549*0.4451*12.59/736=12.602. around the "ideal". so i just lost 2310 HP and its better? you sure that your formula is right?
 
one more question.
18859*0.4451*1.259/736=14.36. okay. still too low resil.
un-equipping pure stamina piece of gear
16549*0.4451*12.59/736=12.602. around the "ideal". so i just lost 2310 HP and its better? you sure that your formula is right?

the formula is not right obviously. but at least he is trying to use math. like i said, a good start.
 
or i guess the formula shows the balance between sta and resil and not the way to best is slot gear
It shows the balance. The less geared you are the worse resilience is for you. As you have more Stam you need more resilience, but the formula is intended to find the fine balance between it. For non-healing classes, this should be all you need. For healers I need to take into account talents and mana, which I'm working on.
 
a correct formula is all-inclusive.

you can not have too many Ad hoc explanations.
 
if you need help, i am willing to lend a hand. i have a master's degree in stats/mathematics :)
 
a correct formula is all-inclusive.

you can not have too many Ad hoc explanations.
The formula is correct, but it's not all-inclusive and it's not complete. It's perfect for classes that can't heal the way it is.
 
and which class is that :confused:
Mages, DKs, Rogues, etc.
It's not taking talents into account (it doesn't need to anyways since most talents are based off a percentage of your health), but it's a very good guideline.
 
Mages, DKs, Rogues, etc.
It's not taking talents into account (it doesn't need to anyways since most talents are based off a percentage of your health), but it's a very good guideline.

percentage doesn't favor either stamina/resil is a very good point, people need to realize this.

make sure you explain it well.
 
The thing is your "formula" attempts to basically show the sweet spot for maximum survivability (highest EH). It does not help with gearing choices as it does not take into account stat weighting on items. Although it should suffice for helping work out an ideal amount of resilience as a balance against stamina.

The level 70 DR for resilience you are looking for (and I have tested it, it is very accurate) is: 100-100x0.99^(x

Where x is Resilience Rating/12.5589.

Regards.
 
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The thing is your "formula" attempts to basically show the sweet spot for maximum survivability (highest EH). It does not help with gearing choices as it does not take into account stat weighting on items. Although it should suffice for helping work out an ideal amount of resilience as a balance against stamina.

The level 70 DR for resilience you are looking for (and I have tested it, it is very accurate) is: 100-100x0.99^(x

Where x is Resilience Rating/12.5589.

Regards.
Thank you for that last bit.

I am not trying to say that every one of your gem slots or gear slots should be geared according to this formula. Once you have all your gear and you've decided on gemming for HP/Resil, this is how you should go about doing it.
 
I'm intrigued, I logged out in a "stacked resil" set. Run your thing on my pala?
9.43. You've got a bit too much resilience on. That number might be a little higher buffed though, so you need to use your HP with Kings if that's what you use.
 
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Could someone post the post-talent values of each classes spec's HP per stamina? The ones that aren't 10. IE 12.6 for Bear Form Resto, 12.936 for Blood DKs with MotW/BoK, etc.
 

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