Rogue or Druid?

You open on a hunter, he scatters. Gets some distance, and kites you to death. Your trinket forces an Intim, Disengage, or his trinket, but he still wins. A rogue is toast in a similar situation, but he can at least pray for an Evasion dodge on Intim, and SS the disengage.

You open on a mage, he novas, you are toast. Trinket nova, blink. If the mage trinkets the snare, he's got a good chance of kiting you with Arcane Blast + FB + CoC.

You open on a Lock, he fears. You trinket, he refears, and can usually finish up the job on the first tick of Doom. I nailed a nasty combo last night on Lle (disc priest) that did about 1700 damage in 2 GCDs out of a fear (Soulfire, Corruption tick, Doom tick, SB Soulfire, Conflag) as an example of the damage to overcome vs a 1.8K HP lock with SL and Healthstone.

You open on any healer...he heals through it. No faking necessary.

You are correct about them having the edge on Wars and Rogues (kiting the evasion, thorns the SS), but kiting Enh and Ret doesn't do much when they can keep you in combat/dotted to prevent restealth, or just top themselves off like you never opened.

Without gouge, kick, arcane torrent or SS, feral lacks the control I was speaking of. The globals you end up wasting on powershifting are too valuable in such a bursty bracket. You end up half dead by the time you get back on your target.

The only problem with this is, all of the strategies posted above are what good players would do.

When the truth is opening on most hunters/mages/locks in this bracket they stand around going WTF IS THIS FURRY ROGUE, and when they do decide to use defensive abilities, they are easily counter-able (with the matching cooldowns of course ie, trink/smeld).

Most hunters/mages/warlocks in this bracket are so bad at kiting once you shift out of one slow it's pretty much game over then.

There are however those times when you must fight someone that is good and knows how to play their class. At that point everything golden listed becomes annoyingly relevant >.<

However with your average back-peddling hunter / blinking and losing sight of target mage / non fearing warlock in this bracket you wont have many issues.

As for healers, it's basically hoping for that 5 CP FB crit when they let themselves dip under 700 HP :p

Now I am in no means any way a pro at feral as 20's is in fact the first time I've ever played one, I'm just going based off of what I observe playing mine :)
 
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The only problem with this is, all of the strategies posted above are what good players would do.

When the truth is opening on most hunters/mages/locks in this bracket they stand around going WTF IS THIS FURRY ROGUE, and when they do decide to use defensive abilities, they are easily counter-able (with the matching cooldowns of course ie, trink/smeld).

Most hunters/mages/warlocks in this bracket are so bad at kiting once you shift out of one slow it's pretty much game over then.

There are however those times when you must fight someone that is good and knows how to play their class. At that point everything golden listed becomes annoyingly relevant >.<

However with your average back-peddling hunter / blinking and losing sight of target mage / non fearing warlock in this bracket you wont have many issues.

As for healers, it's basically hoping for that 5 CP FB crit when they let themselves dip under 700 HP :p

Now I am in no means any way a pro at feral as 20's is in fact the first time I've ever played one, I'm just going based off of what I observe playing mine :)

Always overestimate your opponent :)
 
lol as a feral druid
i never lose to mages ive faced alot of GOOD frost/arc mages/locks/rogues i never lose 1v1 im 99% sure i can beat them unless they get lucky
warriors i mostly win but i got owned twice ( not many warriors i see ) it was prot and
they charged me first. might have made a difference if i opened.
they charge me i cast heal and thorns cat mangle bleed bear roar after about 10sec i was going to heal and they crit me for 400 and i died :(
(can remember this very good because at that time (i had no boa) i didnt know warriors can be that good /fear)

finally hunters i can beat them alot more than facing hunters as other classes
druid has ALOT OF CONTROLS its just harder to play ( has everything but DAMN INTERRUPT >: (
so if you are pro enuf play druid its so fun and good.

check out my videos for hunter ownage proof i guess :p
http://www.youtube.com/user/DubbsBegins2012?ob=0&feature=results_main
 
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lol as a feral druid
i never lose to mages ive faced alot of GOOD frost/arc mages/locks/rogues i never lose 1v1 im 99% sure i can beat them unless they get lucky
warriors i mostly win but i got owned twice ( not many warriors i see ) it was prot and
they charged me first. might have made a difference if i opened.
they charge me i cast heal and thorns cat mangle bleed bear roar after about 10sec i was going to heal and they crit me for 400 and i died :(
(can remember this very good because at that time (i had no boa) i didnt know warriors can be that good /fear)

finally hunters i can beat them alot more than facing hunters as other classes
druid has ALOT OF CONTROLS its just harder to play ( has everything but DAMN INTERRUPT >: (
so if you are pro enuf play druid its so fun and good.

check out my videos for hunter ownage proof i guess :p
DubbsBegins2012's Channel - YouTube

I admire your enthusiasm, but every opponent in that video was terrible. Those arenas you played vs the mage/Priest were particularly awful...who fights without LoS against a hunter?

A mage can spare an Arcane Barrage before Nova, Nova, gain max distance before another Arcane Barrage + FB, and that puts you down about 700 HP. You've got to cover all of that distance, shift out of a CoC, cover another 20 yards with blink before he needs to land just 2 more Barrages. My money is on the Mage!
 
I admire your enthusiasm, but every opponent in that video was terrible. Those arenas you played vs the mage/Priest were particularly awful...who fights without LoS against a hunter?

A mage can spare an Arcane Barrage before Nova, Nova, gain max distance before another Arcane Barrage + FB, and that puts you down about 700 HP. You've got to cover all of that distance, shift out of a CoC, cover another 20 yards with blink before he needs to land just 2 more Barrages. My money is on the Mage!

i get that alot but look in the description on that video..... it saids that clip was to fit the music not that it was good (the whole video isnt about my skill its to introduce trial wow to others...
 
This is so true. Open-area fights were so much more fun because of that.

At the same time, I used bear form to grief the griefers who would ransack Crossroads. I'd drink a giant pot and just follow them around, staying on top of them so that all they saw half of the time was my giant bear butt.


We used to stack bears on AB flags so gnomes could cap from inside. Only AOEs could break em ;p

Bob
 
You open on a hunter, he scatters. Gets some distance, and kites you to death. Your trinket forces an Intim, Disengage, or his trinket, but he still wins. A rogue is toast in a similar situation, but he can at least pray for an Evasion dodge on Intim, and SS the disengage.

You open on a mage, he novas, you are toast. Trinket nova, blink. If the mage trinkets the snare, he's got a good chance of kiting you with Arcane Blast + FB + CoC.

You open on a Lock, he fears. You trinket, he refears, and can usually finish up the job on the first tick of Doom. I nailed a nasty combo last night on Lle (disc priest) that did about 1700 damage in 2 GCDs out of a fear (Soulfire, Corruption tick, Doom tick, SB Soulfire, Conflag) as an example of the damage to overcome vs a 1.8K HP lock with SL and Healthstone.

You open on any healer...he heals through it. No faking necessary.

You are correct about them having the edge on Wars and Rogues (kiting the evasion, thorns the SS), but kiting Enh and Ret doesn't do much when they can keep you in combat/dotted to prevent restealth, or just top themselves off like you never opened.

Without gouge, kick, arcane torrent or SS, feral lacks the control I was speaking of. The globals you end up wasting on powershifting are too valuable in such a bursty bracket. You end up half dead by the time you get back on your target.

^ Nail on the head.

Bob
 
We used to stack bears on AB flags so gnomes could cap from inside. Only AOEs could break em ;p

Bob

You know what's funny. On Friday night I drove away two 85s who were killing guards and NPCs in Thunder Bluff. I just took a Giant Growth elixir and kept my giant bear ass in one of their faces. After about 3 minutes, they both logged.

I relogged later and saw the warrior back again, so I did it to him and he planted a banner and flew again within 2 minutes.
 
I love playing my feral druid, the only problem i have is deciding what i want to do when i zone into a bg, Do i want to run around biting peoples faces off or carry the flag? Decisions decisions :D

i do both :D i bite people while holding the flag lol (if i have a healer)
 
I only FC on feral if I'm forced too.

I like to hang out in our flag room and fight off people because it offers a lot of good 1v1 and there's a lot of LoS that is easy to take advantage of with your speed :)
 

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