mop talent changes

So every class in getting a movement increase - aw
 
Woo, looking forward to the changes of the druid class.

With that being said, I hope they fix the dmg to hp ratio.
 
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I love how everyone is like:

Imma hate to see 5+ shammy per BG.

umm wait... Are you blind or something? That's exactly happening right now with hunters.
This situation always happened, back in early Wotlk there was TONS of shammy running around. And prior to that rogues were everywhere. Don't you remember when rogues ambush obliterated shit in early Cata? Well there was tons of rogues running around.

People will and are rolling playing powerful classes. People with out-dated/non-played toon because those toons are weak often start back when their classes are getting buffed.

The leading class in OPness will always be the class you'll see the most, that's how it works. If hunters had to get a crazy nerf (Which blizz makes us understand since Vanilla that it wouldn't be happening) then hunters wouldn't be everywhere. Since shammy are right now more then average you don't see a lot of them around, yet, you'll see much more ofthem when they buffed.
 
looking at the talents, Resto shamans are not going to be overpowered, they will, however be overrepresented. priests, paladins, druids, all will have powerful tools, rather than having an overpowered class we will have specialised classes. similar to rogues, loss of mobility sure, but you'll have double ambush, i'm sure it won't be as bad as people make it out to be.
 
psyfiend is ridiculous.. 1min scream


Wtf will Warriors get i dont understand Still Underpowered :(
I wish Charge in Combat That changes everything
Still No chanse Againts Hunters or Feral Druids or anything else in Mop Probobly :(

Look, charge doesn't say it requires combat. Thanks Augiddin, Looks like il finally finish my warr
 
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Wtf will Warriors get i dont understand Still Underpowered :(
I wish Charge in Combat That changes everything
Still No chanse Againts Hunters or Feral Druids or anything else in Mop Probobly :(

as the spells show in MOP now for a feral druid (subject to change) they lose their slow "infected wounds" which shows it will be available at level-78 in the feral only tree. i doubt a druid feral spec may go head to head with a warrior, but it appears the druid guardian spec may?

the biggest issue i have with charge is that blizzard buffed caster/hunter ranges to 40 yards awhile back which gives them an 15 extra yards of lead way vs the 5 yards it used to be. need to complain to blizzard on wow forums. they only have trolls that surf sites like this to report exploits
 
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